This is a game project named Animated Item Catch.
Screencast of the game while running can be found at: Game with animation using Sprite in SplashKit - C#
General ideas of the game:
- Player is able to move on the screen horizontally.
- Items will slowly fall from the top. There are 2 types of items:
- Bomb: A danger item that we need to dodge it, player will reduce lives when interact with bombs.
- Apple: A safe item that we should receive, player will increase score when interact with apples.
- Game records includes remaining lives, scores gained from receiving apples, and the time we can survive.
- There is no limit of time for playing, player can press ESC to exit the game.
To keep this as a brief introduction page, please go to Walkthrough
folder to view the game walkthrough.
Or use this quick link: Walkthrough
Official guide/documentations that I read:
- SplashKit’s official API documentation of Animation: Animations | SplashKit
- SplashKit’s official API documentation of Sprite: Sprites | SplashKit
- SplashKit’s official Animation guide: Using Animations | SplashKit
Game assets are downloaded from itch.io:
- For Player’s Sprite, thanks 9EO for sharing free asset: Chick-Boy Animation Pack by 9E0 (itch.io)
- For Apple’s Sprite, thanks elenetari for sharing free asset: apple sprites by elenetari (itch.io)
- For Bomb’s Sprite, thanks AleezuX for sharing free asset: Free Sprite BOOM by AleezuX (itch.io)
Sound effects are downloaded from Pixabay:
- For the Apple’s sound (receive-apple.mp3), refer to “Take Item Sound Effect” by zennnsounds from Pixabay
- For the Bomb’s sound (explosion.mp3), refer to “small explosion” by Pixabay