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Rook edited this page Mar 14, 2015 · 16 revisions

RhostMUSH Server

Welcome to the new home for the RhostMUSH Server project. Here, you will find not only the source code for arguably the best MUSH server around, but also repositories for submitted softcode and guides on getting started with your own game project.

RhostMUSH is very much similar to the likes of PennMUSH and TinyMUX, two other very well-supported and popular codebases. There are differences, of course, most of which are transparent to your players, but very evident and useful to you, as the game administrator.

Rhost is designed from the ground up to have security in mind. It is heavily protected against game-crippling denial of service attacks that will down other codebases, as well as giving you, the game creator, tools and commands at your disposal to not only identify such malicious attempts, but block them entirely from affecting your game. From the fundamental levels of 'Bits' (of which Rhost has several, with a different philosophy), through the supplemental ability to grant @powers to those who need it as well as blocking specific powers from their use, to the extensive methods of security attribute access, commands and underlying hard commands for your own needs and design.

Explore further, and if you have questions or issues, you can join the development site at: LocalEcho.net

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