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node.go
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node.go
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package cast
import "time"
type connControlType int
const (
newOutgoing connControlType = iota
cancelOutgoing
closeNodeConn
)
type nodeControlType int
const (
outgoingTimeout nodeControlType = iota
connOutgoingDone
nodeConnClosed
joinParent
listenChildren
)
type connControl struct {
typ connControlType
message *outgoingMessage
}
type nodeConn chan<- *connControl
type nodeControl struct {
typ nodeControlType
message *outgoingMessage
nodeConn nodeConn
listener Listener
conn Connection
}
type incomingMessage struct {
source nodeConn
message *Message
}
type outgoingMessage struct {
message *Message
conns []nodeConn
discard chan struct{}
}
type node struct {
extern Connection
control chan *nodeControl
err chan error
}
func removeOutgoing(ms []*outgoingMessage, m *outgoingMessage) []*outgoingMessage {
for i, mi := range ms {
if mi == m {
ms, ms[len(ms)-1] = append(ms[:i], ms[i+1:]...), nil
break
}
}
return ms
}
func removeNodeConn(cs []nodeConn, c nodeConn) []nodeConn {
for i, ci := range cs {
if ci == c {
cs, cs[len(cs)-1] = append(cs[:i], cs[i+1:]...), nil
break
}
}
return cs
}
func discardOutgoing(om *outgoingMessage) {
close(om.discard)
for _, conn := range om.conns {
conn <- &connControl{typ: cancelOutgoing, message: om}
}
}
func runConnection(
c Connection,
im chan<- *incomingMessage,
nctl chan<- *nodeControl,
control chan *connControl) {
var (
in *incomingMessage
out *outgoingMessage
outm Message
outbox []*outgoingMessage
receiver <-chan Message
closed bool
fwdReceive chan<- *incomingMessage
fwdSend chan<- Message
nodeQueue []*nodeControl
sendnc chan<- *nodeControl
nc *nodeControl
)
for {
// receive incoming from outside or forward it to the node.
// when there is an incoming message to be forwarded,
// block the receiver by setting it to nil.
if !closed && in == nil {
receiver = c.Receive()
} else {
receiver = nil
}
if in == nil {
fwdReceive = nil
} else {
fwdReceive = im
}
// when there is something in the outbox, forward it out.
// when there is nothing to send, block the sender
// by setting it to nil.
if out == nil && len(outbox) > 0 {
fwdSend = c.Send()
out = outbox[0]
outbox = outbox[1:]
outm = *out.message
} else if out == nil {
fwdSend = nil
}
// when there is a node control message in the queue,
// set it to be sent.
// when there is no node control message, block the
// node control channel by setting it to nil.
if nc == nil && len(nodeQueue) > 0 {
nc = nodeQueue[0]
nodeQueue = nodeQueue[1:]
sendnc = nctl
} else if nc == nil {
sendnc = nil
}
// never block at other places than this select
// to avoid blocking the main node process that
// may send control messages anytime.
select {
case m, open := <-receiver:
if open {
in = &incomingMessage{control, &m}
} else {
closed = true
nodeQueue = append(nodeQueue, &nodeControl{
typ: nodeConnClosed,
nodeConn: control})
}
case fwdReceive <- in:
in = nil
case fwdSend <- outm:
nodeQueue = append(nodeQueue, &nodeControl{
typ: connOutgoingDone,
nodeConn: control,
message: out})
out = nil
case sendnc <- nc:
nc = nil
case ctl := <-control:
switch ctl.typ {
case newOutgoing:
outbox = append(outbox, ctl.message)
case cancelOutgoing:
if out == ctl.message {
out = nil
} else {
outbox = removeOutgoing(outbox, ctl.message)
}
case closeNodeConn:
close(c.Send())
return
}
}
}
}
// process for communicating between the node and a single connection
func newNodeConn(c Connection, im chan<- *incomingMessage, nctl chan<- *nodeControl) nodeConn {
control := make(chan *connControl)
go runConnection(c, im, nctl, control)
return control
}
func targetConns(source nodeConn, conns []nodeConn) []nodeConn {
// don't send the message when not coming from an
// existing connection, or there is no connection
// to send it to. don't send the message to the
// source connection.
