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di_masked_bitmap.cpp
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di_masked_bitmap.cpp
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// di_masked_bitmap.cpp - Function definitions for drawing masked bitmaps
//
// A masked bitmap is a combination of fully opaque of various colors,and fully
// transparent pixels.
//
// Copyright (c) 2023 Curtis Whitley
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
#include "di_masked_bitmap.h"
#include "esp_heap_caps.h"
#include <cstring>
extern "C" {
IRAM_ATTR void DiMaskedBitmap_paint(void* this_ptr, const DiPaintParams *params);
}
DiMaskedBitmap::DiMaskedBitmap(uint32_t width, uint32_t height, ScrollMode scroll_mode):
DiPrimitiveXYWH(0, 0, width, height) {
switch (scroll_mode) {
case NONE:
case VERTICAL:
m_words_per_line = ((width + sizeof(uint32_t) - 1) / sizeof(uint32_t)) * 2;
m_bytes_per_line = m_words_per_line * sizeof(uint32_t);
m_words_per_position = m_words_per_line * height;
m_bytes_per_position = m_words_per_position * sizeof(uint32_t);
{
uint32_t* p = m_pixels;
for (uint32_t i = 0; i < m_words_per_position; i+=2) {
*p++ = 0xFFFFFFFF; // inverted mask
*p++ = SYNCS_OFF_X4; // color
}
}
break;
case HORIZONTAL:
case BOTH:
m_words_per_line = ((width + sizeof(uint32_t) - 1) / sizeof(uint32_t) + 2) * 2;
m_bytes_per_line = m_words_per_line * sizeof(uint32_t);
m_words_per_position = m_words_per_line * height;
m_bytes_per_position = m_words_per_position * sizeof(uint32_t);
{
uint32_t* p = m_pixels;
uint32_t n = m_words_per_position * 4;
for (uint32_t i = 0; i < n; i+=2) {
*p++ = 0xFFFFFFFF; // inverted mask
*p++ = SYNCS_OFF_X4; // color
}
}
break;
}
}
void* DiMaskedBitmap::operator new(size_t size, uint32_t width, uint32_t height, ScrollMode scroll_mode) {
size_t new_size;
uint32_t wpl;
uint32_t wpp;
uint32_t bpp;
switch (scroll_mode) {
case NONE:
case VERTICAL:
wpl = ((width + sizeof(uint32_t) - 1) / sizeof(uint32_t)) * 2;
wpp = wpl * height;
bpp = wpp * sizeof(uint32_t);
new_size = (size_t)(sizeof(DiMaskedBitmap) - sizeof(uint32_t) + (bpp));
break;
case HORIZONTAL:
case BOTH:
wpl = ((width + sizeof(uint32_t) - 1) / sizeof(uint32_t) + 2) * 2;
wpp = wpl * height;
bpp = wpp * sizeof(uint32_t);
new_size = (size_t)(sizeof(DiMaskedBitmap) - sizeof(uint32_t) + (bpp * 4));
break;
}
void* p = heap_caps_malloc(new_size, MALLOC_CAP_32BIT|MALLOC_CAP_8BIT|MALLOC_CAP_SPIRAM);
return p;
}
void DiMaskedBitmap::set_position(int32_t x, int32_t y) {
m_x = x;
m_x_extent = m_x + m_width;
m_y = y;
m_y_extent = m_y + m_height;
m_visible_start = m_pixels;
}
void DiMaskedBitmap::set_position(int32_t x, int32_t y, uint32_t start_line, uint32_t height) {
m_x = x;
m_x_extent = m_x + m_width;
m_y = y;
m_y_extent = m_y + height; // not m_height
m_visible_start = m_pixels + start_line * m_words_per_line;
}
void DiMaskedBitmap::set_masked_pixel(int32_t x, int32_t y, uint8_t color) {
if (color & 0xC0) {
set_pixel(x, y, (color & 0x3F) | SYNCS_OFF);
}
}
void DiMaskedBitmap::set_pixel(int32_t x, int32_t y, uint8_t color) {
for (uint32_t pos = 0; pos < 4; pos++) {
uint8_t* p = pixels(m_pixels + pos * m_words_per_position + y * m_words_per_line + ((pos+x) / 4) * 2);
int32_t index = FIX_INDEX((pos+x)&3);
p[index] = 0x00; // inverted mask
p[index + 4] = color;
}
}
void IRAM_ATTR DiMaskedBitmap::paint(const DiPaintParams *params) {
DiMaskedBitmap_paint((void*)this, params);
}