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ControversialOnlySortedByFaction.md

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Change Log 'ControversialOnlySortedByFaction'

This document was auto generated by GeneralsModBuilder. Do not edit by hand.

Includes changes with labels: controversial

Occuring labels are

  • audio (2)
  • boss (1)
  • buff (78)
  • bug (38)
  • china (45)
  • civilian (4)
  • controversial (130)
  • design (106)
  • enhancement (1)
  • gla (49)
  • gui (1)
  • major (53)
  • minor (76)
  • nerf (26)
  • usa (36)
  • v1.0 (130)

Sorts changes by: usa, china, gla, boss, civilian, date (ascending)

Contains 130 entries with

  • 165 changes
    • TWEAK (123)
    • FIX (36)
    • FEATURE (6)
  • 20 subchanges
    • FIX (20)

Index


2022-08-02 - Decreases kill experience reward for Battlemaster, Marauder, Crusader, Paladin, Microwave by 30%

Changes

  • TWEAK: Destroying a Battlemaster, Marauder, Crusader, Paladin, Microwave now rewards 30% less, 70 70 140 280 instead of 100 100 200 400 or 100 100 200 300 experience points (XP). This gives a more balanced kill reward for generally easy-to-kill tanks.

Links

Labels: buff, china, controversial, design, gla, major, usa, v1.0

Authors: commy2

Source: 412_tanks_xp_reward.yaml


2023-04-06 - Reduces audio range of Timed Demo Charge

Changes

  • TWEAK: Reduces the Timed Demo Charge's maximum audio range from 800 to 500. This makes the presence of a demo charge and its instigator much less obvious as it has its audible area reduced by 61%.

Links

Labels: audio, china, controversial, design, gla, minor, usa, v1.0

Authors: xezon

Source: 1802_timed_demo_charge_audio.yaml


2023-04-06 - Reduces audio range and volume of Remote Demo Charge

Changes

  • TWEAK: Reduces the Remote Demo Charge's maximum audio range from 800 to 250, minimum audio range from 175 to 100. This makes the presence of a demo charge much less obvious as it has its audible area reduced by 90%.
  • TWEAK: Reduces the Remote Demo Charge's maximum volume from 65 to 40, minimum volume from 40 to 20. This makes the bomb beep sound much quieter.

Links

Labels: buff, controversial, design, gla, minor, usa, v1.0

Authors: xezon

Source: 1801_remote_demo_charge_audio.yaml


2023-07-16 - Fixes USA Flashbang Rangers being unable to target GLA Stinger Sites

Changes

  • FIX: The attack cursor no longer disappears when attempting to target GLA Stinger Sites with USA Flashbang Rangers.

Links

Labels: bug, controversial, gla, minor, usa, v1.0

Authors: commy2

Source: 297_stinger_flashbang_attack.yaml


2021-09-13 - Fixes inconsistent clip sizes of USA Laser Turret

Changes

  • FIX: The USA Laser Turret now fires 3 shots consistently in all modes, when engaging ground targets, airborne targets and targets by assisting other Laser Turrets.

Links

Labels: bug, controversial, minor, usa, v1.0

Authors: commy2

Source: 373_laser_turret_clip_size.yaml


2021-09-22 - Fixes extra armor of USA Airforce Avenger against Jet Missiles

Changes

  • FIX: The USA Airforce Avenger no longer has 30% more armor against Jet Missiles.

Links

Labels: buff, bug, controversial, design, minor, usa, v1.0

Authors: commy2

Source: 403_afg_avenger_armor.yaml


2021-09-23 - Removes secret Composite Armor bonus from non-vanilla USA Avengers

Changes

  • FIX: USA Avengers no longer gain armor from Composite Armor upgrade. Practically this affects Laser General only. Regular USA is unchanged.

Links

Labels: bug, controversial, design, major, nerf, usa, v1.0

Authors: commy2

Source: 407_avenger_composite_armor.yaml


2021-09-25 - Adds kill experience reward to USA Hellfire Drone

Changes

  • TWEAK: Destroying a USA Hellfire Drone now rewards 10 instead of 0 experience points (XP).

Links

Labels: controversial, design, minor, usa, v1.0

Authors: commy2

Source: 414_hellfire_drone_xp_reward.yaml


2022-07-28 - Increases USA Paladin Composite Armor bonus by 100%

Changes

  • TWEAK: The Composite Armor bonus of the USA Paladin is increased by 100%, from 100 to 200. This matches the Composite Armor bonus for the USA Crusader Tank.

Links

Labels: buff, controversial, design, minor, usa, v1.0

Authors: xezon

Source: 777_paladin_composite_armor_bonus.yaml


2022-08-27 - Removes Point Defense Laser from USA Airforce Carpet Bomber

Changes

  • TWEAK: The Point Defense Laser from the USA Airforce Carpet Bomber is now removed. All other USA Airforce General Promotion planes have no Point Defense Laser either, including the B52 bomber that delivers the MOAB and looks identical to the B52 Carpet Bomber. USA Airforce opponents will now be able to shoot down the Carpet Bomber more easily with rockets.

Links

Labels: bug, controversial, design, minor, nerf, usa, v1.0

Authors: xezon

Source: 953_afg_carpet_pdl.yaml


2022-09-06 - Increases sight range of USA Battle Drone from 150 to 300

Changes

  • TWEAK: The shroud clearing range of USA Battle Drone is increased by 100%, from 150 to 300.

Links

Labels: controversial, design, minor, nerf, usa, v1.0

Authors: xezon

Source: 1141_battle_drone_shroud_range.yaml


2022-09-06 - Decreases sight range of USA Hellfire Drone from 500 to 400

Changes

  • TWEAK: The shroud clearing range of USA Hellfire Drone is decreased by 20%, from 500 to 400.

Links

Labels: controversial, design, minor, nerf, usa, v1.0

Authors: xezon

Source: 1141_hellfire_drone_shroud_range.yaml


2022-09-07 - Decreases sight range of USA Colonel Burton from 500 to 400

Changes

  • TWEAK: The shroud clearing range of USA Colonel Burton is decreased by 20%, from 500 to 400. This matches the shroud clearing range of the other Hero units. With the SEARCH AND DESTROY Battle Plan, Colonel Burton will now have a shroud clearing range of 480 instead of originally 600.

Links

Labels: controversial, design, minor, nerf, usa, v1.0

Authors: xezon

Source: 1155_burton_sight_range.yaml


2022-09-08 - Decreases cost of USA Sentry Drone to match cost of Humvee

Changes

  • TWEAK: The cost of the regular USA Sentry Drone is decreased from 800 to 700.
  • TWEAK: The cost of the USA Laser Sentry Drone is decreased from 800 to 700.
  • TWEAK: The cost of the USA Airforce Sentry Drone is decreased from 850 to 800.
  • TWEAK: The cost of the USA Superweapon Sentry Drone is decreased from 1000 to 850.

Links

Labels: buff, controversial, design, major, usa, v1.0

Authors: xezon

Source: 1162_sentry_drone_build_cost.yaml


2022-09-08 - Increases gun damage of USA Sentry Drone by 20%

Changes

  • TWEAK: The gun damage of the USA Sentry Drone is increased by 20%, from 40 to 50. This makes the Machine Gun damage output identical with the Vet 0 Humvee.

Links

Labels: buff, controversial, design, major, usa, v1.0

Authors: xezon

Source: 1162_sentry_drone_damage.yaml


2022-09-08 - Removes gun deployment mechanic from USA Sentry Drone

Changes

  • TWEAK: The gun deployment mechanic of the USA Sentry Drone is now removed. It no longer requires 1 second to acquire a fresh target, and 2 seconds to engage a consecutive target if it needs to move to a new position. This is a time and performance boost. It will also make the unit feel more responsive in combat situations.

