-
Notifications
You must be signed in to change notification settings - Fork 0
/
AUTHORS
176 lines (127 loc) · 5.61 KB
/
AUTHORS
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
<<<< Valyria Tear main developers, artists, musicians, contributers >>>>
Lead, dev and story:
--------------------
Yohann Ferreira (Bertram) - Code review and inclusion, code dev and lead, story content, many other things...
(Lilou) - Story, some art and a few tweaks.
Development:
------------
(Bertram) - Lead and main lone-wolf stuff
Tyler Olsen (Roots) - Balancing of HEIR1, small tweaks.
Nik Nihonnik (IkarusDowned) - Quest log, Minimap and world map, Many menu mode improvements, ...
Josh Niehenke (Codergreen) - Shop mode simplification, trade support.
(authenticate) - Bug fixes, UI theme support, VS2012 compilation support
(logzero) - Bug fixes, OpenGL improvements, and precompiled header support.
(endoalir) - Bug fixes, SDL multi-screen better support.
Packaging:
----------
Philippe Groarke (Socapex) - Mac port upgrades and improvements
Brian Callahan (bcallah) - OpenBSD distribution
Dmitry Marakasov (AMDmi3) - FreeBSD distribution
Eric Anholt (anholt) - Debian packaging
Erik Schilling (Ablu) - Fedora port, linux compliance and Knight of Mana ;)
Translations:
-------------
(Gallaecio) - Galician translation
(NaN) - German translation
(BioHazardX) - Italian translation
(Bertram) - French translation
See the LICENSES file for detail about the various content artists.
Until 2011:
<<<< Hero of Allacrost developers, artists, musicians, contributers >>>>
Founder and Lead Designer
Tyler Olsen (Roots)
Deputy Lead
Philip Vorsilak (gorzuate)
Team Managers
Emre Motan (emrebfg)
Programming Team
Andy Gardner (ChopperDave) - battle code, menu code
Baris Soner Usakli (Black Knight) - game editor
Daniel Steuernol (Steu) - game engine
Guillaume Anctil (Drakkoon) - map code
Jacob Rudolph (rujasu) - menu code
Lindsay Roberts (Linds) - video engine
Moises Ferrer Serra (byaku) - video engine, audio engine
Philip Vorsilak (gorzuate) - game editor
Tyler Olsen (Roots) - programming lead, game engine, map code
Viljami Korhonen (MindFlayer) - boot code, battle code
Artwork Team
Brett Steele (Safir-Kreuz) - map sprites, battle sprites, character portraits, location graphics
Joe Raucci (Sylon) - battle sprites, old GUI artwork
Josiah Tobin (Josiah Tobin) - map tiles
Matthew James (nunvuru) - website graphics, GUI artwork, game logos
Richard Kettering (Jetryl) - map tiles, map sprites, inventory icons, artwork coordination
Music and Sound Team
Jamie Bremaneson (Jam) - sound composer
Joe Rouse (Loodwig) - soundtrack composer
Ryan Reilly (Rain) - music and sound lead, soundtrack composer
Samuel Justice (sam_justice) - sound composer
Zhe Zhou (shizeet) - sound composer
Map Designers
Richard Kettering (Jetryl)
Tyler Olsen (Roots)
Team Managers
Emre Motan (emrebfg)
Matt Gallivan (Gallivan)
Internet Services
Daniel Steuernol (Steu) - wiki support
Emre Motan (emrebfg) - website content, forum administration
Heikki Naski (raging_hog) - content management system
Matt Gallivan (Gallivan) - administration
Matthew James (nunvuru) - website design
Story
Brian Aloisi (Brian Aloisi) - writer, editor
Tim Hargreaves (Balthazar) - editor
Tyler Olsen (Roots) - author
Packaging
Andy Gardner (ChopperDave) - Windows distribution
Dmitry Marakasov (AMDmi3) - FreeBSD distribution
Jorda Polo (ettin) - Debian distribution
Philip Vorsilak (gorzuate) - OS X distribution
Tyler Olsen (Roots) - Source distribution
Additional Programming
Aaron Smith (Etherstar) - audio engine
Brandon Barnes (Winter Knight) - game engine, game modes
Corey Hoffstein (visage) - battle code
DongHa Lee (MoOshiCow) - internationalization
Farooq Mela (CamelJockey) - video engine
Kevin Martin (kev82) - video engine, game engine
Nick Weihs (nickw) - video engine
Raj Sharma (roos) - video engine
Vladimir Mitrovic (snipe714) - scripting engine
Additional Artwork
Adam Black (indigoshift) - concept art
Blake Heatly (KaelisEbonrai) - inventory icons
Chris Hopp (fydo) - map sprite animations
Chris Luspo (Venndetta1) - concept art
Francisco Munoz (fmunoz) - inventory icons
Jason Frailey (Valdroni) - concept art, map sprites
Jerimiah Short (BigPapaN0z) - map tiles
John W. Bjerk (eleazar) - map tiles
Jon Williams (Jonatron) - map sprites
Herbert Glaser (hollowgrind) - map sprite animations
Mark Goodenough (RangerM) - map sprite animations, map tiles
Max Humber (zomby138) - concept art, title screen image
Nathan Christie (Adarias) - concept art, map sprites, map tiles
Peter Geinitz (wayfarer) - Concept art, map sprites
Richard Marks (DeveloperX) - map tiles
Tyler Olsen (Roots) - various art
Tyler Stroud (gloomcover) - map tiles
Victoria Smith (alenacat) - map sprites, map tiles
(Jarks) - map tiles, inventory icons
Additional Music and Sound
Jean Malary (hamiko) - sound mixer
Matt Dexter (Star Pilot) - soundtrack composer
Simon Frisch (SimonF) - soundtrack composer
Additional Internet Services
Felix Kastner (Biohazard) - previous website
Tim Hargreaves (Balthazar) - previous website, forum administration
Additional Translation
Mikko Hänninen (Burnsaber) - Finnish prologue
Extra Thanks
(Melchior)
(Egan1)
Special Thanks
Daniel Cook (Danc) - Map Tiles
The Battle for Wesnoth Development Team - Inventory Icons
(neoriceisgood) - map monster sprites