forked from bradfitz/wintun-go
-
Notifications
You must be signed in to change notification settings - Fork 0
/
wintun.go
152 lines (133 loc) · 4.48 KB
/
wintun.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
/* SPDX-License-Identifier: MIT
*
* Copyright (C) 2017-2021 WireGuard LLC. All Rights Reserved.
*/
//go:build windows
package wintun
import (
"log"
"runtime"
"syscall"
"unsafe"
"golang.org/x/sys/windows"
)
type loggerLevel int
const (
logInfo loggerLevel = iota
logWarn
logErr
)
const AdapterNameMax = 128
type Adapter struct {
handle uintptr
}
var (
modwintun = newLazyDLL("wintun.dll", setupLogger)
procWintunCreateAdapter = modwintun.NewProc("WintunCreateAdapter")
procWintunOpenAdapter = modwintun.NewProc("WintunOpenAdapter")
procWintunCloseAdapter = modwintun.NewProc("WintunCloseAdapter")
procWintunDeleteDriver = modwintun.NewProc("WintunDeleteDriver")
procWintunGetAdapterLUID = modwintun.NewProc("WintunGetAdapterLUID")
procWintunGetRunningDriverVersion = modwintun.NewProc("WintunGetRunningDriverVersion")
)
type TimestampedWriter interface {
WriteWithTimestamp(p []byte, ts int64) (n int, err error)
}
func logMessage(level loggerLevel, timestamp uint64, msg *uint16) int {
if tw, ok := log.Default().Writer().(TimestampedWriter); ok {
tw.WriteWithTimestamp([]byte(log.Default().Prefix()+windows.UTF16PtrToString(msg)), (int64(timestamp)-116444736000000000)*100)
} else {
log.Println(windows.UTF16PtrToString(msg))
}
return 0
}
func setupLogger(dll *lazyDLL) {
var callback uintptr
if runtime.GOARCH == "386" {
callback = windows.NewCallback(func(level loggerLevel, timestampLow, timestampHigh uint32, msg *uint16) int {
return logMessage(level, uint64(timestampHigh)<<32|uint64(timestampLow), msg)
})
} else if runtime.GOARCH == "arm" {
callback = windows.NewCallback(func(level loggerLevel, _, timestampLow, timestampHigh uint32, msg *uint16) int {
return logMessage(level, uint64(timestampHigh)<<32|uint64(timestampLow), msg)
})
} else if runtime.GOARCH == "amd64" || runtime.GOARCH == "arm64" {
callback = windows.NewCallback(logMessage)
}
syscall.Syscall(dll.NewProc("WintunSetLogger").Addr(), 1, callback, 0, 0)
}
func closeAdapter(wintun *Adapter) {
syscall.Syscall(procWintunCloseAdapter.Addr(), 1, wintun.handle, 0, 0)
}
// CreateAdapter creates a Wintun adapter. name is the cosmetic name of the adapter.
// tunnelType represents the type of adapter and should be "Wintun". requestedGUID is
// the GUID of the created network adapter, which then influences NLA generation
// deterministically. If it is set to nil, the GUID is chosen by the system at random,
// and hence a new NLA entry is created for each new adapter.
func CreateAdapter(name string, tunnelType string, requestedGUID *windows.GUID) (wintun *Adapter, err error) {
var name16 *uint16
name16, err = windows.UTF16PtrFromString(name)
if err != nil {
return
}
var tunnelType16 *uint16
tunnelType16, err = windows.UTF16PtrFromString(tunnelType)
if err != nil {
return
}
r0, _, e1 := syscall.Syscall(procWintunCreateAdapter.Addr(), 3, uintptr(unsafe.Pointer(name16)), uintptr(unsafe.Pointer(tunnelType16)), uintptr(unsafe.Pointer(requestedGUID)))
if r0 == 0 {
err = e1
return
}
wintun = &Adapter{handle: r0}
runtime.SetFinalizer(wintun, closeAdapter)
return
}
// OpenAdapter opens an existing Wintun adapter by name.
func OpenAdapter(name string) (wintun *Adapter, err error) {
var name16 *uint16
name16, err = windows.UTF16PtrFromString(name)
if err != nil {
return
}
r0, _, e1 := syscall.Syscall(procWintunOpenAdapter.Addr(), 1, uintptr(unsafe.Pointer(name16)), 0, 0)
if r0 == 0 {
err = e1
return
}
wintun = &Adapter{handle: r0}
runtime.SetFinalizer(wintun, closeAdapter)
return
}
// Close closes a Wintun adapter.
func (wintun *Adapter) Close() (err error) {
runtime.SetFinalizer(wintun, nil)
r1, _, e1 := syscall.Syscall(procWintunCloseAdapter.Addr(), 1, wintun.handle, 0, 0)
if r1 == 0 {
err = e1
}
return
}
// Uninstall removes the driver from the system if no drivers are currently in use.
func Uninstall() (err error) {
r1, _, e1 := syscall.Syscall(procWintunDeleteDriver.Addr(), 0, 0, 0, 0)
if r1 == 0 {
err = e1
}
return
}
// RunningVersion returns the version of the loaded driver.
func RunningVersion() (version uint32, err error) {
r0, _, e1 := syscall.Syscall(procWintunGetRunningDriverVersion.Addr(), 0, 0, 0, 0)
version = uint32(r0)
if version == 0 {
err = e1
}
return
}
// LUID returns the LUID of the adapter.
func (wintun *Adapter) LUID() (luid uint64) {
syscall.Syscall(procWintunGetAdapterLUID.Addr(), 2, uintptr(wintun.handle), uintptr(unsafe.Pointer(&luid)), 0)
return
}