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Issue with cdodzil d3d12-proxy and special k #181

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DARKERthanDA opened this issue Jun 16, 2024 · 1 comment
Open

Issue with cdodzil d3d12-proxy and special k #181

DARKERthanDA opened this issue Jun 16, 2024 · 1 comment

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@DARKERthanDA
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whenever I try to launch special k in local mode with d3d12 proxy of cdodzil, my game doesnt launch or crash, can you please take a look at this issue? because this proxy is used in a dlssfg to fsrfg mod ( a mod called dlss enabler on nexus) and with special k its practically unusable . https://github.com/cdozdil/d3d12-proxy

@Kaldaien
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This is precisely the kind of reason you shouldn't use local injection with SK.

Global injection avoids compatibility problems with mods like that. The description says it was created for Streamline though, so it's probably never going to be stable :)

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