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Sometimes players can walk through a cooking pot...
Probably an issue caused by Entity:SetModelScale.
This would probably be fixed with a dedicated cooking pot model.
Or just by disabling physics on the cooking pot.
It should be safer to make the cooking pot static.
The text was updated successfully, but these errors were encountered:
Bug or feature?
Moving the cooking pot towards a large pool of ingredients can be a smart move.
Kinda agrees that being killed by the cooking pot sucks.
Sometimes players can walk through a cooking pot...
Probably an issue caused by Entity:SetModelScale.
This would probably be fixed with a dedicated cooking pot model.
Or just by disabling physics on the cooking pot.
It should be safer to make the cooking pot static.
The text was updated successfully, but these errors were encountered: