forked from redis/go-redis
-
Notifications
You must be signed in to change notification settings - Fork 0
/
ring.go
731 lines (603 loc) · 15.7 KB
/
ring.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
package redis
import (
"context"
"crypto/tls"
"errors"
"fmt"
"net"
"strconv"
"sync"
"sync/atomic"
"time"
"github.com/cespare/xxhash/v2"
"github.com/dgryski/go-rendezvous"
"github.com/go-redis/redis/v8/internal"
"github.com/go-redis/redis/v8/internal/hashtag"
"github.com/go-redis/redis/v8/internal/pool"
"github.com/go-redis/redis/v8/internal/rand"
)
var errRingShardsDown = errors.New("redis: all ring shards are down")
//------------------------------------------------------------------------------
type ConsistentHash interface {
Get(string) string
}
type rendezvousWrapper struct {
*rendezvous.Rendezvous
}
func (w rendezvousWrapper) Get(key string) string {
return w.Lookup(key)
}
func newRendezvous(shards []string) ConsistentHash {
return rendezvousWrapper{rendezvous.New(shards, xxhash.Sum64String)}
}
//------------------------------------------------------------------------------
// RingOptions are used to configure a ring client and should be
// passed to NewRing.
type RingOptions struct {
// Map of name => host:port addresses of ring shards.
Addrs map[string]string
// NewClient creates a shard client with provided name and options.
NewClient func(name string, opt *Options) *Client
// Frequency of PING commands sent to check shards availability.
// Shard is considered down after 3 subsequent failed checks.
HeartbeatFrequency time.Duration
// NewConsistentHash returns a consistent hash that is used
// to distribute keys across the shards.
//
// See https://medium.com/@dgryski/consistent-hashing-algorithmic-tradeoffs-ef6b8e2fcae8
// for consistent hashing algorithmic tradeoffs.
NewConsistentHash func(shards []string) ConsistentHash
// Following options are copied from Options struct.
Dialer func(ctx context.Context, network, addr string) (net.Conn, error)
OnConnect func(ctx context.Context, cn *Conn) error
Username string
Password string
DB int
MaxRetries int
MinRetryBackoff time.Duration
MaxRetryBackoff time.Duration
DialTimeout time.Duration
ReadTimeout time.Duration
WriteTimeout time.Duration
PoolSize int
MinIdleConns int
MaxConnAge time.Duration
PoolTimeout time.Duration
IdleTimeout time.Duration
IdleCheckFrequency time.Duration
TLSConfig *tls.Config
Limiter Limiter
}
func (opt *RingOptions) init() {
if opt.NewClient == nil {
opt.NewClient = func(name string, opt *Options) *Client {
return NewClient(opt)
}
}
if opt.HeartbeatFrequency == 0 {
opt.HeartbeatFrequency = 500 * time.Millisecond
}
if opt.NewConsistentHash == nil {
opt.NewConsistentHash = newRendezvous
}
if opt.MaxRetries == -1 {
opt.MaxRetries = 0
} else if opt.MaxRetries == 0 {
opt.MaxRetries = 3
}
switch opt.MinRetryBackoff {
case -1:
opt.MinRetryBackoff = 0
case 0:
opt.MinRetryBackoff = 8 * time.Millisecond
}
switch opt.MaxRetryBackoff {
case -1:
opt.MaxRetryBackoff = 0
case 0:
opt.MaxRetryBackoff = 512 * time.Millisecond
}
}
func (opt *RingOptions) clientOptions() *Options {
return &Options{
Dialer: opt.Dialer,
OnConnect: opt.OnConnect,
Username: opt.Username,
Password: opt.Password,
DB: opt.DB,
MaxRetries: -1,
DialTimeout: opt.DialTimeout,
ReadTimeout: opt.ReadTimeout,
WriteTimeout: opt.WriteTimeout,
PoolSize: opt.PoolSize,
MinIdleConns: opt.MinIdleConns,
MaxConnAge: opt.MaxConnAge,
PoolTimeout: opt.PoolTimeout,
IdleTimeout: opt.IdleTimeout,
IdleCheckFrequency: opt.IdleCheckFrequency,
TLSConfig: opt.TLSConfig,
Limiter: opt.Limiter,
}
}
//------------------------------------------------------------------------------
type ringShard struct {
Client *Client
down int32
}
func newRingShard(opt *RingOptions, name, addr string) *ringShard {
clopt := opt.clientOptions()
clopt.Addr = addr
return &ringShard{
Client: opt.NewClient(name, clopt),
}
}
func (shard *ringShard) String() string {
var state string
if shard.IsUp() {
state = "up"
} else {
state = "down"
}
return fmt.Sprintf("%s is %s", shard.Client, state)
}
func (shard *ringShard) IsDown() bool {
const threshold = 3
return atomic.LoadInt32(&shard.down) >= threshold
}
func (shard *ringShard) IsUp() bool {
return !shard.IsDown()
}
// Vote votes to set shard state and returns true if state was changed.
