From bb60a4b1b6281c6f04c69e62a7f265fbf8c667b7 Mon Sep 17 00:00:00 2001 From: "Nicholas \"Tiger\" Gautier" Date: Wed, 21 Sep 2016 03:07:49 -0500 Subject: [PATCH] Prepping for release Revised the WAD readme: Changed release date Removed Archive Maintainer note Added link to TGRDM3 Added GIMP as a tool used for this project --- Documents/shdwmkr.txt | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/Documents/shdwmkr.txt b/Documents/shdwmkr.txt index 22b4408..bd08b42 100644 --- a/Documents/shdwmkr.txt +++ b/Documents/shdwmkr.txt @@ -1,11 +1,10 @@ =========================================================================== -Archive Maintainer : ATT: THIS IS NOT TO BE UPLOADED: BETA BUILD ONLY Advanced engine needed : Zandronum 3.0 or better Primary purpose : Invasion =========================================================================== Title : Shadowmaker Filename : shdwmkr -Release date : xx.September.2016 +Release date : 21.September.2016 Author : Nicholas "Tiger" Gautier Email Address : SibTiger_And_Life@hotmail.com Other Files By Author : TGRDM1 @@ -19,7 +18,7 @@ Other Files By Author : TGRDM1 Amisery https://www.doomworld.com/idgames/levels/doom2/deathmatch/Ports/a-c/amisery TGRDM3 - {LINK} + https://www.doomworld.com/idgames/levels/doom2/deathmatch/Ports/megawads/tgrdm3 Misc. Author Info : Ich liebe Siberian Tigers :) Description : This is my first attempt on making an Invasion map, hopefully it meets up to standards @@ -210,7 +209,7 @@ Difficulty Settings : Not implemented Base : New from scratch Build Time : Approximately a Month -Editor(s) used : GZDoom Builder, SLADE, Notepad++, MSPaint, and +Editor(s) used : GZDoom Builder, SLADE, Notepad++, GIMP, MSPaint, and some Shell Scripts Known Bugs : Zandronum 3.0: Music will not fade out as the ACS function