Links

Labels: buff, controversial, design, major, usa, v1.0

Authors: xezon

Source: 1162_sentry_drone_deployment.yaml


2022-09-08 - Decreases acceleration duration of USA Sentry Drone by 70%

Changes

  • TWEAK: The acceleration duration of the USA Sentry Drone is decreased by 70%, from 1000 to 300 ms.

Links

Labels: buff, controversial, design, major, usa, v1.0

Authors: xezon

Source: 1162_sentry_drone_movement.yaml


2022-09-08 - Increases sight range of USA Sentry Drone by 30%

Changes

  • TWEAK: The shroud clearing range of the USA Sentry Drone is increased by 30%, from 350 to 400.

Links

Labels: buff, controversial, design, major, usa, v1.0

Authors: xezon

Source: 1162_sentry_drone_sight_range.yaml


2022-09-08 - Replaces terrain tracks of USA Sentry Drone with less transparent ones

Changes

  • TWEAK: The terrain tracks of the USA Sentry Drone now show with less transparency. This makes the tracks less visible than those of tanks and China Outpost.

Links

Labels: buff, controversial, design, major, usa, v1.0

Authors: xezon

Source: 1162_sentry_drone_tracks.yaml


2022-09-08 - Decreases USA Sentry Drone gun upgrade time by 66%, cost by 20%

Changes

  • TWEAK: The USA Sentry Drone's gun upgrade time is decreased by 66%, from 30 to 10 seconds.
  • TWEAK: The USA Sentry Drone's gun upgrade cost is decreased by 20%, from 1000 to 800.

Links

Labels: buff, controversial, design, major, usa, v1.0

Authors: xezon

Source: 1162_sentry_drone_upgrade.yaml


2022-09-10 - Adds idle auto reload after 2100 ms to USA Patriot Battery

Changes

  • TWEAK: All weapons of the USA Patriot Battery will now reload when idle. This makes the base defense a bit better in scenarios where it managed to only fire a few of its rockets on its target and at least 2 seconds pass until the next attack.

Links

Labels: buff, controversial, design, minor, usa, v1.0

Authors: commy2, xezon

Source: 1178_patriot_battery_auto_reload.yaml


2022-09-18 - Fixes USA Pilot not promoting the Humvee, but taking passenger seat instead

Changes

  • TWEAK: The USA Pilot is no longer able to accidentally take a passenger seat in a Humvee. Instead it now consistently promotes the Humvee when entered. A Vet 3 Humvee can no longer transport Pilots, but the Ambulance still can.

Links

Labels: bug, controversial, major, usa, v1.0

Authors: commy2

Source: 1220_pilot_humvee_passenger.yaml


2022-11-08 - Decreases SEARCH AND DESTROY stealth detection range of USA Strategy Center from 500 to 300

Changes

  • TWEAK: The SEARCH AND DESTROY stealth detection range of the USA Strategy Center is decreased by 40%, from 500 to 300. As all heroes (now) have a sight range of 400, options for reacting to a Strategy Center's presence before being detected are incredibly limited. Not only this, but the structure's extensive stealth detection range over the owner's entire base effectively renders heroes useless - on top of the substantial range bonus that SEARCH AND DESTROY provides. Reducing the stealth detection range is a reasonable way to counterbalance the incredible effectiveness of SEARCH AND DESTROY without directly affecting the bonus itself.

Links

Labels: controversial, design, minor, nerf, usa, v1.0

Authors: Stubbjax

Source: 1457_strategy_center_detection_range.yaml


2022-11-08 - Decreases SEARCH AND DESTROY sight range bonus for USA Strategy Center from 800 to 600

Changes

  • TWEAK: The SEARCH AND DESTROY shroud clearing range bonus of the USA Strategy Center is decreased by 25%, from 800 to 600. Accordingly, the Strategy Center no longer has this large shroud clearing range of 800 under the effects of Search and Destroy. It was an unnecessary advantage for USA that discounts map awareness. The range has been reduced to a more palatable range of 600 - a 1.5x increase of the default sight range of 400. This was preferred over reducing the default vision of 400 to 300 due to the Bombardment cannon's weapon range of 400.

Links

Labels: controversial, design, minor, nerf, usa, v1.0

Authors: Stubbjax

Source: 1457_strategy_center_snd_vision_range.yaml


2022-11-16 - Decreases Drone Armor Upgrade bonus of USA Battle Drone from 50% to 25%

Changes

  • TWEAK: The Drone Armor Upgrade bonus of the USA Battle Drone is decreased from 50% to 25%. This makes the armor bonus consistent with the other vehicle drones.

Links

Labels: bug, controversial, minor, nerf, usa, v1.0

Authors: Stubbjax

Source: 1469_battle_drone_upgrade_armor_bonus.yaml


2023-01-07 - Increases armor of USA Comanche by up to 23%

Changes

  • TWEAK: The armor of the USA Comanche against Quad Cannons, Gattlings and Infantry Missiles is now set to 100% instead of 120% (smaller is better).
  • TWEAK: The armor of the USA Comanche against Explosions is now set to 100% instead of 130%.
  • TWEAK: The armor of the USA Comanche with Countermeasures against Explosions is now set to 100% instead of 110%.

Links

Labels: buff, controversial, design, major, usa, v1.0

Authors: xezon

Source: 1530_comanche_armor.yaml


2023-01-15 - Increases USA unit armor bonus for HOLD THE LINE Battle Plan from 11.1% to 20.0%

Changes

  • TWEAK: The USA unit armor bonus from the HOLD THE LINE Battle Plan is increased from 11.1% to 20.0%. Armor bonus is synonymous for damage resistance. This makes the use of the HOLD THE LINE Battle Plan more attractive for all USA factions. Traditionally USA favors the SEARCH AND DESTROY Battle Plan above the others by a large margin.

Links

Labels: buff, controversial, design, major, usa, v1.0

Authors: xezon

Source: 1554_hold_line_plan_armor_bonus.yaml


2023-01-15 - Removes second Point Defense Laser from USA King Raptor and halves reload time of remaining single Point Defense Laser

Changes

  • TWEAK: The USA King Raptor no longer has 2 Point Defense Laser modules with reload times of 266 ms each. Instead it now has just one with a reload time of 133 ms.

Links

Labels: controversial, design, major, nerf, usa, v1.0

Authors: xezon

Source: 1555_king_raptor_point_defense_laser.yaml


2023-02-11 - Adds idle auto reload after 30100 ms to USA Comanche with Rocket Pod upgrade

Changes

  • TWEAK: The USA Comanche Rocket Pod will now always reload when idle. This makes the unit much better in scenarios where it managed to only fire a few of its rockets and at least 30 seconds pass until the next attack.

Links

Labels: buff, controversial, design, major, usa, v1.0

Authors: xezon

Source: 1705_comanche_idle_reload.yaml


2023-02-24 - Removes destruction delay variance from USA Alpha Aurora bomb

Changes

  • TWEAK: The 100 ms destruction delay variance of the USA Alpha Aurora bomb is now removed. The delay is now a fixed deterministic 1000 ms.

Links

Labels: buff, controversial, design, minor, usa, v1.0

Authors: Stubbjax

Source: 1752_alpha_aurora_bomb_random_delay.yaml


2023-02-24 - Fixes Alpha Aurora bomb movement discrepancies

Changes

  • TWEAK: The Alpha Aurora bomb now travels as quickly as the original regular Aurora Bomb. Effectively it hits the ground around 5 frames slower than before.

