From 2d875ddb26d4a5b4432c3f8b8d029cb4994d908a Mon Sep 17 00:00:00 2001 From: halx99 Date: Fri, 11 Oct 2024 00:19:11 +0800 Subject: [PATCH] Update ChangeLog --- CHANGELOG.md | 106 +++++++++++++++++++++++++-------------------------- 1 file changed, 53 insertions(+), 53 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 815d68c632c..fd4059030a8 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -2,65 +2,65 @@ ### Significant changes relative to 2.1.5: -* Enable vsync by default by @halx99 in https://github.com/axmolengine/axmol/pull/2118 -* Improve android media player, also fix #2101 by @halx99 in https://github.com/axmolengine/axmol/pull/2109 -* Add build on ubuntu 24.04 support by @halx99 in https://github.com/axmolengine/axmol/pull/2152 -* No longer add sprite as child of RenderTexture by @halx99 in https://github.com/axmolengine/axmol/pull/2149 -* API change too: remove all DrawNode setLineWidth() stuff by @aismann in https://github.com/axmolengine/axmol/pull/2172 +- Enable vsync by default by @halx99 in https://github.com/axmolengine/axmol/pull/2118 +- Improve android media player, also fix #2101 by @halx99 in https://github.com/axmolengine/axmol/pull/2109 +- Add build on ubuntu 24.04 support by @halx99 in https://github.com/axmolengine/axmol/pull/2152 +- No longer add sprite as child of RenderTexture by @halx99 in https://github.com/axmolengine/axmol/pull/2149 +- API change too: remove all DrawNode setLineWidth() stuff by @aismann in https://github.com/axmolengine/axmol/pull/2172 ### Bug fixes -* Fix invalidated iterator access in `Scheduler::unscheduleAllWithMinPriority()` by @smilediver in https://github.com/axmolengine/axmol/pull/2194 -* Fix label in PauseTest. by @Tosik86 in https://github.com/axmolengine/axmol/pull/2157 -* Fix #2147 full screen incorrect on macOS by @halx99 in https://github.com/axmolengine/axmol/pull/2150 -* Fix RenderTargetGL FBO not recreate when recv EVENT_RENDERER_RECREATED by @halx99 in https://github.com/axmolengine/axmol/pull/2148 -* Fix EventMouse coords by @halx99 in https://github.com/axmolengine/axmol/pull/2141 -* Fix for incorrect bits per pixel set on texture reload by @rh101 in https://github.com/axmolengine/axmol/pull/2138 -* Fix move constructor comment in Data class by @Tosik86 in https://github.com/axmolengine/axmol/pull/2132 -* Fix Node `setPosition()` and `setPositionNormalized()` not switching normalized mode if positions match by @smilediver in https://github.com/axmolengine/axmol/pull/2102 -* Fix issue with widget positioning when using normalized coordinates by @rh101 in https://github.com/axmolengine/axmol/pull/2110 -* Fix RenderTexture data needs to be saved to the cache before the GLSurfaceView context is lost by @rh101 in https://github.com/axmolengine/axmol/pull/2146 -* Fix incorrect static value usage in JNI array methods by @rh101 in https://github.com/axmolengine/axmol/pull/2178 -* Fix #2199 by @halx99 in https://github.com/axmolengine/axmol/pull/2200 -* Fix LuaJit Compilations by @IamSanjid in https://github.com/axmolengine/axmol/pull/2159 -* Fix #2163 by @halx99 in https://github.com/axmolengine/axmol/pull/2166 -* Fix #2169 by @halx99 in https://github.com/axmolengine/axmol/pull/2170 -* fix Crash Sprite when _texture null by @NgVThangBz in https://github.com/axmolengine/axmol/pull/2164 -* Fix dangling ref in `SpriteFrameCache::removeSpriteFramesFromTexture()` by @smilediver in https://github.com/axmolengine/axmol/pull/2106 -* Fix android fps issue when certain animation intervals are set by @rh101 in https://github.com/axmolengine/axmol/pull/2162 -* Fix DownloaderCURL too many open files and other fixes by @smilediver in https://github.com/axmolengine/axmol/pull/2182 +- Fix invalidated iterator access in `Scheduler::unscheduleAllWithMinPriority()` by @smilediver in https://github.com/axmolengine/axmol/pull/2194 +- Fix label in PauseTest. by @Tosik86 in https://github.com/axmolengine/axmol/pull/2157 +- Fix #2147 full screen incorrect on macOS by @halx99 in https://github.com/axmolengine/axmol/pull/2150 +- Fix RenderTargetGL FBO not recreate when recv EVENT_RENDERER_RECREATED by @halx99 in