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If an allay is left in an unloaded chunk, when you come back and put music in a jukebox nearby, it will dance, allowing it to be duplicated if its cooldown has passed.
Observed/Actual behavior
Once an allay has been unloaded, it will no longer be able to dance.
Steps/models to reproduce
Place an allay in a cell outside of spawn chunks. Do not play music.
Move far enough away to unload the chunk.
Return to the allay.
Place a jukebox right next to the allay and play a music disc in it. Note that the allay does not dance.
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This server is running Paper version 1.21.3-81-master@da71382 (2024-12-03T14:58:13Z) (Implementing API version 1.21.3-R0.1-SNAPSHOT)
You are running the latest version
Previous version: 1.21.3-65-7e789e8 (MC: 1.21.3)
(Output is the same for both servers tested.)
Other
The allays are still able to dance if the server restarts while a jukebox is being played next to them. When you load back in, they will be dancing.
The text was updated successfully, but these errors were encountered:
Expected behavior
If an allay is left in an unloaded chunk, when you come back and put music in a jukebox nearby, it will dance, allowing it to be duplicated if its cooldown has passed.
Observed/Actual behavior
Once an allay has been unloaded, it will no longer be able to dance.
Steps/models to reproduce
Plugin and Datapack List
I tested on two servers:
Paper version
(Output is the same for both servers tested.)
Other
The allays are still able to dance if the server restarts while a jukebox is being played next to them. When you load back in, they will be dancing.
The text was updated successfully, but these errors were encountered: