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RandomRolls.yaml
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RandomRolls.yaml
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1_Building_Type:
"1": Pharmacy
"2": Consumer electronics
"3": Art Dealer or Gallery
"4": Auto or robotics repair
"5": Storage units or Warehousing
"6": Legal Firm
"7": Religious Building
"8": Capsule hotel
"9": Data Storage
"10": Low rent housing Project
"11": Grocery Store or hypermarket
"12": Elevated rail or road Overpass
"13": Fast Food Franchise
"14": Police Precinct
"15": School or College
"16": Government Building
"17": Garage or Parking Block
"18": Office Block
"19": Public Transport hub
"20": Hospital or Clinic
"21": Department Store
"22": Body Augmentation Clinic
"23": Luxury Apartments
"24": New Media Company
"25": Industrial
"26": Security Tech
"27": Vehicle Showroom
"28": Fashion Boutique
"29": Commercial Cybernetics
"30": Mall
"31": Vrcade
"32": Gym
"33": Leisureplex
"34": Apartment Block or hab Stack
"35": Nightclub
"36": Underpass
"37": Hotel
"38": Ripperdoc
"39": 3D Print Fabrication
"40": Courier or Bulk Transport Company
"41": Bar
"42": Restaurant
"43": Pop-up Market
"44": Coffee Shop
"45": Taxi Firm
"46": Pocket Park
"47": Suburban housing
"48": Movie Theatre
"49": Weapons Tech or Sales
"50": Multi-level Car Park
"51": Bank
"52": Antiques
1_Building_Feature:
"1": Extreme Security Protocols
"2": Decrepit And rundown
"3": Graffitipocalypse/Street Art heavy
"4": Obvious Gang Turf (see P26)
"5": Back room Brothel
"6": Newly renovated
"7": unusually Busy
"8": empty/Quiet
"9": Inadequate Security
"10": High Tech equipment
"11": Abandoned edifice
"12": Repurposed As… (drop again)
"13": Front For Corporate Activity (see P22)
"14": Front For Criminal Activity
"15": Hidden Squatters
"16": Obscured By Ad Screens (see P15)
"17": ‘Grown’ By Nanites
"18": Incomplete
"19": Self Sufficient
"20": Crumbling Cheapcrete
"21": War Zone
"22": Fire Damage
"23": Not A Building, But Mobile
"24": Elaborate Balconies
"25": Years Of Clumsy Modification
"26": For Sale/To-let
"27": Bright emoji Glyphs And Graphics
"28": Reinforced for repair Work
"29": Extremely leaky
"30": Gothic Style
"31": Chic And Minimalist
"32": Brutalist
"33": Encased In Plastic Siding
"34": Labyrinthine
"35": Skywalks To Other Buildings
"36": Industrial Style
"37": Anti-Drone System
"38": Nano Immune System
"39": People Queue To enter
"40": Well Guarded
"41": AI Guardian
"42": Ar heavy (see P17)
"43": Selective Access
"44": Buggy Security Net (see P43)
"45": Taken Over By Junkies
"46": Foreign Ghetto
"47": Sweatshop Conditions
"48": Utilised Solely For Storage
"49": Veiled Behind Polymer Sheeting
"50": All Windows Damaged
"51": External utilities
"52": Extensive Solar Grid And Fog Catchers
"53": Bad epoxy repairs
"54": Unpleasant Micro-Climate
"55": Infested With rogue remotes
"56": Self Aware
"57": Cellular Black hole
"58": Mainly Populated By hoarders
"59": Accumulated Trash heaps
"60": unusual Smell (see P12)
"61": Very Few Working lights
"62": A riot Of Satellite Dishes
"63": Very Noisy utilities
"64": Catastrophically Polluted
"65": Unfinished extension Or empty levels
"66": Permadamp
"67": legacy Infrastructure (see P11)
"68": Bad Wiring; high eMF; Black Outs
"69": Patrolled By hired rent-A-Cops (see P29)
"70": Aggressively enforced No-Parking Zone
"71": Windows Boarded With Opaque Acrylic
"72": Main entrance Out Of Order
"73": Several Trashed Cars Out Front
"74": Being Audited By Fanatical City Inspectors
"75": Wind Tunnel
"76": Tinted Glass And Carbon Nano-Tubes
"77": Homeless Magnet
"78": Shakes When Trucks Pass
"79": Completely Automated
"80": Exotic/Foreign Architecture
"81": Obvious Corporate Sponsor
"82": Endorsed By Celebutant
"83": Promotes religion
"84": Independent Nation State
"85": Family Owned
"86": Scheduled For Demolition
"87": Rat Or roach Problem
"88": Security Camera Overkill
"89": A Crime Scene
"90": Target Of Net Terrorism
"91": Malfunctioning Incessant Alarm
"92": Slowly Collapsing Or Subsiding
"93": Under Surveillance
"94": Enforced No Fly Zone
"95": Prone To Flooding
"96": Ecologically Sound; No Carbon Footprint
