1.5.0 (2021-01-31)
- gameobjects doesn't destroy (c3993a0)
- add reference system for auto shape emitter (6b75ca3)
1.4.2 (2020-12-19)
- game object based bullets' emit direction isn't the velocity direction (35775ec)
1.4.1 (2020-12-09)
- add experimental module AroundAxisModule to repair some function loss in deflection module (7521702)
1.4.0 (2020-12-08)
1.3.0 (2020-11-28)
- #25 (cec3cfd)
- allow find target after emitter and bullet system initialized (5e82ca0)
- bullets don't update in Unity 2019.4.13f1c1 (ada421f)
- add onEmit event in auto emitters (a4a944a)
- allow repeat emissions in auto shape emitter (5be60bb)
- show total time in auto shape emitter (80a281e)
1.2.3 (2020-11-08)
- no error message for shape not set in AutoShapeEmitter (6145c20)
1.2.2 (2020-11-04)
1.2.1 (2020-10-31)
- extral interval in shape emitter one by one mode (cfc0203)
1.2.0 (2020-10-30)
- line generator doesn't work correctly (7919554)
- add math nodes (0306879)
- enable refer shape asset in node (c9211f1)
- node graph for shape asset (cc2d17f)
1.1.1 (2020-10-23)
- scoped static method doesn't supported in Unity 2019 (89f86f7)
1.1.0 (2020-10-23)
- null reference error when emitter created but not started (29c3410)
- null reference error when turn on aim offset module in play mode (3d38f46)