Links

Labels: controversial, design, nerf, usa, v1.0

Authors: Stubbjax

Source: 1753_alpha_aurora_bomb_speed.yaml


2023-04-06 - Removes destruction delay variance from USA Daisy Cutter bomb

Changes

  • TWEAK: The 100 ms destruction delay variance of the USA Daisy Cutter bomb is now removed. The delay is now a fixed deterministic 1000 ms.

Links

Labels: buff, controversial, design, minor, usa, v1.0

Authors: xezon

Source: 1800_daisy_cutter_explosion_delay_variance.yaml


2023-06-21 - Replaces 40% of Rangers with Missile Defenders in USA Paradrops

Changes

  • TWEAK: 40% of Rangers are now replaced by Missile Defenders in USA Paradrops. Rank 1 drops 3 Rangers and 2 Missile Defenders, Rank 2 drops 6 Rangers and 4 Missile Defenders and Rank 3 drops 12 Rangers and 8 Missile Defenders.

Links

Labels: buff, controversial, design, major, usa, v1.0

Authors: xezon

Source: 2026_usa_paradrop_payload.yaml


2023-07-07 - Decreases kill experience reward of veteran USA Burton to match other heroes

Changes

  • TWEAK: Killing a USA Burton now rewards 50 50 100 150 instead of 50 100 100 150 experience points (XP).

Links

Labels: controversial, design, minor, usa, v1.0

Authors: xezon

Source: 2064_burton_experience_reward.yaml


2023-07-08 - Enables USA laser weapons to burn killed infantry units

Changes

  • TWEAK: The USA Laser Turret now burns infantry on kill. It still triggers the strong suicide explosion of the GLA Terrorist as per original design.
  • FEATURE: The USA Laser Crusader now burns infantry on kill. It triggers the new weak crush explosion of the GLA Terrorist.
  • FEATURE: The Point Defense Laser of the USA Paladin now burns infantry on kill. It triggers the new weak crush explosion of the GLA Terrorist.

Links

Labels: controversial, design, minor, usa, v1.0

Authors: xezon

Source: 2067_laser_weapons_infantry_burn.yaml


2023-09-15 - Fixes incorrect weapon death types of USA Missile Defender

Changes

  • FIX: The weapons of the USA Missile Defender now incur the EXPLODED instead of NORMAL death type. On kill, this will trigger the GLA Terrorist suicide explosion and the GLA Demo Bike suicide explosion before Demo Upgrade. This is consistent with other missile weapons, such as missiles of Humvee TOW, Hellfire Drone, Tank Hunter and RPG-Trooper.

Links

Labels: bug, controversial, major, nerf, usa, v1.0

Authors: xezon

Source: 2362_missile_defender_weapon_death_type.yaml


2023-06-20 - Prioritizes larger Toxin and Radiation fields over smaller ones

Changes

  • TWEAK: Prioritizes larger Toxin and Radiation fields over smaller ones by assigning different amounts of hazard cleanup health and damage to different hazard field sizes. The huge fields of the Anthrax Bomb and Nuke Missile are 2 times stronger than large fields. Large fields of Scud Storm missiles are 5 times stronger than medium fields. And medium fields of Scud Launcher, Toxin Truck, Bomb Truck and Nuclear Reactor are 10 times stronger than small fields. With this progression it is no longer possible to cleanup large hazard fields with just one small hazard field put on top. Overall many hazard cleanups will take more effort and time than originally, unless the created hazard field is equal or larger than the overlapped hazard field.

Links

Labels: buff, bug, china, controversial, design, gla, major, v1.0

Authors: xezon

Source: 2023_hazard_field_cleanup_health_and_damage.yaml


2023-02-12 - Decreases kill experience reward of China Supply Truck from 50 to 25

Changes

  • TWEAK: Destroying a China Supply Truck now rewards 25 instead of 50 experience points (XP). This takes a bit of pressure off of China when losing Supply Trucks to the opposition by not promoting enemy units as much.

Links

Labels: buff, china, civilian, controversial, design, major, v1.0

Authors: Stubbjax

Source: 1680_supply_truck_xp_reward.yaml


2021-08-22 - Improves mobility of China Dozer

Changes

  • TWEAK: Improves the mobility of the China Dozer to avoid scenarios where it gets stuck unnecessarily. This is implemented by changing the locomotor appearance from TREADS to FOUR_WHEELS.

Links

Labels: china, controversial, design, major, v1.0

Authors: hanfield

Source: 6_china_dozer_locomotor.yaml


2021-08-28 - Fixes China Infantry Minigunner being difficult to crush with vehicles

Changes

  • FIX: The China Infantry Minigunner can now be properly crushed with vehicles like any other infantry unit.

Links

Labels: bug, china, controversial, minor, nerf, v1.0

Authors: hanfield

Source: 97_minigunner_crush.yaml


2021-09-05 - Fixes inability of China Nuke Missile to destroy GLA structures entirely

Changes

  • FIX: The China Nuke Missile can now destroy GLA structures in one shot without leaving the GLA hole to repair.

Links

Labels: buff, china, controversial, design, major, v1.0

Authors: commy2

Source: 410_nuke_missile_blasts.yaml


2021-09-07 - Adds missing Subliminal Messaging bonus to China Emperor

Changes

  • FIX: The China Emperor Tank now benefits from Subliminal Messaging, meaning the healing rate can be upgraded from 1% per second to 2% per second. With Subliminal Messaging, the unit will grant the SUBLIMINAL status to nearby units, which means an additional +25% Rate of Fire.

Links

Labels: buff, bug, china, controversial, design, major, v1.0

Authors: commy2

Source: 236_emperor_subliminal.yaml


2021-09-25 - Decreases required level up experience of China Black Lotus by 82%

Changes

  • TWEAK: The required level up experience of China Black Lotus is decreased from 100 200 400 to 40 80 160. This allows Black Lotus to level up quicker, but on average still requires more time than USA Colonel Burton and GLA Jarmen Kell do.

Links

Labels: buff, china, controversial, design, major, v1.0

Authors: commy2, xezon

Source: 413_lotus_required_xp.yaml


2021-09-25 - Decreases kill experience reward of China Black Lotus by up to 62%

Changes

  • TWEAK: Killing a China Black Lotus now rewards 50 100 150 400 instead of 50 50 100 150 experience points (XP). These levels are consistent with those of other Hero units.

Links

Labels: buff, china, controversial, design, major, v1.0

Authors: commy2

Source: 413_lotus_xp_reward.yaml


2021-10-01 - Adds experience reward for Vehicle Hack ability of China Black Lotus

Changes

  • TWEAK: China Black Lotus now receives 10 instead of 0 experience points (XP) for hacking vehicles.

Links

Labels: buff, china, controversial, design, minor, v1.0

Authors: commy2

Source: 437_lotus_vehicle_hack_xp_reward.yaml


2021-10-23 - Removes ability to reveal shroud with China Frenzy power

Changes

  • FIX: China Frenzy will no longer reveal shroud. Meaning it no longer acts as a scan to scout unknown terrain.

Links

Labels: bug, china, controversial, design, minor, nerf, v1.0

Authors: commy2

Source: 593_frenzy_scan.yaml


2021-12-24 - Removes auto attack behaviour from non-vanilla China ECM Tanks

Changes

  • FIX: The auto attack behaviour of the non-vanilla China ECM Tanks is now removed. This affects Tank General, Nuke General and Infantry General. All ECM Tanks behave the same now.

Links

Labels: bug, china, controversial, major, v1.0

Authors: commy2

Source: 631_ecm_auto_attack.yaml


2022-07-24 - Decreases reload time of China Mig before Upgrade by 50%

Changes

  • TWEAK: The reload time of Migs without Black Napalm is reduced by 50%, from 8 to 4 seconds. This also applies to Nuke Migs without the Nuke Mig Upgrade. The reload time after both upgrades remains unchanged at 2 seconds.