"97": Popular With Particular Subculture
"98": Totally Sterile
"99": Extensive Drone Docks
"100": Causes Sickness (see P10)
1_Quirky_Style:
"1": Hexagonal Tiles
"2": Minimalist
"3": Industrial
"4": Shabby-Chic
"5": (Bio)Organic
"6": Brushed Steel
"7": Polymer
"8": Gothic
"9": Rustic
"10": Office Beige
1_Quirky_State:
"1": Untidy
"2": Pristine
"3": Sterile
"4": Cramped
"5": Spacious
"6": Cavernous
"7": Biohazard
"8": Organised
"9": Cluttered
"10": Feng Shui
1_Quirky_Feature:
"1": Hydroponics
"2": Scavenged Furniture
"3": Holograms
"4": Monochromatic
"5": Artificial Plants
"6": Strange Acoustics
"7": Weird Smell
"8": Remote Assistants
"9": Legacy Tech
"10": Exotic Pets
1_Quirky_Secret:
"1": Cameras
"2": Microphone
"3": Privacy Screen
"4": Separate Matrix Host
"5": Hidden Room
"6": Hidden Stash
"7": Escape Route
"8": Custodian AI
"9": Weapon Sensor
"10": Weapons Cache
2_Conflict_Group:
"1": Street Gang
"2": Corporate Aristocrat
"3": Fixer Network
"4": Netrunner Collective
"5": Anarchists
"6": Criminal Syndicate
"7": Drug Dealers
"8": Transient Clan
"9": Indentured Workers
"10": Media Web
"11": Shadowrunners
"12": Free Spirit
"13": Shamans
"14": Troll Gangers
"15": Orc Gangers
"16": Elven Gangers
"17": Dwarven Gangers
"18": Human Polis Club
"19": Private Security
2_Conflict_Source:
"1": Treachery
"2": Adultery
"3": Fraud or Theft
"4": Addiction
"5": Ambition
"6": Madness
"7": Love
"8": Folly
"9": Paranoia
"10": Rivalry
"11": A deal gone wrong
"12": Corporate Fuck-Up
"13": Shadowrunners involved
"14": Assassination
2_Conflict_Opposing:
"1": Street Gang
"2": Corporate Aristocrat
"3": Fixer Network
"4": Netrunner Collective
"5": Anarchists
"6": Criminal Syndicate
"7": Drug Dealers
"8": Transient Clan
"9": Indentured Workers
"10": Media Web
"11": Shadowrunners
"12": Free Spirit
"13": Shamans
"14": Troll Gangers
"15": Orc Gangers
"16": Elven Gangers
"17": Dwarven Gangers
"18": Human Polis Club
"19": Private Security
3_AltBusiness_Type:
"1": "3D Printshop: Custom object printing using advanced technology."
"2": "AR Designer: Creating immersive augmented reality experiences."
"3": "City-Farm Stack: Vertical farming for fresh urban produce."
"4": "Cyber Support: Data recovery, troubleshooting, and cyber security services."
"5": "Info Bank: Access to vast databases and expert resources."
"6": "Assist Frames: Exoskeleton frames for enhanced mobility and strength."
"7": "Retro Crafts: Handmade vintage-inspired items by skilled artisans."
"8": "SCOP* Franchise: Support services for the shadowrunning community."
"9": "Sim Sense: Virtual reality simulations for entertainment and therapy."
"10": "Puppet Rental: High-quality puppets for performances and events."
"11": "Astral Sculptor: Creating magical artworks and enchantments."
"12": "SIN Forger: Providing forged or modified System Identification Numbers."
"13": "Shadow Broker: Trading in valuable information and secrets."
"14": "Black Market Surgeon: Underground medical procedures and body
modifications."
"15": "Matrix Smuggler: Illegally transporting data across the Matrix."
"16": "Urban Alchemist: Creating magical potions, elixirs, and alchemical items."
"17": "Shadow Wardrobe: Exclusive designer clothing and accessories for
shadowrunners."
"18": "Glamour Salon: Providing high-end cosmetic enhancements and disguise
services."
"19": "Techno-Tinkerer: Crafting and modifying cybernetic implants and drones."
"20": "Street Doc Clinic: Operating underground clinics for medical treatment
and augmentation."
"21": "Tactical Gear Emporium: Supplying top-quality weapons, armor, and gear
for runners."
"22": "Magic Trinket Peddler: Selling enchanted talismans and magical curiosities."
"23": "Data Extraction Services: Recovering valuable data from damaged or secure
systems."
"24": "Sensory Delight: Offering sensory-enhancing experiences through advanced
technology."
"25": "Shadow Courier: Discreet and secure delivery services for sensitive
packages."
"26": "Mystic Tea House: Providing magical herbal blends and mystical
consultations."
"27": "Underground Club: Hosting exclusive nightlife experiences with a criminal
edge."
"28": "Weapon Mod Shop: Customizing and enhancing firearms and melee weapons."
