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No. There might be a few valid uses cases for having multiple devices being mapped to one output controller; technically the JoyCons already operate as such since Windows sees each side as a separate input device. The code behind getting two JoyCons mapped to one Xbox controller is very messy and specific to the backend classes. I have thought about maybe adding the capability to my other mappers but I have not thought of a way to get it done cleanly there either; JoyCon support was just recently added in the DS4MapperTest project. I do not see mapping multiple general input devices to one output Xbox controller being possible in DS4Windows ever. I doubt I will get it figured out for other mappers either. |
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Is DS4Windows able to support anything like Xbox's Copilot?
Essentially looking to control one game with two controllers with the game recognizing both inputs as coming from the same controller.
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