global_town_settings.is_nation_ally_spawning_requiring_public_status #5410
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This line... I don't get it, is it making the public status setting to be not up to the town owner's choice when set to false? So when a resident of the town wants to do /t spawn, they don't have to be required the town's public status to be true? As this applied to another town that is within the same nation and the town that's not a member of the same nation must be treated as Ally to do /t spawn freely? Then, the town's public status is applied to outsiders only, do I get it right? Once this Thank you. |
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Town members can spawn to their own town, whether public is on or off. Nation members and allies also can spawn to a town, whether public is on or off, unless this option is set to true. This changes it from being ally-friendly, to something a mayor can choose via |
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Town members can spawn to their own town, whether public is on or off. Nation members and allies also can spawn to a town, whether public is on or off, unless this option is set to true. This changes it from being ally-friendly, to something a mayor can choose via
/t toggle public
.