From 5aff34bfe06ad09c9148850b0c62878031d374ea Mon Sep 17 00:00:00 2001 From: Mark LaCroix Date: Sat, 1 Jun 2024 23:47:34 -0500 Subject: [PATCH] Minor docs updates. --- Noble.lua | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Noble.lua b/Noble.lua index f856f39..9f69600 100644 --- a/Noble.lua +++ b/Noble.lua @@ -94,7 +94,7 @@ local configuration = Utilities.copy(defaultConfiguration) -- } -- ) -- @see NobleScene --- @see Noble.Transition +-- @see Noble.transition -- @see setConfig -- @see NobleScene.init function Noble.new(StartingScene, __launcherTransitionDuration, __launcherTransition, __launcherTransitionProperties, __configuration, __sceneProperties) @@ -241,7 +241,6 @@ local queuedScene = nil -- @see Noble.isTransitioning -- @see NobleScene -- @see Noble.Transition --- @see Noble.Transition.defaultProperties function Noble.transition(NewScene, __duration, __transition, __transitionProperties, __sceneProperties) if (isTransitioning) then -- This bonk no longer throws an error (compared to previous versions of Noble Engine), but maybe it still should?