This is an Opengl based Computer Graphics Game. The texture and sounds files are kept in the D drive folder. If you want to change the file locations, update the path in cpp file. The game can be played in two ways-with keyboard or mouse pointer. To play the game using keyboard follow the instructions in the instruction bar. To play with mouse pointer, 'right click' on the mouse after starting the game and point to the direction you want the car to follow.
- Dynamic day and night mode.
- Collision detection and reward count.
- Various lighting effect
- Both mouse and keyboard control
- Added sound effect
- If you stop auto-forwarding of the car, your score will be deducted as long as you don't start auto forwarding again.
- To win the game you have to return the starting position and your score must be above 1000
- Return to the starting point before fuel exhusts within allowed number of moves
- Collition with any high object or falling into river or lake will result in GAME OVER
- If car fuel gets empty or the allowed moves exceed, it will be GAME OVER
- Collect stars to replenish fuel and slow down the car while collecting stars
- While fuel is above 900, collecting more stars will add penalty by deducting the remaining number of allowed moves
- Score will go up with the distance covered and the speed of the car
Game video link : https://drive.google.com/file/d/1O3Mitq5Bi5kfhABlvLDLXPzgzV6_9iqo/view?usp=sharing