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Issue w/ long lists #1
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It seems like this is all because of the 'v' character being resized and "mirrored" by vertical to look like '^'. Basing on it something happens with clickable area of that textdraw (when it's resized with negative values, I suppose). Will try to make '^' as '^' symbol if it look in the same style. |
@NexiusTailer Ah, that makes sense. Any update on the fix? If you have it staged, I'd be more than happy to test it for you :) |
I am planning to release an update this month, probably next week. Thanks for the help, I'll let you know if a test is needed (but yet seems it's pretty easy to do it before the release on a local server alone) |
Another not entirely successful idea, which initially came to me as a possible solution to the problem, is to make a new clickable area over the non-clickable inverted "v" character (as its own clickable zone collapses precisely because of its inversion). However, in this case if the clickable area is created by another transparent textdraw, then when you hover the cursor over the button, the ^ (up) symbol will no longer be highlighted and it will look strange compared to everything else in the dialog shown to the player. |
I noticed an issue that only happens with long list-type td dialogs. Clicking the "scroll down" button on the bottom right works; but clicking scroll back up does not.
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