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LevelRun.c
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LevelRun.c
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/*
* Copyright (C) 2014-2019 Muhammad Tayyab Akram
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <SBConfig.h>
#include <stddef.h>
#include "BidiChain.h"
#include "RunExtrema.h"
#include "RunKind.h"
#include "SBAssert.h"
#include "LevelRun.h"
SB_INTERNAL void LevelRunInitialize(LevelRunRef levelRun,
BidiChainRef bidiChain, BidiLink firstLink, BidiLink lastLink,
SBBidiType sor, SBBidiType eor)
{
SBBidiType firstType = BidiChainGetType(bidiChain, firstLink);
SBBidiType lastType = BidiChainGetType(bidiChain, lastLink);
levelRun->next = NULL;
levelRun->firstLink = firstLink;
levelRun->lastLink = lastLink;
levelRun->subsequentLink = BidiChainGetNext(bidiChain, lastLink);
levelRun->extrema = RunExtremaMake(sor, eor);
levelRun->kind = RunKindMake
(
SBBidiTypeIsIsolateInitiator(lastType),
SBBidiTypeIsIsolateTerminator(firstType)
);
levelRun->level = BidiChainGetLevel(bidiChain, firstLink);
}
SB_INTERNAL void LevelRunAttach(LevelRunRef levelRun, LevelRunRef next)
{
/* Only the runs of same level can be attached. */
SBAssert(levelRun->level == next->level);
/* No other run can be attached with a simple run. */
SBAssert(!RunKindIsSimple(levelRun->kind));
/* No other run can be attached with a complete isolating run. */
SBAssert(!RunKindIsCompleteIsolate(levelRun->kind));
/* Only a terminating run can be attached with an isolating run. */
SBAssert(RunKindIsIsolate(levelRun->kind) && RunKindIsTerminating(next->kind));
/* The next run must be unattached. */
SBAssert(!RunKindIsAttachedTerminating(next->kind));
if (RunKindIsTerminating(next->kind)) {
RunKindMakeAttached(next->kind);
}
if (RunKindIsIsolate(levelRun->kind)) {
RunKindMakeComplete(levelRun->kind);
}
levelRun->next = next;
}