https://github.com/axmolengine/axmol/pull/2148 +- Fix EventMouse coords by @halx99 in https://github.com/axmolengine/axmol/pull/2141 +- Fix for incorrect bits per pixel set on texture reload by @rh101 in https://github.com/axmolengine/axmol/pull/2138 +- Fix move constructor comment in Data class by @Tosik86 in https://github.com/axmolengine/axmol/pull/2132 +- Fix Node `setPosition()` and `setPositionNormalized()` not switching normalized mode if positions match by @smilediver in https://github.com/axmolengine/axmol/pull/2102 +- Fix issue with widget positioning when using normalized coordinates by @rh101 in https://github.com/axmolengine/axmol/pull/2110 +- Fix RenderTexture data needs to be saved to the cache before the GLSurfaceView context is lost by @rh101 in https://github.com/axmolengine/axmol/pull/2146 +- Fix incorrect static value usage in JNI array methods by @rh101 in https://github.com/axmolengine/axmol/pull/2178 +- Fix #2199 by @halx99 in https://github.com/axmolengine/axmol/pull/2200 +- Fix LuaJit Compilations by @IamSanjid in https://github.com/axmolengine/axmol/pull/2159 +- Fix #2163 by @halx99 in https://github.com/axmolengine/axmol/pull/2166 +- Fix #2169 by @halx99 in https://github.com/axmolengine/axmol/pull/2170 +- fix Crash Sprite when _texture null by @NgVThangBz in https://github.com/axmolengine/axmol/pull/2164 +- Fix dangling ref in `SpriteFrameCache::removeSpriteFramesFromTexture()` by @smilediver in https://github.com/axmolengine/axmol/pull/2106 +- Fix android fps issue when certain animation intervals are set by @rh101 in https://github.com/axmolengine/axmol/pull/2162 +- Fix DownloaderCURL too many open files and other fixes by @smilediver in https://github.com/axmolengine/axmol/pull/2182 ### Improvements -* [ImGui] Allow setting of custom font config to enable merging of multiple fonts and other features by @rh101 in https://github.com/axmolengine/axmol/pull/2085 -* Update DevSetup.md with iOS simulator build commands by @rh101 in https://github.com/axmolengine/axmol/pull/2087 -* Remove couple bad warnings by @smilediver in https://github.com/axmolengine/axmol/pull/2088 -* Trim trailing whitespace for files in `core` folder by @smilediver in https://github.com/axmolengine/axmol/pull/2089 -* Remove the NS_AX_BEGIN and NS_AX_END macros. by @j-jorge in https://github.com/axmolengine/axmol/pull/2100 -* Remove the USING_NS_AX and NS_AX macros. by @j-jorge in https://github.com/axmolengine/axmol/pull/2103 -* Remove usage of the NS_AX macro. by @j-jorge in https://github.com/axmolengine/axmol/pull/2107 -* Sprite: show stretch warning only if stretching is enabled by @smilediver in https://github.com/axmolengine/axmol/pull/2113 -* Delay load mf.dll, mfplat.dll by @halx99 in https://github.com/axmolengine/axmol/pull/2116 -* Remove unreferenced sprite from test scene by @rh101 in https://github.com/axmolengine/axmol/pull/2119 -* Set RenderTexture content size on creation by @rh101 in https://github.com/axmolengine/axmol/pull/2120 -* Update sweep.h (fix invalid UTF-8) by @aismann in https://github.com/axmolengine/axmol/pull/2121 -* Math optimizations by @smilediver in https://github.com/axmolengine/axmol/pull/2115 -* DrawNode V2 by @aismann in https://github.com/axmolengine/axmol/pull/2124 -* USe gradle-8.8-bin.zip everywhere by @crazyhappygame in https://github.com/axmolengine/axmol/pull/2134 -* Refine contributing.md guide by @Tosik86 in https://github.com/axmolengine/axmol/pull/2135 -* Allow turn on/off deprecated features by @halx99 in https://github.com/axmolengine/axmol/pull/2136 -* Math: remove and replace GP_ASSERT with AX_ASSERT by @smilediver in https://github.com/axmolengine/axmol/pull/2143 -* Enable cache render data for webgl by default by @halx99 in https://github.com/axmolengine/axmol/pull/2151 -* Fix some compiling deprecated issues by @halx99 in https://github.com/axmolengine/axmol/pull/2154 -* Update DrawNode.cpp (fix #2140) by @aismann in https://github.com/axmolengine/axmol/pull/2158 -* Add (missing) parameter 'drawLineToCenter' to 'drawSolidCircle(...)' by @aismann in https://github.com/axmolengine/axmol/pull/2160 -* Optimize DrawNode by @smilediver in https://github.com/axmolengine/axmol/pull/2165 -* remove DrawPrimitivesTests (Cocos2Dx) (redundant mit DrawNodeTest) by @aismann in https://github.com/axmolengine/axmol/pull/2179 -* move ZwoptexTest to SpriteTest (better add it to the SpriteTest section as removing) by @aismann in https://github.com/axmolengine/axmol/pull/2180 -* Update README.md (thirdparty) by @aismann in https://github.com/axmolengine/axmol/pull/2183 -* `AxmolActivity` refactoring and fixes by @smilediver in https://github.com/axmolengine/axmol/pull/2185 -* Update controller.cpp Add small hint that the DrawNode tests be "not finished": "Node: Draw (WIP)" by @aismann in https://github.com/axmolengine/axmol/pull/2189 -* DrawNode calls: replacing Color4F with Color4B (without the 'test' folder!) by @aismann in https://github.com/axmolengine/axmol/pull/2192 +- [ImGui] Allow setting of custom font config to enable merging of multiple fonts and other features by @rh101 in https://github.com/axmolengine/axmol/pull/2085 +- Update DevSetup.md with iOS simulator build commands by @rh101 in https://github.com/axmolengine/axmol/pull/2087 +- Remove couple bad warnings by @smilediver in https://github.com/axmolengine/axmol/pull/2088 +- Trim trailing whitespace for files in `core` folder by @smilediver in https://github.com/axmolengine/axmol/pull/2089 +- Remove the NS_AX_BEGIN and NS_AX_END macros. by @j-jorge in https://github.com/axmolengine/axmol/pull/2100 +- Remove the USING_NS_AX and NS_AX macros. by @j-jorge in https://github.com/axmolengine/axmol/pull/2103 +- Remove usage of the NS_AX macro. by @j-jorge in https://github.com/axmolengine/axmol/pull/2107 +- Sprite: show stretch warning only if stretching is enabled by @smilediver in https://github.com/axmolengine/axmol/pull/2113 +- Delay load mf.dll, mfplat.dll by @halx99 in https://github.com/axmolengine/axmol/pull/2116 +- Remove unreferenced sprite from test scene by @rh101 in https://github.com/axmolengine/axmol/pull/2119 +- Set RenderTexture content size on creation by @rh101 in https://github.com/axmolengine/axmol/pull/2120 +- Update sweep.h (fix invalid UTF-8) by @aismann in https://github.com/axmolengine/axmol/pull/2121 +- Math optimizations by @smilediver in https://github.com/axmolengine/axmol/pull/2115 +- DrawNode V2 by @aismann in https://github.com/axmolengine/axmol/pull/2124 +- USe gradle-8.8-bin.zip everywhere by @crazyhappygame in https://github.com/axmolengine/axmol/pull/2134 +- Refine contributing.md guide by @Tosik86 in https://github.com/axmolengine/axmol/pull/2135 +- Allow turn on/off deprecated features by @halx99 in https://github.com/axmolengine/axmol/pull/2136 +- Math: remove and replace GP_ASSERT with AX_ASSERT by @smilediver in https://github.com/axmolengine/axmol/pull/2143 +- Enable cache render data for webgl by default by @halx99 in https://github.com/axmolengine/axmol/pull/2151 +- Fix some compiling deprecated issues by @halx99 in https://github.com/axmolengine/axmol/pull/2154 +- Update DrawNode.cpp (fix #2140) by @aismann in https://github.com/axmolengine/axmol/pull/2158 +- Add (missing) parameter 'drawLineToCenter' to 'drawSolidCircle(...)' by @aismann in https://github.com/axmolengine/axmol/pull/2160 +- Optimize DrawNode by @smilediver in https://github.com/axmolengine/axmol/pull/2165 +- remove DrawPrimitivesTests (Cocos2Dx) (redundant mit DrawNodeTest) by @aismann in https://github.com/axmolengine/axmol/pull/2179 +- move ZwoptexTest to SpriteTest (better add it to the SpriteTest section as removing) by @aismann in https://github.com/axmolengine/axmol/pull/2180 +- Update README.md (thirdparty) by @aismann in https://github.com/axmolengine/axmol/pull/2183 +- `AxmolActivity` refactoring and fixes by @smilediver in https://github.com/axmolengine/axmol/pull/2185 +- Update controller.cpp Add small hint that the DrawNode tests be "not finished": "Node: Draw (WIP)" by @aismann in https://github.com/axmolengine/axmol/pull/2189 +- DrawNode calls: replacing Color4F with Color4B (without the 'test' folder!) by @aismann in https://github.com/axmolengine/axmol/pull/2192 ### sdks updates