"29": "Smuggler's Den: Facilitating the transport and trade of contraband goods."
"30": "Ethereal Ink: Tattoo parlor specializing in magical and glow-in-the-dark
tattoos."
"31": "Street Talismonger: Offering magical supplies, foci, and spellcasting
services."
"32": "Shadow Architect: Designing secure hideouts and safehouses for runners."
"33": "Techno-Recycler: Ethically disposing of and salvaging valuable components
from technology."
"34": "Virtual Casino: Online gambling with digital currencies and immersive VR
experiences."
"35": "Occult Bookstore: Rare and forbidden books on magic, spirits, and the
arcane."
"36": "Matrix Mercenaries: Highly skilled deckers offering their services for
hire."
"37": "Bioware Clinic: Installation and maintenance of bioware enhancements and
augmentations."
"38": "Urban Shaman: Conducting rituals, offering spiritual guidance, and
providing talismans."
"39": "Illegal BTL Den: Access to illegal and addictive Better Than Life sims."
"40": "Urban Charm School: Training in etiquette, social graces, and deception."
"41": "Matrix Anarchist Collective: Promoting freedom and hacking for a cause."
"42": "Magic Healing Retreat: Holistic healing through magical energies and
rituals."
"43": "Shadow Racing League: Underground races featuring modified vehicles and
dangerous tracks."
"44": "Synthetic Pet Emporium: Selling lifelike robotic pets and companions."
"45": "Cyberdeck Clinic: Repairing, upgrading, and customizing cyberdecks and
rigging systems."
"46": "Arcane Nightclub: A club featuring magical performances and enchanted
ambiance."
"47": "Shadow Legal Consultant: Providing legal advice and loopholes for runners
and criminals."
"48": "Apothecary of Shadows: Dispensing black-market pharmaceuticals and
illegal substances."
"49": "VR Art Gallery: Showcasing virtual reality art installations and
immersive experiences."
"50": "Mercenary Employment Agency: Connecting shadowrunners with lucrative
freelance contracts."
3_AltBusiness_Quality:
"1": Mom n Pop
"2": Discount
"3": local loyalty
"4": exclusive
"5": reliable Brand
"6": Mass Market
"7": Fashionable
"8": luxury Brand
"9": high end luxury
"10": Bespoke/Custom
3_AltBusiness_Security:
"1": Nothing
"2": Cameras & Alarm
"3": an armed Owner
"4": local Gangers
"5": Security Guard(s)
"6": 24 hour Security
"7": Biometric locks
"8": Drones
"9": Guard Animals
"10": State-of-the-Art System
3_AltBusiness_Status:
"1": Start up
"2": Closing Down
"3": Struggling
"4": Profitable
"5": high Demand
"6": haemorrhaging
"7": For Sale
"8": Franchise
"9": Criminal Front
"10": Bad reputation
4_Weird_Street_Finds:
"1": Power plant from main battle tank, used as a generator for a squat or shanty
"2": Hydroponics rig from scrapped research ship, used to breed modified
food-algae
"3": Atmosphere recycling taken from orbital work shack, for a sealed environment
"4": Automotive industry robotic arms fitted with tasers, utilized for entrance
security
"5": Chinese banking servers, used as a fixer’s offline data archive
"6": Shipping container homes, mounted on scaffolding with industrial adhesives
"7": Aircraft seating used as makeshift furniture, within parachute nylon shelters
"8": Downed corporate surveillance drone, reconfigured to enable secure phone
calls
"9": Salvaged fast food friers and ovens, co-opted for mass drug production
"10": Outmoded clinical CAT scanner, jury-rigged into rudimentary security screen
"11": "Upcycled Junk Tower: A towering structure made entirely of repurposed
scrap metal and discarded electronics."
"12": "Graffiti Bot Swarm: A swarm of tiny robotic drones programmed to paint
dynamic and ever-changing graffiti on walls and surfaces."
"13": "Mobile Green Oasis: A makeshift vehicle transformed into a mobile garden,
complete with plants and small trees."
"14": "Neo-Tribal Drum Circle: A gathering of individuals in the sprawl who
create hypnotic rhythms using unconventional instruments and found objects."
"15": "Solar-Powered Art Installation: A large-scale artwork powered by solar
panels, emitting mesmerizing lights and sounds at night."
"16": "Feral Robot Pack: A group of discarded and malfunctioning robots that
have come together to form a strange, independent community."
"17": "Holographic Street Performer: A holographic projection that mimics the
movements and performances of a talented artist or musician."
"18": "Suspended Junk Garden: A floating garden of hanging planters made from
recycled materials, suspended from wires and ropes between buildings."
"19": "Virtual Reality Graffiti Gallery: A hidden VR space where citizens can
experience immersive graffiti art in a digital realm."
"20": "Mechanical Insect Menagerie: A collection of intricate, mechanical
insects created by a skilled tinkerer, each with its own unique design and
behavior."
