diff --git a/language.enu b/language.enu index 0bcc05c..4a3eb4f 100644 --- a/language.enu +++ b/language.enu @@ -1,28 +1,33 @@ [enu default] -OPTMNU_ZPERK = "Smooth Weapons Enhanced"; +// Titles +OPTMNU_ZPERK = "Smooth Weapons Enhanced"; +ZPERKMNU_CATEGORY1 = "Gloves"; +ZPERKMNU_CATEGORY2 = "Handedness"; +ZPERKMNU_CATEGORY3 = "Weapon tweaks"; +ZPERKMNU_CATEGORY4 = "Miscellaneous"; +ZPERKMNU_VERSION = "Version 3.2"; -ZPERKMNU_TITLE = "Smooth Weapons Enhanced: Options"; - -ZPERKMNU_BLACKGLOVES = "Black gloves"; -ZPERKMNU_RESPONSIVE = "Responsive weapons"; -ZPERKMNU_GLOVEDFIST = "Fist with gloves"; -ZPERKMNU_FLIPFIST = "Fist handedness"; -ZPERKMNU_FLIPPISTOL = "Pistol handedness"; -ZPERKMNU_SMOOTHPROJ = "Smooth projectiles"; +// Menu options +ZPERKMNU_BLACKGLOVES = "Black color"; +ZPERKMNU_RESPONSIVE = "Responsive weapons"; +ZPERKMNU_GLOVEDFIST = "Cover fists"; +ZPERKMNU_FLIPFIST = "Fists"; +ZPERKMNU_FLIPPISTOL = "Pistol"; +ZPERKMNU_SMOOTHPROJ = "Smooth projectiles"; ZPERKMNU_ACCURATEPISTOL = "Accurate pistol"; -ZPERKMNU_FISTLESSBERSK = "Fistless berserk"; +ZPERKMNU_FISTLESSBERSK = "Fistless berserk"; // Generic reusable labels -ZPERKMNU_LEFT = "Left"; +ZPERKMNU_LEFT = "Left"; ZPERKMNU_RIGHT = "Right"; // Help text -ZPERKMNU_HELPTEXT_BLACKGLOVES = "Enable black gloves"; -ZPERKMNU_HELPTEXT_RESPONSIVE = "Faster weapon switching (faster firing for pistol and shotguns)"; -ZPERKMNU_HELPTEXT_GLOVEDFIST = "Add gloves to fists"; -ZPERKMNU_HELPTEXT_FLIPFIST = "Toggle punching handedness (default: left)"; -ZPERKMNU_HELPTEXT_FLIPPISTOL = "Toggle pistol handedness (default: left)"; -ZPERKMNU_HELPTEXT_SMOOTHPROJ = "Toggle smoothly animated projectiles"; +ZPERKMNU_HELPTEXT_BLACKGLOVES = "Enable black gloves"; +ZPERKMNU_HELPTEXT_RESPONSIVE = "Faster weapon switching (faster firing for pistol and shotguns)"; +ZPERKMNU_HELPTEXT_GLOVEDFIST = "Add gloves to fists"; +ZPERKMNU_HELPTEXT_FLIPFIST = "Toggle punching handedness (default: left)"; +ZPERKMNU_HELPTEXT_FLIPPISTOL = "Toggle pistol handedness (default: left)"; +ZPERKMNU_HELPTEXT_SMOOTHPROJ = "Toggle smoothly animated projectiles"; ZPERKMNU_HELPTEXT_ACCURATEPISTOL = "Disable pistol shot dispersal"; -ZPERKMNU_HELPTEXT_FISTLESSBERSK = "Do not switch to fists when entering berserk mode"; +ZPERKMNU_HELPTEXT_FISTLESSBERSK = "Do not switch to fists when entering berserk mode"; diff --git a/menudef b/menudef index 65eacdc..bea1856 100644 --- a/menudef +++ b/menudef @@ -13,19 +13,26 @@ OptionValue "RightLeft" OptionMenu "ZPerkMenu" { Class "ZPerkMenu" - Title "$ZPERKMNU_TITLE" + Title "$OPTMNU_ZPERK" Position -32 StaticText "" + StaticText "$ZPERKMNU_CATEGORY1", gold ZPerkOption "$ZPERKMNU_BLACKGLOVES", "$ZPERKMNU_HELPTEXT_BLACKGLOVES", "zperk_blackgloves", "YesNo" - ZPerkOption "$ZPERKMNU_GLOVEDFIST", "$ZPERKMNU_HELPTEXT_GLOVEDFIST", "zperk_glovedfist", "YesNo" + ZPerkOption "$ZPERKMNU_GLOVEDFIST", "$ZPERKMNU_HELPTEXT_GLOVEDFIST", "zperk_glovedfist", "YesNo" + StaticText "" + StaticText "$ZPERKMNU_CATEGORY2", gold ZPerkOption "$ZPERKMNU_FLIPFIST", "$ZPERKMNU_HELPTEXT_FLIPFIST", "zperk_flipfist", "RightLeft" ZPerkOption "$ZPERKMNU_FLIPPISTOL", "$ZPERKMNU_HELPTEXT_FLIPPISTOL", "zperk_flippistol", "RightLeft" - ZPerkOption "$ZPERKMNU_ACCURATEPISTOL", "$ZPERKMNU_HELPTEXT_ACCURATEPISTOL", "zperk_accuratepistol", "YesNo" + StaticText "" + StaticText "$ZPERKMNU_CATEGORY3", gold ZPerkOption "$ZPERKMNU_RESPONSIVE", "$ZPERKMNU_HELPTEXT_RESPONSIVE", "zperk_responsive", "YesNo" + ZPerkOption "$ZPERKMNU_ACCURATEPISTOL", "$ZPERKMNU_HELPTEXT_ACCURATEPISTOL", "zperk_accuratepistol", "YesNo" + StaticText "" + StaticText "$ZPERKMNU_CATEGORY4", gold ZPerkOption "$ZPERKMNU_SMOOTHPROJ", "$ZPERKMNU_HELPTEXT_SMOOTHPROJ", "zperk_smoothprojectiles", "YesNo" ZPerkOption "$ZPERKMNU_FISTLESSBERSK", "$ZPERKMNU_HELPTEXT_FISTLESSBERSK", "zperk_fistlessberserk", "YesNo" StaticText "" - StaticText "Version 3.1.4", gold + StaticText "$ZPERKMNU_VERSION", green } diff --git a/perk_enhanced.txt b/perk_enhanced.txt index 695c26c..5c6c285 100644 --- a/perk_enhanced.txt +++ b/perk_enhanced.txt @@ -2,7 +2,7 @@ Advanced engine needed : GZDoom v4.3.0 (or newer) Primary purpose : Singleplayer/Multiplayer =========================================================================== -Title : Smooth Weapons Enhanced v3.1.4 +Title : Smooth Weapons Enhanced v3.2 Filename : PERK_ENHANCED.PK3 (formerly PK_ANIM1.WAD / PK_ANIM2.WAD) Release date : January 23, 2020 Author : NightFright / Nash @@ -101,8 +101,8 @@ content in this file to allow further distribution. * Changelog * -Version 3.1.4 (Jan 23, 2020) ----------------------------- +Version 3.2 (Jan 23, 2020) +-------------------------- - Mod menu relocated to: Player Setup > Smooth Weapons Enhanced - Added option for fistless berserk mode - Improved SSG animations (closer to Nevander's 2017 release)