Replies: 6 comments 4 replies
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p.s. i dont know how difficult that would make a contract compilation, in regards to the different avail of used dlc/mods |
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Another issue I see there is: <configuration name="buyableGPS" id="2" />
<configuration name="universalPassenger" id="1"/> If a player hasn't one of those mods, it will lead to errors and to a not working contract system. |
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Maybe the solution would be to specify which mod the user is using by selecting correct checkboxes (like in Globalcompany). |
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how about a (user-) configurable list |
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I think I could try to implement s.th. from @sashaman's suggestion: when parsing the missionVehicles.xml
the code would check if the indicated mods are loaded. If not, it would just skip this vehicle (or just the configuration). That could lead to funny vehicle combos offered for an ingame mission, e.g. a plow, a weight, but no tractor for a plowing mission. Or to an empty vehicle group, or even an empty group list for a specific mission type / fieldsize. But (in response to #26) BetterContracts now can also handle missions with no vehicle/equipment combo offered. And players could then still take such a contract, they'd just have to use own equipment. |
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Ok done. I just committed the extension for optional user-defined mission vehicles to main. You can test the pre-Release. <vehicle filename="$pdlc/claasPack/vehicles/claas/arion400/arion400.xml" requiredMod="pdlc_claasPack"> <!-- tractor -->
<configuration name="motor" id="4" />
<configuration name="wheel" id="6" />
<configuration name="tireSound" id="6"/>
<configuration name="soundExtension" id="2"/
</vehicle> You specify <vehicle filename="$pdlc/claasPack/vehicles/claas/arion400/arion400.xml" requiredMod="pdlc_claasPack"> <!-- tractor -->
...
<configuration name="soundExtension" id="2" requiredMod="FS19_changedMotorSounds"/>
</vehicle> PS. See also #26 😉 |
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as title says,
else its practically impossible to combine various dlc equip ... see below example where the arion is not possible
would be fitting in vehicle key maybe ?
so instead of:
maybe like that:
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