"21": "DIY Drone Racing Circuit: A DIY racecourse created by drone enthusiasts,
featuring challenging obstacles and electrifying races."
"22": "Urban Farming Zeppelin: A massive zeppelin repurposed as a floating urban
farm, providing fresh produce to the surrounding community."
"23": "Mural-Covered Skatepark: A skatepark adorned with vibrant murals that
bring the concrete structures to life with colorful characters and scenes."
"24": "Hacked Robotic Street Band: A group of hacked robotic musicians playing a
cacophony of tunes on instruments constructed from salvaged parts."
"25": "Artificial Aurora Borealis Generator: A device that emits ethereal lights
and patterns, creating a mesmerizing artificial aurora in the night sky."
"26": "Interactive Holographic Playground: A playground equipped with
holographic projections that allow children to interact with fantastical
creatures and environments."
"27": "Kinetic Sculpture Garden: An open space filled with whimsical sculptures
that move and sway with the wind or in response to human interaction."
"28": "Anarchitect's Hideout: A hidden space designed by an anarchitect,
featuring unconventional architecture and unique spatial configurations."
"29": "Invisible Art Exhibition: An exhibition showcasing invisible artwork,
challenging perceptions and encouraging introspection."
"30": "Subterranean Mushroom Farm: An underground farm cultivating exotic and
bioluminescent mushrooms, providing a sustainable food source."
"31": "Repurposed Vehicle Graveyard: A sprawling junkyard where citizens have
transformed abandoned vehicles into quirky homes, shops, and gathering
spaces."
"32": "Giant Kinetic Sculpture Clock: A massive clock-like sculpture that
displays the time through elaborate moving parts and mesmerizing kinetic
motions."
"33": "Aerial Hammock Park: A network of suspended hammocks and platforms,
providing a tranquil space for relaxation high above the bustling streets."
"34": "Geodesic Dome Library: A library housed within a geodesic dome, offering
a vast collection of books, knowledge, and communal spaces."
"35": "Augmented Reality Street Art Gallery: Walls adorned with augmented
reality artwork that comes to life when viewed through AR devices."
"36": "Robotic Street Cleaners: Autonomous robots equipped with brushes,
vacuums, and sprayers that roam the streets, keeping them clean."
"37": "Bio-Engineered Glow-in-the-Dark Plants: Genetically modified plants that
emit a soft, ambient glow, illuminating the streets at night."
"38": "Audio Sensory Garden: A sensory oasis where citizens can relax and
immerse themselves in a symphony of soothing sounds and melodies."
"39": "Living Street Tiles: Tiles embedded with bioluminescent microorganisms
that create intricate patterns of light as people walk on them."
"40": "Electromagnetic Art Sculptures: Large sculptures that respond to
electromagnetic fields, creating captivating visual displays."
"41": "Mobile Street Market: A fleet of converted vehicles that travel through
the sprawl, offering a variety of goods and services to the community."
"42": "Interactive Projection Park: A park filled with interactive projections,
allowing visitors to engage in virtual games and immersive experiences."
"43": "Reverse Gravity Parkour Course: An unconventional obstacle course where
the laws of gravity are inverted, challenging athletes to navigate the
upside-down world."
"44": "Sonic Architecture: Buildings designed with unconventional shapes and
materials to create unique acoustic experiences and soundscapes."
"45": "Energy Harvesting Dance Floor: A dance floor that harnesses the kinetic
energy generated by dancers to power nearby lights and devices."
"46": "Giant Living Moss Sculptures: Sculptures covered in living moss that
constantly grow and change, creating organic and ever-evolving artwork."
"47": "Robotic Street Performers: Humanoid robots programmed to entertain
passersby with music, dance, and interactive performances."
"48": "Aquaponic Vertical Gardens: Vertical gardens where plants are cultivated
using a symbiotic system with aquatic animals, creating a sustainable food
source."
"49": "Subway Art Installation: Subway stations transformed into immersive art
installations, turning the daily commute into a visually stimulating
experience."
"50": "Reclaimed Neon Sign Museum: A collection of restored neon signs from the
past, showcasing the vibrant history of the sprawl through dazzling lights
and typography."
5_Legacy_Infrastructure:
"1": Decommissioned subway tunnel, accessible from building, and vice versa.
"2": Off-site telecoms junction box, once served the local neighborhood.
"3": Condemned slum quarantined with concrete seal, or biohazard containment zone.
"4": Interconnected basements and foundation voids, poorly secured.
"5": Sealed sub-basement parking for previous building, with still functioning
elevator.
"6": Forgotten floor following remodeling work, accessible through crawl space.
"7": Disused loading or maintenance bay, with hidden goods elevator.
"8": Undocumented Cold War bomb shelter or bunker network.
"9": Exposed air venting system, leading to mothballed sub-basement laboratory.
"10": Unused utilities still feed into buildings, accessible from empty sewage
system.
"11": Abandoned network of secret tunnels used by criminal organizations for
smuggling and covert operations.
