Dev by NullTale - author's games, materials, graphics
GradientMap post effect for Unity Urp, controlled via volume profile
Works as render feature or a pass for selective post processing VolFx
The concept is taken from graphic editors when an image a colored
by gradient from their grayscale values (gradietn map in photoshop)
gradietn alpha - color of the original image
Install via Unity PackageManager
Add GradientMap
RenderFeature to the UrpRenderer
https://github.com/NullTale/GradientMapFilter.git
Gradients a support runtime blending and can be used for palette swapping,
creating short fx events or static pulsing of light as in the example.
example can be found in the project samples