Replies: 12 comments
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Yeah, there's a bunch of new features already (installer, scale support, demo seek) apart from fixes. |
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Done. I want to fix the sound CSQC issues Spike pointed out too. |
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Suggested notes for user visible changes (not the best way to document them, but still):
Markup:
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I have one more change I wanted to see if I can get it in today |
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@temx Obviously this hasn't happened because of me being busy with various things. I tried to parallelize the FTE particle code, but that is a can of worms. Let's give this another go. Do you foresee more bug fixes for the indirect rendering? |
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I've run a script on ~600 levels that loads the level under validation, runs for 1 second, pauses, takes a screenshot of the starting position with r_indirect 0/1 and complains if they differ. So at least that works (this wouldn't have caught #580). I did test all the new paths at some point. A few of the other features are probably riskier, but optional and have seen more testing. So I think it's probably OK to release. |
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Hey! Just a small request - for features coming from Ironwail, please state so in the release notes. Even if they're not exactly rocket science, they do add up to a better experience (as the feedback on Discord would also seem to indicate). Going forward, I'd also appreciate it if you waited until new features have been actually shipped before adopting the code - having two public vkQuake versions now with features I haven't yet released is kind of awkward. Thanks! |
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Andrei I do appreciate the code you do and I wasn't even aware that we imported some of it at the time of release. I'll add it to the release notes. I guess @temx added those. Which ones are they exactly? As for the timing, it was purely determined by my family being out of town and me actually having time to ship it. This isn't a professional enterprise ;) |
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These three are direct ports:
(the 1st one was added by request, the other two at my discretion) This was ported from QSS (Shpoike):
This was done by Andrei directly (and shipped in QS before):
There are other things not in the notes, but all individual commits should be credited. |
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Done. @andrei-drexler, does this satisfy you? |
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Of course, it's maybe even a bit overkill, but I appreciate it, thank you! |
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@temx Should we do a new update soon? Does anything need to be hardened first?
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