"12": Hidden maintenance shafts that connect different buildings, allowing
stealthy movement across the sprawl.
"13": Forgotten rooftop gardens, now overgrown and inhabited by exotic plants
and animals.
"14": Decrepit water purification facility, still operational and providing
clean water to a hidden community.
"15": Secret underground fighting arena, where augmented individuals compete in
brutal matches for the entertainment of the elite.
"16": Underground sewer network transformed into a thriving black market, with
hidden shops and meeting places.
"17": Abandoned power station, still producing electricity and supplying power
to a small, off-the-grid community.
"18": Hidden underground railway system, used by rebels and resistance fighters
to move covertly through the city.
"19": Collapsed skyscraper with secret subterranean levels, now inhabited by a
scavenger community.
"20": Crumbling bridge transformed into a makeshift market, where vendors sell
goods and services amidst the ruins.
"21": Forgotten subway station, now inhabited by a group of outcasts who have
created a makeshift underground society.
"22": Abandoned theme park, repurposed as a sanctuary for awakened creatures and
magical beings.
"23": Hidden research facility, conducting illegal experiments and forbidden
research in the depths of the city.
"24": Collapsed highway overpass turned into a makeshift shantytown, providing
shelter for the homeless and disenfranchised.
"25": Submerged underwater tunnel connecting two parts of the city, used by
smugglers and shadowrunners to avoid detection.
"26": Collapsed underground mall, now serving as a hideout and trading hub for
the criminal underworld.
"27": Derelict airship hangar, repurposed as a hidden nightclub and meeting
place for the elite and influential.
"28": Abandoned sewage treatment plant, transformed into an underground arena
for illegal augmented combat.
"29": Secret underground gambling den, where high-stakes games and shady deals
take place under the city's surface.
"30": Hidden fallout shelter, stocked with supplies and inhabited by a group of
survivalists preparing for a doomsday event.
"31": Underground art gallery, showcasing unconventional and subversive artworks
created by underground artists.
"32": Collapsed subway line, now inhabited by a gang of techno-anarchists who
use the tunnels as their base of operations.
"33": Hidden underground nightclub, known only to the most well-connected
individuals in the city's nightlife scene.
"34": Forgotten monorail system, still operational and used by a secretive group
for transportation.
"35": Sealed off research facility, rumored to house dangerous experiments and
hidden scientific breakthroughs.
"36": Collapsed subway station, now inhabited by a gang of technomancers who
harness the Matrix for their own purposes.
"37": Abandoned power plant, retrofitted to provide energy to the impoverished
neighborhoods surrounding it.
"38": Hidden underground library, containing forbidden knowledge and ancient
texts that have been hidden from the public eye.
"39": Collapsed parking garage, repurposed as a clandestine meeting place for
shadowy factions and covert operations.
"40": Decayed sports stadium, transformed into an underground fight club where
augmented fighters battle for supremacy.
"41": Submerged underwater city section, inhabited by a community of aquatic
metahumans and their supporters.
"42": Forgotten subway maintenance tunnels, now home to a group of scavengers
who repurpose abandoned technology.
"43": Abandoned casino, repurposed as a hub for illegal gambling and high-stakes
shadowruns.
"44": Secret underground prison, where influential individuals secretly
incarcerate their enemies and rivals.
"45": Collapsed underground market, now a black market hub for the trade of
forbidden artifacts and restricted goods.
"46": Hidden rooftop garden, tended by a secretive group of urban druids
practicing nature magic in the heart of the city.
"47": Decommissioned maglev train depot, now used by smugglers to transport
contraband through the city at high speeds.
"48": Sealed off corporate research facility, rumored to conduct experiments on
metahuman subjects and forbidden technologies.
"49": Abandoned government bunker, serving as a refuge for a group of
anti-establishment activists and hacktivists.
"50": Hidden underground shrine, dedicated to an ancient and mysterious deity
worshipped by a clandestine cult.
6_Legacy_Data:
"1": Obsolete, reformatted data vault, deep underground, poor information hygiene.
"2": Hard drive archive in the roof space, or located off site in purpose-built
library.
"3": Zero Day exploit via overlooked archeonet (the earlier website; uses an old
OS).
"4": Cloud account, covertly syncing data from devices in its proximity.
"5": Ancient dial-up modem, still linked to the network, acts as a possible
backdoor.
"6": Web cameras on unused computers, still accessible via the net.
"7": Unauthorized porn or gaming account, login still active, possible exploit.
"8": Previously defeated hacking attempt left old code gate decrypted and open.
"9": Networked but obsolete peripherals remain powered on and in standby mode.
"10": Partially de-rezzed AI 'ghost' haunts the network and is, by now, quite
insane.
"11": Abandoned corporate server farm, housing a treasure trove of forgotten
data and sensitive information.
"12": Lost data chip containing encrypted corporate secrets, waiting to be
discovered and exploited by skilled hackers.