Links

Labels: buff, china, controversial, design, minor, v1.0

Authors: commy2

Source: 751_mig_reload_time.yaml


2022-07-27 - Decreases audible distance of China Helix helicopter by 30%

Changes

  • TWEAK: The audible distance of the China Helix helicopter is decreased by 30%, from 1000 to 700. This is in line with the sound distances of other aircraft.

Links

Labels: buff, china, controversial, design, minor, v1.0

Authors: xezon

Source: 765_helix_sound_range.yaml


2022-07-28 - Adds experience reward of 5 for destroyed China Outpost and China Troopcrawler

Changes

  • TWEAK: Destroying a China Outpost now rewards 5 instead of 0 experience points (XP).
  • TWEAK: Destroying a China Troopcrawler now rewards 5 instead of 0 experience points (XP).

Links

Labels: china, controversial, design, minor, v1.0

Authors: xezon

Source: 778_outpost_troopcrawler_xp_reward.yaml


2022-07-29 - Decreases door times of China Command Center from 3000 to 1500 ms

Changes

  • TWEAK: The opening and closing door times of the China Command Center are decreased from 3000 to 1500 ms. This equals the door times of the USA Command Center. It enables China to build the second Dozer 1500 ms quicker.

Links

Labels: buff, bug, china, controversial, design, major, v1.0

Authors: xezon

Source: 785_china_cc_door_times.yaml


2022-07-30 - Decreases build cost of Tank China Hacker from 780 to 625

Changes

  • TWEAK: The build cost of the Tank China Hacker is decreased from 780 to 625. All China Hackers now cost the same. 4 Regular Hackers valued at 2500 cash generate as much income as as a GLA Black Market of identical value.

Links

Labels: buff, china, controversial, design, minor, v1.0

Authors: xezon

Source: 768_hacker_build_cost.yaml


2022-07-30 - Decreases build time of China Hackers from 20 to 15 seconds

Changes

  • TWEAK: The build time of China Hackers is decreased from 20 to 15 seconds. 4 Hackers will build as fast as a GLA Black Market of identical value in 1 minute accordingly.

Links

Labels: buff, china, controversial, design, minor, v1.0

Authors: xezon

Source: 769_hacker_build_time.yaml


2022-07-30 - Decreases kill experience reward of China Hackers

Changes

  • TWEAK: Killing a China Hacker now rewards 50 100 150 400 instead of 50 60 80 100 experience points (XP). This is a significant reduction. The new values have been choosen because the USA Drop Zone, worth 4 Hackers, gives 200 XP flat. And a Vet 3 Hacker makes twice as much money as he started with, so a doubling of XP is reasonable. Killing 4 Vet 3 Hackers would give 400 XP, twice as much as a Drop Zone and Black Market.

Links

Labels: buff, china, controversial, design, minor, v1.0

Authors: xezon

Source: 770_hacker_xp_reward.yaml


2022-07-30 - Decreases required level up experience of China Hackers

Changes

  • TWEAK: The required level up experience of China Hackers is decreased from 100 300 500 to 100 250 400. Affects all Hackers except Super Hackers from Infantry General. This means the regular Hacker now takes 500 seconds instead of 600 seconds to reach Vet 2. And 800 seconds instead of 1000 seconds to reach Vet 3.

Links

Labels: buff, china, controversial, design, minor, v1.0

Authors: xezon

Source: 771_hacker_xp_requirement.yaml


2022-07-30 - Increases movement speed of China Hackers by 25%

Changes

  • TWEAK: All China Hackers now move as quick as the Red Guard. Black Lotus walks quicker than Hackers. Tank Hunter walks slower than Hackers.

Links

Labels: buff, china, controversial, design, minor, v1.0

Authors: xezon

Source: 773_hacker_movement_speed.yaml


2022-07-30 - Decreases unpack and pack times of China Hackers

Changes

  • TWEAK: All China Hackers now unpack and pack their laptops quicker. The packing time variation is decreased significantly from 100% to 20%. This adds more time consistency when packing and unpacking. The unpack base time is just marginally tweaked to accommodate the pack variation for improved animation visuals. The pack time is decreased by 25%, allowing Hackers to flee the scene a bit quicker.

Links

Labels: buff, china, controversial, design, minor, v1.0

Authors: xezon

Source: 774_hacker_pack_unpack_times.yaml


2022-07-30 - Decreases door times of China War Factory from 4000 to 3300 ms

Changes

  • TWEAK: The opening and closing door times of the China War Factory are decreased from 4000 to 3300 ms. This equals the door times of the USA War Factory. It enables China to build all vehicles 700 ms quicker.

Links

Labels: buff, bug, china, controversial, design, major, v1.0

Authors: xezon

Source: 786_china_factory_door_times.yaml


2022-08-06 - Adds Propaganda Center as additional optional single prerequisite of China Internet Center

Changes

  • TWEAK: The China Internet Center can now be built after a War Factory or Propaganda Center has been built. Originally the Internet Center requires a War Factory.

Links

Labels: buff, china, controversial, design, minor, v1.0

Authors: xezon

Source: 833_internet_center_prerequisites.yaml


2022-08-06 - Changes China Satellite Hack II upgrade into manually activated spy ability

Changes

  • FEATURE: The China Satellite Hack II upgrade is now a manually activated spy ability. It keeps the same duration and cooldown, but instead of being automatically activated, it works similar to the Strategy Center Intelligence.

Links

Labels: buff, china, controversial, design, major, v1.0

Authors: commy2

Source: 837_satellite_hack_ii_ability.yaml


2022-08-06 - Adds functional Speaker Tower to China Propaganda Center

Changes

  • FEATURE: The China Propaganda Center now has a functional Speaker Tower. The model of the structure is unchanged, because it already has the tower. It works identical to the regular Speaker Tower.

Links

Labels: buff, china, controversial, design, major, v1.0

Authors: commy2

Source: 839_propaganda_center_speaker_tower.yaml


2022-08-07 - Adds War Factory and Airfield as additional optional single prerequisites of China Speaker Tower

Changes

  • TWEAK: The China Speaker Tower can now be built earlier after a War Factory or Airfield or Propaganda Center has been built. Originally the Speaker Tower requires a Propaganda Center.

Links

Labels: buff, china, controversial, design, minor, v1.0

Authors: xezon

Source: 834_speaker_tower_prerequisites.yaml


2022-08-14 - Increases damage and radius of China Nuke Missile

Changes

  • TWEAK: The China Nuke Missile damage is increased by 20%.
  • TWEAK: The China Nuke Missile blasts radius 1 is increased by 2%.
  • TWEAK: The China Nuke Missile blasts radius 2 is increased by 3.3%.
  • TWEAK: The China Nuke Missile blasts radius 3 is increased by 4%.
  • TWEAK: The China Nuke Missile blasts radius 4 is increased by 4.4%.
  • TWEAK: The China Nuke Missile blasts radius 5 is increased by 4.7%.
  • TWEAK: The China Nuke Missile blasts radius 6 is increased by 20%.

Links

Labels: buff, china, controversial, design, major, v1.0

Authors: xezon

Source: 871_nuke_missile_damage_and_radius.yaml


2022-08-14 - Decreases China Nuke Missile blast delays

Changes

  • TWEAK: The China Nuke Missile blast delays are decreased to accomodate the explosion effect more appropriately. The Patched Nuke Missile now hits max 880 milliseconds earlier than originally.

Links

Labels: buff, china, controversial, design, minor, v1.0

Authors: xezon

Source: 880_nuke_missile_blast_delays.yaml


2022-09-06 - Increases General Promotion reward from China Black Lotus by 100%

Changes

  • TWEAK: Doubles the General Promotion rewards gained from Black Lotus attacks. The rewards are still inferior to those gained from using other Hero units.

Links

Labels: buff, china, controversial, design, minor, v1.0

Authors: xezon

Source: 1134_lotus_promotion_reward.yaml


2022-09-14 - Increases China Gattling Tank spin timeout against ground units from 1000 to 2000 ms

Changes

  • TWEAK: The China Gattling Tank spin timeout against ground units is increased by 100%, from 1000 to 2000 ms. The spin timeout against air units is unchanged. This matches the spin timeout setup from Generals (CCG). With this change the Gattling Tank gun can be microed more generously against ground units to squeeze out the most damage potential.

Links

Labels: buff, china, controversial, design, major, v1.0

Authors: xezon

Source: 1199_gattling_spin_timeout.yaml


2022-11-06 - Increases poison damage resistance of China Dragon Tank by 20%

Changes

  • TWEAK: The poison damage armor of the China Dragon Tank is increased by 20%. Originally Dragon Tanks take 25% damage from POISON. Reducing this to 20% is a subtle and effective way to take some of the edge off of Toxin Tunnel Networks for all China factions.

Links

Labels: buff, china, controversial, design, minor, v1.0

Authors: Stubbjax

Source: 1449_dragon_poison_armor.yaml


2022-11-30 - Increases death explosion damage and radius of China Nuke Silo

Changes

  • TWEAK: The primary death explosion damage of the China Nuke Silo is increased from 400 to 600.
  • TWEAK: The primary death explosion radius of the China Nuke Silo is increased from 50 to 75.
  • TWEAK: The secondary death explosion damage of the China Nuke Silo is increased from 100 to 150.
  • TWEAK: The secondary death explosion radius of the China Nuke Silo is increased from 100 to 125.

Links

Labels: buff, china, controversial, design, minor, nerf, v1.0

Authors: Stubbjax

Source: 1490_nuke_silo_death_damage_radius.yaml


2023-01-07 - Decreases build cost of China Neutron Mines

Changes

  • TWEAK: The build cost of China Neutron Mines is decreased from 500 to 400. This cost reduction makes them a bit more attractive for occasional investment.

Links

Labels: buff, china, controversial, design, minor, v1.0

Authors: xezon

Source: 1523_china_mines_build_cost.yaml


2023-01-08 - Decreases build time of China Mines

Changes

  • TWEAK: The build time of regular China Mines is decreased from 20 to 18.
  • TWEAK: The build time of China Neutron Mines is decreased from 25 to 18.

Links

Labels: buff, china, controversial, design, minor, v1.0

Authors: xezon

Source: 1533_china_mines_build_time.yaml


2023-01-10 - Increases overall damage of China Helix Nuke Bomb by 33%

Changes

  • TWEAK: The primary damage of the China Helix Nuke Bomb is increased from 300 to 400. This matches the primary damage of the Nuke Cannon shell. The increased primary damage makes it more attractive to use. Since it now applies as much damage as the Nuke Cannon does, the damages are easier to anticipate.
  • TWEAK: The secondary damage of the China Helix Nuke Bomb is decreased from 50 to 20. This matches the secondary damage of the Nuke Cannon shell.

Links

Labels: buff, china, controversial, design, minor, v1.0

Authors: xezon

Source: 1540_helix_nuke_bomb_damage.yaml


2023-02-11 - Adds idle auto reload after 2100 ms to China Overlord, Emperor

Changes

  • TWEAK: The China Overlord will now always reload when idle. This makes the unit a bit better in scenarios where it managed to only fire with one of its barrels on its target and at least 2 seconds pass until the next attack.

Links

Labels: buff, china, controversial, design, major, v1.0

Authors: xezon

Source: 1670_overlord_emperor_idle_reload.yaml


2023-02-11 - Adds idle auto reload after 2100 ms to China Tank Battlemaster with Autoloader upgrade

Changes

  • TWEAK: The China Tank Battlemaster with Autoloader upgrade will now always reload when idle. This makes the unit much better in scenarios where it managed to only fire 1 or 2 of its shells and at least 2 seconds pass until the next attack.

Links

Labels: buff, china, controversial, design, major, v1.0

Authors: xezon

Source: 1704_battlemaster_autoloader_idle_reload.yaml


2023-04-08 - Increases China Overlord speed by 25%, upgraded speed by 16%

Changes

  • TWEAK: The regular China Overlord's speed is increased from 20 to 25
  • TWEAK: The regular China Overlord's acceleration is increased from 15 to 20, from 1333 ms to 1250 ms
  • TWEAK: The regular China Overlord's turn rate is increased from 60 to 70, from 1500 ms per 90 deg to 1285 ms per 90 deg
  • TWEAK: The regular China Overlord's upgraded speed is increased from 30 to 35
  • TWEAK: The regular China Overlord's upgraded turn rate is increased from 60 to 70, from 1500 ms per 90 deg to 1285 ms per 90 deg

Links

Labels: buff, china, controversial, design, major, v1.0

Authors: xezon

Source: 1813_overlord_speed.yaml


2023-04-08 - Increases China Battlemaster speed by 20%, upgraded speed by 14%

Changes

  • TWEAK: The China Battlemaster speed is increased from 25 to 30, upgraded speed from 35 to 40. This affects regular China General and Tank General. The movement speed is now competitive with tank speeds of USA and GLA.

Links

Labels: buff, china, controversial, design, major, v1.0

Authors: xezon

Source: 1815_battlemaster_speed.yaml


2023-04-17 - Increases China Emperor speed by 25%, upgraded speed by 16%

Changes

  • TWEAK: The China Emperor's speed is increased from 20 to 25
  • TWEAK: The China Emperor's acceleration is increased from 15 to 20, from 1333 ms to 1250 ms
  • TWEAK: The China Emperor's turn rate is increased from 60 to 70, from 1500 ms per 90 deg to 1285 ms per 90 deg
  • TWEAK: The China Emperor's upgraded speed is increased from 30 to 35
  • TWEAK: The China Emperor's upgraded turn rate is increased from 60 to 70, from 1500 ms per 90 deg to 1285 ms per 90 deg

Links

Labels: buff, china, controversial, design, major, v1.0

Authors: xezon

Source: 1854_emperor_speed.yaml


2023-06-04 - Increases armor of China Internet Center against Explosion attacks by 28.5%

Changes

  • TWEAK: The armor of the China Internet Center against Explosion attacks is increased by 28.5%. This way GLA Scud Storms, China Nuke Missiles and all Generals Powers are no longer able to kill the pristine Internet Center and all its Hackers with a single strike.

Links

Labels: buff, china, controversial, design, major, v1.0

Authors: xezon

Source: 1989_internet_center_explosion_armor.yaml


2023-06-04 - Increases armor of China Internet Center against Particle Cannon beams by 25%

Changes

  • TWEAK: The armor of the China Internet Center against Particle Cannon beams is increased by 25%. This way the Particle Cannon is no longer able to kill the pristine Internet Center with a single strike.

Links

Labels: buff, china, controversial, design, major, v1.0

Authors: xezon

Source: 1989_internet_center_particle_beam_armor.yaml


2023-06-22 - Increases armor of China Internet Center against Aurora bombs by 30%

Changes

  • TWEAK: The armor of the China Internet Center against Aurora bombs is increased by 30%. This way it takes one more Aurora or Alpha Aurora to take out the pristine Internet Center.

