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Currently, though OpenGloves we have Unity support for 5 finger flexion by emulating Knuckles controllers, however it would be nice to have a way to communicate to the Oculus Quest or Unity natively. This would allow for experiments that are not bounded by Steams API, e.g. adding a 6th finger or tentacles in VR controlled by EMG.
The text was updated successfully, but these errors were encountered:
Currently, though OpenGloves we have Unity support for 5 finger flexion by emulating Knuckles controllers, however it would be nice to have a way to communicate to the Oculus Quest or Unity natively. This would allow for experiments that are not bounded by Steams API, e.g. adding a 6th finger or tentacles in VR controlled by EMG.
The text was updated successfully, but these errors were encountered: