diff --git a/src/Modules/CalcPerform.lua b/src/Modules/CalcPerform.lua index f659387e34..9419d77b17 100644 --- a/src/Modules/CalcPerform.lua +++ b/src/Modules/CalcPerform.lua @@ -153,8 +153,7 @@ local function doActorAttribsConditions(env, actor) -- Set conditions if (actor.itemList["Weapon 2"] and actor.itemList["Weapon 2"].type == "Shield") or (actor == env.player and env.aegisModList) then condList["UsingShield"] = true - end - if not actor.itemList["Weapon 2"] then + elseif not actor.itemList["Weapon 2"] then condList["OffHandIsEmpty"] = true end if actor.weaponData1.type == "None" then