Links

Labels: buff, china, controversial, design, major, v1.0

Authors: xezon

Source: 2027_internet_center_aurora_bomb_armor.yaml


2023-08-21 - Removes Command Center scaffold requirement from GLA Cash Bounty activation

Changes

  • FIX: The GLA Cash Bounty no longer requires a GLA Command Center scaffold or structure to activate or upgrade. It works entirely passive now.

Links

Labels: boss, buff, bug, controversial, design, gla, minor, v1.0

Authors: commy2

Source: 2263_cash_bounty_activation.yaml


2021-08-29 - Fixes GLA Demo Combat Bike not dealing suicide damage when killed by Anthrax Gamma

Changes

  • FIX: The Demo General's Combat Bike with a Terrorist and the Demolitions upgrade now deals damage to enemies when destroyed by an Anthrax Gamma weapon. This is consistent with other Demo units.

Links

Labels: buff, bug, controversial, gla, minor, v1.0

Authors: commy2

Source: 104_demo_combat_bike_gamme_anthrax_death_damage.yaml


2021-09-03 - Fixes delayed suicide of GLA Demo Technical of up to 0.75 seconds

Changes

  • FIX: The turret of the GLA Technical no longer has to realign up to 0.75 seconds to face directly forward before the vehicle explodes when ordered to suicide. It will explode immediately regardless of the vehicle's turret orientation.

Links

Labels: bug, controversial, gla, minor, v1.0

Authors: commy2

Source: 164_demo_technical_suicide_delay.yaml


2021-09-11 - Fixes GLA Car Bomb unable to attack target

Changes

  • FIX: When aiming a GLA Car Bomb at a unit that is driving away, the Car Bomb will no longer stop moving all of a sudden. It keeps attacking until the target is hit or the attack has stopped.

Links

Labels: buff, bug, controversial, gla, major, v1.0

Authors: commy2

Source: 307_car_bomb_attack_bug.yaml


2021-09-12 - Fixes issue where GLA Demo Terrorist can be crushed without applying any damage

Changes

  • FIX: The GLA Demo Terrorist will now explode when crushed, burned, or exploded like other GLA Terrorists.

Links

Labels: bug, controversial, gla, major, v1.0

Authors: Generalcamo

Source: 316_demo_terrorist_damage.yaml


2021-10-01 - Fixes GLA Demo Trap triggered by Anthrax and Radiation puddles

Changes

  • FIX: The GLA Demo Trap can no longer be triggered by nearby Anthrax and Radiation puddles.

Links

Labels: buff, bug, controversial, gla, minor, v1.0

Authors: commy2

Source: 440_demo_trap_triggered_by_puddles.yaml


2021-10-10 - Adds ability to GLA Stealth Saboteur to enter China Internet Center and GLA Fake Buildings

Changes

  • FIX: The GLA Stealth Saboteur can now enter and disable the China Internet Center for 60 seconds. This is consistent with the behaviour of the regular GLA Saboteur.
  • FIX: The GLA Stealth Saboteur can now enter and destroy GLA Fake Buildings. This is consistent with the behaviour of the regular GLA Saboteur.

Links

Labels: buff, bug, controversial, gla, minor, v1.0

Authors: commy2

Source: 544_stealth_saboteur_ability.yaml


2021-10-10 - Adds ability to GLA Saboteur to enter USA Supply Drop Zone and GLA Black Market

Changes

  • FEATURE: All GLA Saboteurs can now enter the USA Supply Drop Zone and GLA Black Market. They steal 1200 cash when doing so, same as when entering a Supply Center (now).

Links

Labels: buff, bug, controversial, design, gla, minor, v1.0

Authors: commy2

Source: 547_regular_saboteur_ability.yaml


2022-07-16 - Fixes random chain reaction kills of GLA Toxin Terrorist

Changes

  • FIX: Toxin Terrorists no longer kill each other with chain reactions at random events.

Links

Labels: bug, controversial, gla, major, v1.0

Authors: xezon

Source: 695_toxin_terrorist_death.yaml


2022-07-16 - Adds new crushable weapon type with lower damage output to all GLA Terrorists

Changes

  • FEATURE: All GLA Terrorists can now be crushed. Originally only the Demo Terrorist could be crushed, without dealing any damage. All other faction Terrorists applied full damage on crush. Now all Terrorists from all factions will apply a little bit of damage to surroundings when crushed.

Links

Labels: buff, controversial, design, gla, major, v1.0

Authors: xezon

Source: 697_all_terrorist_crush_damage.yaml


2022-07-16 - Fixes GLA Toxin Terrorist dealing more damage before Toxin Gamma Upgrade

Changes

  • FIX: The GLA Toxin Terrorist now deals identical amount of damage before and after the Toxin Gamma Upgrade, 500 instead of 700 damage.

Links

Labels: bug, controversial, design, gla, major, nerf, v1.0

Authors: xezon

Source: 699_toxin_terrorist_damage.yaml


2022-07-22 - Fixes damage downgrade issues of scrapped GLA Quad Cannon

Changes

  • FIX: The ground weapon of the promoted GLA Quad Cannon no longer downgrades to less damage output after picking up scrap crates. Instead the damage output increases after picking up scrap crates. The overall damage output across all scrap and promotion levels is identical to the original setup.
  • FIX: The ground weapon of the Hard AI controlled GLA Quad Cannon no longer downgrades to less damage output after picking up scrap crates.
  • FIX: The ground weapon of the GLA Quad Cannon no longer downgrades to less damage output after picking up scrap crates while under the influence of Subliminal Messaging and/or Faerie targeting.

Links

Labels: bug, controversial, design, gla, major, v1.0

Authors: xezon

Source: 1055_quad_cannon_scrap_damage.yaml


2022-07-22 - Decreases required level up experience of GLA Rocket Buggy by 25%

Changes

  • TWEAK: The required level up experience of the GLA Rocket Buggy is decreased by 25%, from 200 400 800 to 150 300 600. This is more in line with other long range vehicles.

Links

Labels: buff, controversial, design, gla, minor, nerf, v1.0

Authors: xezon

Source: 727_buggy_required_xp.yaml


2022-07-22 - Increases required level up experience of GLA Scud Launcher by 50%

Changes

  • TWEAK: The required level up experience of the GLA Scud Launcher is increased by 50%, from 100 200 400 to 150 300 600. This is more in line with other long range vehicles.

Links

Labels: controversial, design, gla, minor, nerf, v1.0

Authors: xezon

Source: 727_scud_launcher_required_xp.yaml


2022-07-29 - Fixes issue with Demo GLA Terror Bike without Demo Upgrade dealing damage to allies

Changes

  • FIX: The Demo GLA Terror Bike without Demo Upgrade no longer deals damage to allies. This behaviour is consistent with other Demo GLA terror units.

Links

Labels: bug, controversial, gla, minor, v1.0

Authors: xezon

Source: 783_demo_combat_bike_allies_damage.yaml


2022-08-12 - Removes GLA Hijacker ability to steal Combat Bike

Changes

  • TWEAK: The GLA Combat Bike is now immune to being hijacked.

Links

Labels: bug, controversial, gla, minor, v1.0

Authors: commy2

Source: 879_hijacker_bike_theft.yaml


2022-08-14 - Decreases Anthrax Gamma bonus damages of GLA Toxin Stinger to stay within the maximum of 50%

Changes

  • TWEAK: The GLA Toxin Stinger Anthrax Gamma ground bonus damage is decreased from 100% to 50%.
  • TWEAK: The GLA Toxin Stinger Anthrax Gamma air bonus damage is decreased from 66% to 50%.

Links

Labels: controversial, design, gla, major, nerf, v1.0

Authors: xezon

Source: 882_stinger_anthrax_gamma_damage.yaml


2022-08-14 - Redistributes Anthrax Gamma bonus damages of GLA Toxin Truck to stay within the maximum of 50%

Changes

  • TWEAK: Redistributes the GLA Toxin Tractor Gamma bonuses to be in line with the intended damage bonus of 50% from the Anthrax Gamma tooltip.