"13": Forgotten cyberdeck, hidden away in an old basement, still holding
valuable data and programs from a bygone era.
"14": Decayed data haven, once a thriving underground network for data sharing,
now a crumbling relic of the past.
"15": Neglected AI program, abandoned by its creator, now lurking in the shadows
of the Matrix, waiting for someone to activate it.
"16": Unpatched network switch, vulnerable to exploits and manipulation,
granting unauthorized access to a wealth of digital assets.
"17": Secret data cache hidden within an abandoned subway station, storing
classified information on influential individuals and organizations.
"18": Obsolete satellite uplink station, still functional and broadcasting
sensitive data into space, waiting to be intercepted.
"19": Overlooked data dumpsite, where discarded physical storage media
containing valuable data have been carelessly disposed of.
"20": Untouched quantum encryption device, believed to hold uncrackable secrets,
hidden in a forgotten vault deep within the city.
"21": Zombie node on the grid, a forgotten computer still connected to the
network, infected with a dormant but dangerous virus.
"22": Disused server room filled with outdated hardware, storing forgotten files
and sensitive information left behind by negligent corporations.
"23": Abandoned data center, overrun by rogue AI programs that have turned it
into their domain, guarding their twisted knowledge.
"24": Outdated mainframe computer, once the backbone of a powerful corporation,
now holding the secrets of its rise and fall.
"25": Neglected digital currency wallet, containing a fortune in unclaimed
cryptocurrencies, waiting for a skilled hacker to uncover it.
"26": Offline archive of forbidden knowledge, stored in a hidden location and
accessible only to those who dare to seek its secrets.
"27": Forgotten virtual reality simulation, still running on aging servers,
offering a glimpse into a virtual world filled with enigmatic data.
"28": Abandoned research database, filled with experimental results and
cutting-edge technologies, ripe for exploitation or reverse engineering.
"29": Hidden quantum supercomputer, functioning in secret, with immense
processing power and the potential to crack even the most sophisticated
encryption.
"30": Abandoned VRMMO server, still operational and harboring a virtual world
teeming with forgotten treasures and quests.
"31": Lost data disk containing classified government files, capable of exposing
deep conspiracies and hidden agendas.
"32": Obscure file-sharing network accessible through outdated protocols,
hosting a wealth of illegal and illicit digital content.
"33": Obsolete AI assistant program, forgotten in the vastness of the Matrix,
waiting for a curious user to stumble upon its capabilities.
"34": Unprotected wireless sensor network, gathering sensitive data about the
city's infrastructure and vulnerabilities.
"35": Hidden enclave of data anarchists, storing forbidden information and
challenging the control of corporate data monopolies.
"36": Decrepit data farm, still churning through massive amounts of data,
holding secrets that could reshape the balance of power.
"37": Forgotten digital art gallery, housing rare and controversial artworks
that challenge societal norms and provoke thought.
"38": Orphaned AI code fragment, capable of evolving into a sentient being if
provided with the right environment and resources.
"39": Secret data exchange point, where shadowy figures meet to trade and
exchange sensitive information under the radar of surveillance.
"40": Untraceable data node, hidden within the Matrix, serving as a safe haven
for those seeking anonymity and protection.
"41": Neglected data mining facility, still processing vast amounts of
information, uncovering hidden patterns and connections.
"42": Ancient data crystal, rumored to contain the wisdom of long-lost
civilizations or forbidden arcane knowledge.
"43": Virtual reality archive, preserving the memories and experiences of the
deceased, waiting for someone to unlock their stories.
"44": Hidden data sculpture, a physical representation of complex data sets,
holding hidden meanings and insights for those who can decipher them.
"45": Decommissioned AI training ground, still hosting virtual environments
where aspiring AIs were once nurtured and educated.
"46": Clandestine data marketplace, operating in the dark corners of the Matrix,
facilitating the trade of information for those in the know.
"47": Lost quantum encryption algorithm, thought to be indecipherable, waiting
to be rediscovered and harnessed for secure communications.
"48": Abandoned data visualization lab, filled with holographic displays and
advanced analytics tools, presenting hidden patterns in vast datasets.
"49": Overgrown data server farm, engulfed by nature, where digital and organic
intertwine, offering a glimpse into the convergence of technology and life.
"50": Secret data auction house, where exclusive buyers bid on rare and valuable
datasets, each holding the potential to shape the future of the sprawl.
