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Regarding the issue of corresponding formulas between code and paper #18
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@q87956256
Thanks for taking a look at the formula and code. I hope you find the answers helpful. |
Thank you for your wonderful work!
I have some questions about the code:
1.In your paper, the formula 8:
R_G_L * R_Lk * (n_Lk + n),
where n_Lk means the normal vector of the ground points. But in your code (line 1289):
V3D meas_gp_ = R_LG_ * state.rot_end * e3;,
you directly use e3 instead. Can you tell me why?
2.In your paper, the formula 9:
e3 * R_G_L * p_k should be zero. But in your code (line 1298):
V3D meas_gp_last = R_LG_ * state.pos_end;
double meas_gp_last_result = e3.transpose() * meas_gp_last;
meas_vec(effect_feat_num + 2) = meas_gp_last_result - 1,0;(this is the line 1298)
I would like to know why you subtract 1,0. And what does the comma , mean? I think it might be a mistake in your code. Could you confirm?
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