From 15955eaa8c65e15019cf636779f64f2c6a68f6d6 Mon Sep 17 00:00:00 2001 From: Jamiras <32680403+Jamiras@users.noreply.github.com> Date: Mon, 4 Feb 2019 17:57:46 -0700 Subject: [PATCH] fix Game Memory label (#294) --- src/RA_Dlg_Memory.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/RA_Dlg_Memory.cpp b/src/RA_Dlg_Memory.cpp index 777fa0d2b..9a2b172b3 100644 --- a/src/RA_Dlg_Memory.cpp +++ b/src/RA_Dlg_Memory.cpp @@ -1560,9 +1560,9 @@ void Dlg_Memory::OnLoad_NewRom() { TCHAR label[64]{}; if (g_MemManager.TotalBankSize() > 0x10000) - _stprintf_s(label, 64, TEXT("System Memory (0x%06X-0x%06X)"), start, end); + _stprintf_s(label, 64, TEXT("Game Memory (0x%06X-0x%06X)"), start, end); else - _stprintf_s(label, 64, TEXT("System Memory (0x%06X-0x%06X)"), start, end); + _stprintf_s(label, 64, TEXT("Game Memory (0x%04X-0x%04X)"), start, end); SetDlgItemText(g_MemoryDialog.m_hWnd, IDC_RA_CBO_SEARCHGAMERAM, label); EnableWindow(GetDlgItem(g_MemoryDialog.m_hWnd, IDC_RA_CBO_SEARCHGAMERAM), TRUE);