Links

Labels: controversial, design, gla, minor, v1.0

Authors: xezon

Source: 889_anthrax_gamma_damage_bonuses.yaml


2022-09-04 - Increases Hole Repair Worker spawn interval of GLA Scud Storm from 20 to 30 seconds

Changes

  • TWEAK: The Hole Repair Worker of the GLA Scud Storm now spawns in 30 instead of 20 seconds intervals. This will prevent the first Worker from dying in the poison puddle. No EVA event is triggered for damaging the spawned Worker. Effectively a Scud Storm can now rebuild 10 seconds quicker than originally. The Toxin Field time has been adjusted to properly accommodate the Worker spawn time.

Links

Labels: buff, controversial, design, gla, minor, v1.0

Authors: xezon

Source: 1096_scud_storm_worker_spawn_delay.yaml


2022-09-06 - Removes decloak functionality of GLA Bomb Truck when approaching selected target

Changes

  • TWEAK: The GLA Bomb Truck no longer reveals itself when moving close to its target.

Links

Labels: buff, controversial, design, gla, minor, v1.0

Authors: xezon

Source: 1136_bomb_truck_reveal.yaml


2022-09-06 - Increases damage range bonus of GLA Bomb Truck upgrades

Changes

  • TWEAK: The damage range bonus of the GLA Bomb Truck Bio Bomb is increased by 28%.
  • TWEAK: The damage range bonus of the GLA Bomb Truck Bio Bomb + High Explosive is increased by 16%.

Links

Labels: buff, controversial, design, gla, minor, v1.0

Authors: xezon

Source: 1137_bomb_truck_damages.yaml


2022-09-06 - Decreases upgrade cost of GLA Bomb Truck Bio Bomb from 500 to 200

Changes

  • TWEAK: The upgrade cost of the GLA Bomb Truck Bio Bomb is decreased from 500 to 200.

Links

Labels: buff, controversial, design, gla, minor, v1.0

Authors: xezon

Source: 1137_bomb_truck_upgrade_cost.yaml


2022-09-06 - Improves locomotor of GLA Bomb Truck

Changes

  • TWEAK: The locomotor of the GLA Bomb Truck is improved. In undamaged state, no tangible difference in driving performance is expected. In damaged state, the driving performance is now marginally better. Visually the driving now looks and feels smoother.

Links

Labels: buff, controversial, enhancement, gla, minor, v1.0

Authors: xezon

Source: 1138_bomb_truck_locomotor.yaml


2022-09-07 - Decreases required level up experience of GLA Combat Bike by 50%

Changes

  • TWEAK: The required level up experience of GLA Combat Bike is decreased from 200 400 800 to 100 200 400. This matches the required experience of GLA Jarmen Kell.

Links

Labels: buff, controversial, design, gla, minor, v1.0

Authors: xezon

Source: 1153_combat_bike_required_xp.yaml


2022-09-08 - Removes USA Pilot ability to promote GLA Combat Bike

Changes

  • TWEAK: The USA Pilot can no longer promote the GLA Combat Bike.

Links

Labels: bug, controversial, gla, minor, nerf, v1.0

Authors: commy2

Source: 1164_combat_bike_pilot_promotion.yaml


2023-02-11 - Adds idle auto reload after 850 ms to GLA Marauder with double gun salvage upgrade

Changes

  • TWEAK: The GLA Marauder will now always reload when idle. This makes the unit a bit better in scenarios where it managed to only fire with one of its barrels on its target and at least 850 ms pass until the next attack.

Links

Labels: buff, controversial, design, gla, minor, v1.0

Authors: xezon

Source: 1674_marauder_idle_reload.yaml


2023-02-11 - Fixes GLA Salvage Crate being removable by scaffolds

Changes

  • FIX: The GLA Salvage Crate is no longer deleted when a building scaffold is placed on top of it. It remains intact under the scaffold until it is picked up or times out.

Links

Labels: bug, controversial, gla, major, v1.0

Authors: xezon

Source: 1676_salvage_crate_exploit.yaml


2023-02-11 - Adds idle auto reload after 15100 ms to GLA Scorpion with double rocket salvage upgrade

Changes

  • TWEAK: The GLA Scorpion Rocket will now always reload when idle. This makes the unit a bit better in scenarios where it managed to only fire with one of its rockets on its target and at least 15 seconds pass until the next attack.

Links

Labels: controversial, design, gla, minor, v1.0

Authors: xezon

Source: 1699_scorpion_idle_reload.yaml


2023-02-12 - Increases required level up experience of GLA Technical from 50 75 150 to 50 100 150

Changes

  • TWEAK: The GLA Technical now requires 100 instead of just 75 experience points (XP) to reach elite rank. This makes it a bit more challenging for GLA to acquire strong Technicals.

Links

Labels: controversial, design, gla, major, nerf, v1.0

Authors: Stubbjax

Source: 1680_technical_xp_requirement.yaml


2023-02-12 - Sets despawn time of Salvage Crate to 32500 ms

Changes

  • TWEAK: The despawn time of the Salvage Crate is now set deterministically to 32500 ms from previously somewhere random between 30000 ms and 35000 ms.

Links

Labels: controversial, design, gla, major, v1.0

Authors: xezon

Source: 1688_salvage_crate_despawn_time.yaml


2023-02-12 - Increases fire rate of GLA RPG Trooper on Combat Bike by 88%

Changes

  • TWEAK: The GLA RPG Trooper on the Combat Bike now shoots a rocket every 533 ms instead of 1000 ms.

Links

Labels: buff, controversial, design, gla, minor, v1.0

Authors: Stubbjax

Source: 1694_biker_rocket_weapon.yaml


2023-06-10 - Decreases secondary damage of Anthrax Beta Scud Storm missiles from 200 to 175

Changes

  • TWEAK: The secondary damage of the Anthrax Beta Scud Storm missiles is decreased from 200 to 175. This way it can no longer take out as many structures in a large area, but is still stronger than the regular Scud Storm.

Links

Labels: controversial, design, gla, major, nerf, v1.0

Authors: xezon

Source: 2002_anthrax_beta_scud_storm_damage.yaml


2023-06-10 - Decreases primary damage of Anthrax Gamma Scud Storm missiles from 550 to 500

Changes

  • TWEAK: The primary damage of the Anthrax Gamma Scud Storm missiles is decreased from 550 to 500. This way it can no longer take out pristine Superweapons in a single strike, but is still better than the Anthrax Beta Scud Storm.

Links

Labels: controversial, design, gla, major, nerf, v1.0

Authors: xezon

Source: 2002_anthrax_gamma_scud_storm_damage.yaml


2023-06-17 - Increases Anthrax Gamma poison field damage bonus by 20%

Changes

  • TWEAK: All Anthrax Gamma poison fields now deal 20% more damage than Anthrax Beta.

Links

Labels: buff, controversial, design, gla, major, v1.0

Authors: xezon

Source: 2012_anthrax_gamma_field_damage.yaml


2023-06-17 - Decreases green Toxin Shells field radius from 12 to 7.5

Changes

  • FIX: The green Toxin Shells poison field radius is decreased from 12 to 7.5 to match the Anthrax Beta and Anthrax Gamma Toxin Shells poison field radius.
  • FIX: The green Toxin Shells object radius is decreased from 6 to 4 to match the Anthrax Beta and Anthrax Gamma Toxin Shells object radius.