7_Nightlife_Location:
"1": Below Zero
"2": Dubculture
"3": The Danceteria
"4": Club Synapse
"5": Atrocity
"6": Storm
"7": The Dispensary
"8": Ryumi’s
"9": The Black room
"10": The Flesh Café
"11": TechnoHive
"12": Neon Nexus
"13": Circuit Break
"14": Chrome Lounge
"15": Synthwave Sanctuary
"16": Digital Delirium
"17": Vortex Vibe
"18": Electric Eden
"19": Data Dreams
"20": Cybernetic Cabaret
"21": Pixel Pulsar
"22": Nebula Nightclub
"23": Artificial Asylum
"24": HoloGrove
"25": Silicon Serenade
"26": Quantum Quarters
"27": Synapse Station
"28": Binary Beats
"29": Virtual Velvet
"30": Digital Divinity
"31": CyberGarden
"32": Neo Noir
"33": Laser Lounge
"34": Synthetic Symphony
"35": Data Dusk
"36": Code Club
"37": Nexus Nightfall
"38": Retro Rave
"39": Pixel Playground
"40": Cerebral Cellar
"41": Electro Enclave
"42": Techno Temple
"43": Binary Bazaar
"44": Synth Sirens
"45": Cybernetic Courtyard
"46": DigiDome
"47": Holographic Hideout
"48": Future Frequency
"49": Mecha Mansion
"50": Pixel Palace
7_Nightlife_Status:
"1": New Owner(s)
"2": Closing Down
"3": Drug Problem
"4": Violence Problem
"5": Criminal Owned
"6": Bad reputation
"7": Student Crowd
"8": Under Surveillance
"9": War Zone
"10": Best Bands/DJs
"11": Exclusive Membership
"12": Secret Entrance
"13": High Tech Sound System
"14": Illegal Cyberware Enhancements in the Backroom
"15": Experimental Drinks Menu
"16": Underground Speakeasy
"17": Virtual Reality Experiences
"18": Biohacking Workshops in the Backrooms
"19": Holographic Performances
"20": Gambling in the Backrooms
"21": Neon Dance Floor
"22": VIP Lounge
"23": Rumored Celebrity Sightings
"24": Immersive Light Installations
"25": Futuristic Fashion Showcase
"26": Innovative Mixology Techniques
"27": Live Augmented Reality Art
"28": Underworld Connections
"29": Frequented by Gangs
"30": Midnight Cyber Auctions in the Backrooms
7_Nightlife_Security:
"1": Nothing
"2": Cameras & Alarm
"3": an armed Owner
"4": local Gang
"5": Armed Bouncers
"6": 24 hour Security
"7": Hired Thugs
"8": Weapon Scanners
"9": Cyborg Bouncers
"10": State-of-the-Art
"11": Magical Warding
"12": Private Military Contractors (PMC)
7_Nightlife_Vibe:
"1": Total Dive
"2": Atmospheric
"3": Gang Turf
"4": Fashionable
"5": PermaParty
"6": Sleazy
"7": Quiet
"8": Franchise
"9": Popular
"10": Exclusive
8_Smell:
"1": Cigarette Smoke
"2": Cheap Perfume
"3": Expensive Cologne
"4": Exhaust Fumes
"5": Stale Refuse
"6": Urine
"7": Vomit
"8": Burning Plastic
"9": Ash
"10": Acrid Chemicals
"11": Cordite
"12": Blood
"13": Wet Hair
"14": Motor Oil
"15": Faeces
"16": Soda Pop Sweetness
"17": Noodles
"18": Rubber
"19": Burnt Meat
"20": Dirty Sneakers
"21": Fried Food
"22": Beer
"23": Perfumed Bleach
"24": Body Odour
"25": Varnish
"26": Insecticide
"27": Soap
"28": Sulphur
"29": Hairspray
"30": Printed Polyamides
"31": Hydraulic Fluid
"32": Coffee
"33": Resin
"34": Antiseptic
"35": Candy
"36": Mint
"37": Salt
"38": Tea
"39": Fresh Sweat
"40": Infected Tissue
"41": Paint
"42": Mold & Mildew
"43": Baby Powder
"44": Acid
"45": Feet
"46": Cinnamon
"47": Leather
"48": Lemon Zest
"49": Damp
"50": Rot
"51": Overheated Circuit Board
"52": Cigars
"53": Floral Scent
"54": Pizza
"55": Spices
"56": Lavender
"57": Sewage
"58": Pine
"59": Crack Cocaine
"60": Cat Piss
"61": Gas
"62": Latex
"63": French Fries
"64": New Cyberlimb Smell
"65": Sex
"66": Menthol
"67": Cheese
"68": Wet Concrete
"69": Disinfectant
"70": Polythene
"71": Nail Varnish
"72": Whiskey
"73": Coconut Oil
"74": Vinyl
"75": Wine
"76": Acetone
"77": Cookies
"78": Ammonia
"79": Biodiesel
"80": Polish
"81": Printer Toner
"82": Dust
"83": Glass Cleaner
"84": Musty
"85": Opiates
"86": Raw Meat
"87": Laminate
"88": Weed/Skunk
"89": Drains
"90": Thinners
"91": Old Food
"92": Incense
"93": Fused Wiring
"94": Lube
"95": Sour Milk
"96": Garlic
"97": Alcohol Sanitiser
"98": Cheap Aftershave
"99": Gun Oil
8_Sounds:
"1": Building Alarm
"2": Barking Dogs
"3": Incoherent Shouting
"4": A Single Gunshot
"5": Ventilation System
"6": Car Doors Slamming
"7": Loud Television
"8": Children
"9": Aerocar Overhead
"10": Catchy Corporate Jingle
"11": The Screech Of Tires
"12": Pedestrian Crosswalk
"13": Rattle Cans In Use