var (
targetConns []nodeConn
existingConn bool
)
for _, c := range conns {
if c != nil && c != source {
targetConns = append(targetConns, c)
}
if c == source {
existingConn = true
}
}
if !existingConn {
return nil
}
return targetConns
}
func waitTimeoutOrDiscard(om *outgoingMessage, timeout time.Duration, nctl chan<- *nodeControl) {
var (
timeoutc <-chan time.Time
tout *nodeControl
sendctl chan<- *nodeControl
)
if timeout > 0 {
timeoutc = time.After(timeout)
tout = &nodeControl{typ: outgoingTimeout, message: om}
}
for {
select {
case <-timeoutc:
// block the nodeControl channel until timeout
// by leaving it nil
sendctl = nctl
case sendctl <- tout:
sendctl = nil
case <-om.discard:
return
}
}
}
func dispatchMessage(
m *incomingMessage,
timeout time.Duration,
control chan<- *nodeControl,
conns []nodeConn) *outgoingMessage {
conns = targetConns(m.source, conns)
if len(conns) == 0 {
return nil
}
om := &outgoingMessage{
message: m.message,
conns: conns,
discard: make(chan struct{})}
if timeout > 0 {
go waitTimeoutOrDiscard(om, timeout, control)
}
for _, ci := range conns {
ci <- &connControl{typ: newOutgoing, message: om}
}
return om
}
func findConnMessages(c nodeConn, ms []*outgoingMessage) []*outgoingMessage {
var result []*outgoingMessage
for _, om := range ms {
for _, ci := range om.conns {
if ci == c {
result = append(result, om)
break
}
}
}
return result
}
func closeNode(ownConn, parent nodeConn, children []nodeConn, outbox []*outgoingMessage) {
cls := &connControl{typ: closeNodeConn}
ownConn <- cls
if parent != nil {
parent <- cls
}
for _, ci := range children {
ci <- cls
}
for _, m := range outbox {
close(m.discard)
}
}
func runNode(
buffer int,
timeout time.Duration,
control chan *nodeControl,
incoming chan *incomingMessage,
ownConn nodeConn,
err chan error) {
var (
receiveIncoming <-chan *incomingMessage
outbox []*outgoingMessage
parent nodeConn
children []nodeConn
listen <-chan Connection
)
for {
// when the outbox is full, block all
// incoming messages by setting the
// incoming channel to nil.
if len(outbox) > buffer {
receiveIncoming = nil
} else {
receiveIncoming = incoming
}
select {
case m := <-receiveIncoming:
om := dispatchMessage(m, timeout, control,
append([]nodeConn{ownConn, parent}, children...))
if om != nil {
outbox = append(outbox, om)
}
case c := <-control:
switch c.typ {
case outgoingTimeout:
discardOutgoing(c.message)
outbox = removeOutgoing(outbox, c.message)
go func() { err <- &TimeoutError{*c.message.message} }()
case connOutgoingDone:
c.message.conns = removeNodeConn(c.message.conns, c.nodeConn)
if len(c.message.conns) == 0 {
discardOutgoing(c.message)
outbox = removeOutgoing(outbox, c.message)
}
case nodeConnClosed:
// closing the node's own connection means that the node is closed
if c.nodeConn == ownConn {
closeNode(ownConn, parent, children, outbox)
return
}
oms := findConnMessages(c.nodeConn, outbox)
for _, om := range oms {
om.conns = removeNodeConn(om.conns, c.nodeConn)
if len(om.conns) == 0 {
discardOutgoing(om)
outbox = removeOutgoing(outbox, om)
}
}
c.nodeConn <- &connControl{typ: closeNodeConn}
if c.nodeConn == parent {
parent = nil
go func() { err <- ErrDisconnected }()
} else {
children = removeNodeConn(children, c.nodeConn)
}
case joinParent:
if parent != nil {
parent <- &connControl{typ: closeNodeConn}
}
parent = newNodeConn(c.conn, incoming, control)
case listenChildren:
if listen != nil {
panic("already listening")
}
listen = c.listener.Connections()
}
case c, open := <-listen:
if !open {
listen = nil
for _, c := range children {
c <- &connControl{typ: closeNodeConn}
}
children = nil
go func() { err <- ErrListenerDisconnected }()
} else {
children = append(children, newNodeConn(c, incoming, control))
}
}
}
}
func NewNode(buffer int, timeout time.Duration) Node {
intern, extern := NewInProcConnection()
control := make(chan *nodeControl)
incoming := make(chan *incomingMessage)
ownConn := newNodeConn(intern, incoming, control)
err := make(chan error)
go runNode(buffer, timeout, control, incoming, ownConn, err)
return &node{extern: extern, control: control, err: err}
}
func (n *node) Send() chan<- Message { return n.extern.Send() }
func (n *node) Receive() <-chan Message { return n.extern.Receive() }
func (n *node) Join(c Connection) { n.control <- &nodeControl{typ: joinParent, conn: c} }
func (n *node) Listen(l Listener) { n.control <- &nodeControl{typ: listenChildren, listener: l} }
func (n *node) Error() <-chan error { return n.err }