Links

Labels: bug, controversial, design, gla, minor, nerf, v1.0

Authors: xezon

Source: 2014_small_poison_field_radius.yaml


2023-06-18 - Decreases build time of GLA Toxin Demo Trap from 16 to 8 seconds

Changes

  • TWEAK: The build time of the GLA Toxin Demo Trap is decreased from 16 to 8 seconds. This makes it more practical to build before the enemy approaches it.

Links

Labels: buff, controversial, design, gla, minor, v1.0

Authors: xezon

Source: 2015_toxin_trap_build_time.yaml


2023-06-26 - Decreases Toxin Bomb poison field damage by 20%

Changes

  • TWEAK: The poison field of the regular Toxin Bomb now deals 20% less damage than the Anthrax Bomb.

Links

Labels: controversial, design, gla, major, nerf, v1.0

Authors: xezon

Source: 2044_anthrax_beta_field_damage.yaml


2023-06-29 - Changes radiation armor of GLA Toxin Tractor from 0% to 50%

Changes

  • FIX: The radiation armor of the GLA Toxin Tractor is changed from 0% to 50%. It is no longer immune to radiation damage.

Links

Labels: bug, controversial, design, gla, minor, nerf, v1.0

Authors: xezon

Source: 2051_toxin_tractor_radiation_armor.yaml


2023-08-26 - Increases movement speed of injured GLA Angry Mob members to prevent them from falling behind and dying

Changes

  • FIX: Injured members no longer slow down the GLA Angry Mob. This way they no longer lag behind and die off at a distance.

Links

Labels: buff, bug, controversial, gla, minor, v1.0

Authors: commy2

Source: 2290_angry_mob_movement.yaml


2023-09-13 - Increases steal cash amount of GLA Saboteur from 1000 to 1200

Changes

  • TWEAK: The GLA Saboteur can now steal up to 1200 instead of just 1000 cash. The maximum cash gain factor against a Supply Center increases from 2.5 to 3.0.

Links

Labels: buff, controversial, design, gla, minor, v1.0

Authors: xezon

Source: 2355_saboteur_steal_cash_amount.yaml


2023-09-13 - Increases Internet Center sabotage duration of GLA Saboteur from 15 to 60 seconds

Changes

  • TWEAK: The GLA Saboteur can now sabotage the China Internet Center for 60 instead of just 15 seconds. The average cash gain factor against an Internet Center with 8 Hackers increases from 0.68 to 2.72. Internet Center upgrade research and Satellite Hack I & II are paused for the same sabotage duration.

Links

Labels: buff, controversial, design, gla, minor, v1.0

Authors: xezon

Source: 2357_saboteur_internet_center_sabotage_duration.yaml


2023-09-13 - Increases Factory sabotage duration of GLA Saboteur from 30 to 45 seconds

Changes

  • TWEAK: The GLA Saboteur can now sabotage production factories for 45 instead of just 30 seconds.

Links

Labels: buff, controversial, design, gla, minor, v1.0

Authors: xezon

Source: 2358_saboteur_factory_sabotage_duration.yaml


2023-09-16 - Fixes incorrect destroyed weapon death type of GLA Demo units after Demo Upgrade

Changes

  • FIX: The destroyed weapon of GLA Demo units after Demo Upgrade now incur the EXPLODED instead of NORMAL death type. On kill, this will trigger the GLA Terrorist suicide explosion and the GLA Demo Bike suicide explosion before Demo Upgrade. This is consistent with other explosion weapons.

Links

Labels: bug, controversial, gla, minor, v1.0

Authors: xezon

Source: 2367_demo_destroyed_weapon_death_type.yaml


2024-06-11 - Decreases damage radius of destroyed GLA Demo units after Demo Upgrade from 70 to 50

Changes

  • TWEAK: The damage radius of destroyed GLA Demo units after Demo Upgrade is decreased from 70 to 50. This matches the damage radius of other and stronger demolition suicide weapons. The damage of destroyed GLA Demo units is very weak.

Links

Labels: controversial, design, gla, minor, nerf, v1.0

Authors: xezon

Source: 2420_demo_destroyed_weapon_radius.yaml


2021-10-01 - Fixes all Money Crates being removable by scaffolds

Changes

  • FIX: All Money Crates are no longer deleted when a building scaffold is placed on top of them.

Links

Labels: civilian, controversial, design, minor, v1.0

Authors: commy2

Source: 443_money_crates_under_scaffold.yaml


2023-02-04 - Fixes crushable levels of Civilian cars

Changes

  • FIX: Civilian cars can now be crushed by appropriate larger vehicles.

Subchanges

  • FIX: Civilian Tractor (small) can now be crushed by vehicles.
  • FIX: Civilian ForkliftSmall can now be crushed by vehicles.
  • FIX: Civilian FarmerChickenTruck can no longer be crushed by vehicles.
  • FIX: Civilian SupplyTruck can no longer be crushed by vehicles.
  • FIX: Civilian FarmerTruck can no longer be crushed by vehicles.
  • FIX: Civilian TruckWork can no longer be crushed by vehicles.
  • FIX: Civilian TruckWork2 can no longer be crushed by vehicles.
  • FIX: Civilian TruckFarmer can no longer be crushed by vehicles.
  • FIX: Civilian ForkliftLarge can now be crushed by Overlord and similar.
  • FIX: USA AmericaVehicleRepairDrone can now be crushed by Overlord and similar.

Links

Labels: bug, civilian, controversial, minor, v1.0

Authors: xezon

Source: 1625_civ_car_crushable_level.yaml


2023-02-04 - Fixes crusher levels of Civilian cars

Changes

  • FIX: Civilian cars can now crush things appropriate to their own sizes.

Subchanges

  • FIX: Civilian Humvee1 can now crush trees.
  • FIX: Civilian MilitiaTank can now crush trees.
  • FIX: Civilian ForkliftSmall can no longer crush trees.
  • FIX: Civilian TruckChicken can now crush trees.
  • FIX: Civilian FarmerChickenTruck can now crush trees.
  • FIX: Civilian SupplyTruck can now crush trees.
  • FIX: Civilian FarmerTruck can now crush trees.
  • FIX: Civilian TruckWork can now crush trees.
  • FIX: Civilian TruckWork2 can now crush trees.
  • FIX: Civilian TruckFarmer can now crush trees.

Links

Labels: bug, civilian, controversial, minor, v1.0

Authors: xezon

Source: 1625_civ_car_crusher_level.yaml


2021-09-03 - Fixes issue that prevents evacuating different vehicles in a group selection

Changes

  • FIX: The evacuate buttons of the USA Humvee, Ambulance, China Troopcrawler, Outpost, Bunker Overlord, GLA Technical and Battle Bus are now at the same position. This allows the player to evacuate all vehicles at once when a group of different vehicles is selected.

Links

Labels: bug, controversial, design, gui, minor, v1.0

Authors: commy2, xezon

Source: 165_vehicle_evacuation_button_placement.yaml


2021-09-11 - Fixes incorrect air attack sound of China Minigunner

Changes

  • FIX: When firing at airborne targets, the China Minigunner no longer uses the weapon sound effect of the Gattling Tank.

Links

Labels: audio, bug, controversial, minor, v1.0

Authors: commy2

Source: 315_minigunner_air_attack_sound.yaml


2022-10-16 - Increases Player Beacon limit from 3 to 5

Changes

  • TWEAK: The Player Beacon limit is increased from 3 to 5.

Links

Labels: controversial, design, major, v1.0

Authors: commy2

Source: 1377_beacon_limit.yaml


2022-10-16 - Decreases LAN Match Countdown from 5 to 3 seconds

Changes

  • FIX: gogogogo

Links

Labels: controversial, design, minor, v1.0

Authors: commy2

Source: 1378_lan_countdown.yaml