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proc_persistent.lua
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proc_persistent.lua
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--add procedure to persistent traps
function Auxiliary.AddPersistentProcedure(c,p,f,category,property,hint1,hint2,con,cost,tg,op,anypos)
--Note: p==0 is check persistent trap controler, p==1 for opponent's, PLAYER_ALL for both player's monsters
--anypos is check for face-up/any
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(1068)
if category then
e1:SetCategory(category)
end
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
if hint1 or hint2 then
if hint1==hint2 then
e1:SetHintTiming(hint1)
elseif hint1 and not hint2 then
e1:SetHintTiming(hint1,0)
elseif hint2 and not hint1 then
e1:SetHintTiming(0,hint2)
else
e1:SetHintTiming(hint1,hint2)
end
end
if property then
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+property)
else
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
end
if con then
e1:SetCondition(con)
end
if cost then
e1:SetCost(cost)
end
e1:SetTarget(Auxiliary.PersistentTarget(tg,p,f))
e1:SetOperation(op)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetRange(LOCATION_SZONE)
e2:SetCode(EVENT_CHAIN_SOLVED)
e2:SetLabelObject(e1)
e2:SetCondition(Auxiliary.PersistentTgCon)
e2:SetOperation(Auxiliary.PersistentTgOp(anypos))
c:RegisterEffect(e2)
end
function Auxiliary.PersistentFilter(c,p,f,e,tp,tg,eg,ep,ev,re,r,rp)
return (p==PLAYER_ALL or c:IsControler(p)) and (not f or f(c,e,tp)) and (not tg or tg(e,tp,eg,ep,ev,re,r,rp,c,0))
end
function Auxiliary.PersistentTarget(tg,p,f)
return function(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local player=nil
if p==0 then
player=tp
elseif p==1 then
player=1-tp
elseif p==PLAYER_ALL or p==nil then
player=PLAYER_ALL
end
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() and Auxiliary.PersistentFilter(chkc,player,f,e,tp) end
if chk==0 then return Duel.IsExistingTarget(Auxiliary.PersistentFilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,player,f,e,tp,tg,eg,ep,ev,re,r,rp)
and player~=nil end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,Auxiliary.PersistentFilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,player,f,e,tp)
if tg then tg(e,tp,eg,ep,ev,re,r,rp,g:GetFirst(),1) end
end
end
function Auxiliary.PersistentTgCon(e,tp,eg,ep,ev,re,r,rp)
return re==e:GetLabelObject()
end
function Auxiliary.PersistentTgOp(anypos)
return function(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS):GetFirst()
if c:IsRelateToEffect(re) and tc and (anypos or tc:IsFaceup()) and tc:IsRelateToEffect(re) then
c:SetCardTarget(tc)
c:CreateRelation(tc,RESET_EVENT+RESETS_STANDARD)
end
end
end
function Auxiliary.PersistentTargetFilter(e,c)
return e:GetHandler():IsHasCardTarget(c)
end