"14": Heavy Gunfire
"15": Sobbing
"16": Channeled Winds
"17": Hum Of A Cleaning ‘Bot
"18": Buzzing Of Flies
"19": Rattle Of Chains
"20": Arcade Machines
"21": Breaking Glass
"22": Text Alert
"23": An RPG Launching
"24": Sirens Inbound
"25": Running
"26": Subway Rumble
"27": A Loud Argument
"28": Drill Or Power Saw
"29": Road Traffic Accident
"30": Hellfire Street Preacher
"31": Loud Energetic Music
"32": Laughter
"33": Hydraulics
"34": A Reversing Vehicle
"35": An Annoying Ringtone
"36": Sexual Activity
"37": Police Radio Chatter
"38": Loose Door Or Gate
"39": Group Chanting
"40": Popular Theme Tune
"41": Chesty Coughing
"42": Vehicle Alarm
"43": Steady Footsteps
"44": Automated Warning
"45": Beating Of Heavy Rain
"46": Garbled Loudspeaker
"47": Exchange Of Gunfire
"48": Background ‘Muzak’
"49": Guttural Screaming
"50": A Call To Prayer
"51": Loose Piping
"52": Helicopter Overhead
"53": The Buzz Of Neon
"54": A Revving Engine
"55": An Impromptu Rave
"56": Water Pump
"57": Road Works
"58": Right Wing Talk Radio
"59": Foreign Busker
"60": Ice Cream Truck
"61": Distant Explosion
"62": Car Horn
"63": UAV/Drone Motor
"64": Tumbling Trash Cans
"65": Evangelical Broadcast
"66": Very Heavy Transport
"67": Running Water
"68": Drunk Singing
"69": Skateboards
"70": Tattoo Gun
"71": Rolling Cans
"72": Obvious Porno
"73": Riot Or Demo
"74": Overhead Train
"75": Cats Fighting
"76": Shrill Whistling
"77": Bug Zapper
"78": Street Hawker
"79": Car Chase
"80": Chilling War Cry
"81": Motorcycles
"82": Crackle Of Flames
"83": Door Buzzer
"84": An Anguished Cry
"85": Sneaker Squeak
"86": Scraping Metal
"87": Splashing
"88": Noisy Printer
"89": Laser Fire
"90": Jingle Of Keys
"91": Quiet Conversation
"92": Sirens Outbound
"93": Aerocar Landing
"94": Frying Food
"95": A Brawl
"96": Doors Slamming
"97": Ads (see next page)
"98": Thunder
"99": Hissing White Noise
8_Sights:
"1": Armoured cops bundle violently reluctant vagrant into erA-plated squad car
"2": A neon-lit holographic art installation mesmerizes passersby
"3": An augmented reality graffiti artist creates vibrant digital murals on the
walls
"4": A group of protesters clash with riot police, demanding corporate
accountability
"5": A bus shelter made entirely of screens showing flashy commercials
"6": Drones fill the sky, advertising the latest cybernetic enhancements
"7": Searchlights playing across the cloud cover and projecting branding
"8": Holographic billboards showcase sleek hovercar models in motion
"9": A brightly lit aerocab taking off in a cloud of exhaust fumes, rainwater,
and trash
"10": A holographic billboard malfunctions, displaying glitched and distorted
images
"11": AC vents in the sidewalk emitting a thick cloud of vapor
"12": Street performers create an impromptu dance routine using augmented
reality effects
"13": A heavy rainwater cascade falls from damaged guttering
"14": Every underlit face on the street is concentrating solely on their phone
"15": An ancient-looking geriatric lopes past strapped into a linear assistance
frame
"16": A vid-blogger in full, wearable array, blatantly recording the scene
"17": The nearest building has an intermittently flickering security light
"18": Your view is blocked by a lumbering hi-vis recycling collection truck
"19": A cluster of kids vaping, leD-lit clouds from under designer pollution hoods
"20": A pair of bicycle couriers race one another through crawling traffic
"21": Gritty, chemical-infused sediment sloughing off a nearby rooftop
"22": A large building-mounted flatscreen showing… (see table top right)
"23": Unattended roadworks, the area coned off and lit for safety for no good
reason
"24": An automated noodle vending truck, jingle playing, folds open and deploys
nearby
"25": A flock of scabrous-looking pigeons suddenly taking flight
"26": A busy metro platform, full to capacity with disgruntled, rain-soaked
commuters
"27": An abandoned cybernetic limb lies forlornly by the curb
"28": Animated street art that twists and turns across two adjoining walls
"29": Frantic homeless people, washing vehicle windshields before the lights change
"30": The flashing orange lights of a fat, dirty-yellow street sweeping remote