diff --git a/PCK-Studio/MainForm.cs b/PCK-Studio/MainForm.cs index 78bbfd41..797749b7 100644 --- a/PCK-Studio/MainForm.cs +++ b/PCK-Studio/MainForm.cs @@ -567,7 +567,7 @@ private void HandleColourFile(PckAsset asset) { using COLEditor diag = new COLEditor(asset); wasModified = diag.ShowDialog(this) == DialogResult.OK; - } + } public void HandleSkinFile(PckAsset asset) { @@ -1687,8 +1687,10 @@ public bool CreateDataFolder() if (!HasDataFolder()) { DialogResult result = MessageBox.Show(this, "There is not a \"Data\" folder present in the pack folder. Would you like to create one?", "Folder missing", MessageBoxButtons.YesNo); - if (result == DialogResult.No) return false; - else Directory.CreateDirectory(GetDataPath()); + if (result == DialogResult.No) + return false; + else + Directory.CreateDirectory(GetDataPath()); } return true; } @@ -1926,7 +1928,7 @@ private void CheckSaveState() { if (currentPCK is not null && wasModified && - MessageBox.Show(this, "Save PCK?", "Unsaved PCK", MessageBoxButtons.YesNo, MessageBoxIcon.Warning) == DialogResult.Yes) + MessageBox.Show(this, "Save PCK?", "Unsaved PCK", MessageBoxButtons.YesNo, MessageBoxIcon.Warning, MessageBoxDefaultButton.Button1) == DialogResult.Yes) { if (isTemplateFile || string.IsNullOrEmpty(saveLocation)) { @@ -2125,13 +2127,12 @@ private void generateMipMapTextureToolStripMenuItem_Click(object sender, EventAr currentPCK.RemoveAsset(currentPCK.GetAsset(mippedPath, PckAssetType.TextureFile)); PckAsset mipMappedAsset = new PckAsset(mippedPath, PckAssetType.TextureFile); - Image originalTexture = asset.GetTexture(); - int NewWidth = Math.Max(originalTexture.Width / (int)Math.Pow(2, i - 1), 1); - int NewHeight = Math.Max(originalTexture.Height / (int)Math.Pow(2, i - 1), 1); + int newWidth = Math.Max(originalTexture.Width / (int)Math.Pow(2, i - 1), 1); + int newHeight = Math.Max(originalTexture.Height / (int)Math.Pow(2, i - 1), 1); - Rectangle tileArea = new Rectangle(0, 0, NewWidth, NewHeight); - Image mippedTexture = new Bitmap(NewWidth, NewHeight); + Rectangle tileArea = new Rectangle(0, 0, newWidth, newHeight); + Image mippedTexture = new Bitmap(newWidth, newHeight); using (Graphics gfx = Graphics.FromImage(mippedTexture)) { gfx.SmoothingMode = SmoothingMode.None;