func (shard *ringShard) Vote(up bool) bool {
if up {
changed := shard.IsDown()
atomic.StoreInt32(&shard.down, 0)
return changed
}
if shard.IsDown() {
return false
}
atomic.AddInt32(&shard.down, 1)
return shard.IsDown()
}
//------------------------------------------------------------------------------
type ringShards struct {
opt *RingOptions
mu sync.RWMutex
hash ConsistentHash
shards map[string]*ringShard // read only
list []*ringShard // read only
numShard int
closed bool
}
func newRingShards(opt *RingOptions) *ringShards {
shards := make(map[string]*ringShard, len(opt.Addrs))
list := make([]*ringShard, 0, len(shards))
for name, addr := range opt.Addrs {
shard := newRingShard(opt, name, addr)
shards[name] = shard
list = append(list, shard)
}
c := &ringShards{
opt: opt,
shards: shards,
list: list,
}
c.rebalance()
return c
}
func (c *ringShards) List() []*ringShard {
var list []*ringShard
c.mu.RLock()
if !c.closed {
list = c.list
}
c.mu.RUnlock()
return list
}
func (c *ringShards) Hash(key string) string {
key = hashtag.Key(key)
var hash string
c.mu.RLock()
if c.numShard > 0 {
hash = c.hash.Get(key)
}
c.mu.RUnlock()
return hash
}
func (c *ringShards) GetByKey(key string) (*ringShard, error) {
key = hashtag.Key(key)
c.mu.RLock()
if c.closed {
c.mu.RUnlock()
return nil, pool.ErrClosed
}
if c.numShard == 0 {
c.mu.RUnlock()
return nil, errRingShardsDown
}
hash := c.hash.Get(key)
if hash == "" {
c.mu.RUnlock()
return nil, errRingShardsDown
}
shard := c.shards[hash]
c.mu.RUnlock()
return shard, nil
}
func (c *ringShards) GetByName(shardName string) (*ringShard, error) {
if shardName == "" {
return c.Random()
}
c.mu.RLock()
shard := c.shards[shardName]
c.mu.RUnlock()
return shard, nil
}
func (c *ringShards) Random() (*ringShard, error) {
return c.GetByKey(strconv.Itoa(rand.Int()))
}
// heartbeat monitors state of each shard in the ring.
func (c *ringShards) Heartbeat(frequency time.Duration) {
ticker := time.NewTicker(frequency)
defer ticker.Stop()
ctx := context.Background()
for range ticker.C {
var rebalance bool
for _, shard := range c.List() {
err := shard.Client.Ping(ctx).Err()
isUp := err == nil || err == pool.ErrPoolTimeout
if shard.Vote(isUp) {
internal.Logger.Printf(context.Background(), "ring shard state changed: %s", shard)
rebalance = true
}
}
if rebalance {
c.rebalance()
}
}
}
// rebalance removes dead shards from the Ring.
func (c *ringShards) rebalance() {
c.mu.RLock()
shards := c.shards
c.mu.RUnlock()
liveShards := make([]string, 0, len(shards))
for name, shard := range shards {
if shard.IsUp() {
liveShards = append(liveShards, name)
}
}
hash := c.opt.NewConsistentHash(liveShards)
c.mu.Lock()
c.hash = hash
c.numShard = len(liveShards)
c.mu.Unlock()
}
func (c *ringShards) Len() int {
c.mu.RLock()
l := c.numShard
c.mu.RUnlock()
return l
}
func (c *ringShards) Close() error {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return nil
}
c.closed = true
var firstErr error
for _, shard := range c.shards {
if err := shard.Client.Close(); err != nil && firstErr == nil {
firstErr = err
}
}
c.hash = nil
c.shards = nil
c.list = nil
return firstErr
}
//------------------------------------------------------------------------------
type ring struct {
opt *RingOptions
shards *ringShards
cmdsInfoCache *cmdsInfoCache //nolint:structcheck
}
// Ring is a Redis client that uses consistent hashing to distribute
// keys across multiple Redis servers (shards). It's safe for
// concurrent use by multiple goroutines.
//
// Ring monitors the state of each shard and removes dead shards from
// the ring. When a shard comes online it is added back to the ring. This
// gives you maximum availability and partition tolerance, but no
// consistency between different shards or even clients. Each client
// uses shards that are available to the client and does not do any
// coordination when shard state is changed.
//
// Ring should be used when you need multiple Redis servers for caching
// and can tolerate losing data when one of the servers dies.
// Otherwise you should use Redis Cluster.
type Ring struct {
*ring
cmdable
hooks
ctx context.Context
}
func NewRing(opt *RingOptions) *Ring {
opt.init()
ring := Ring{
ring: &ring{
opt: opt,
shards: newRingShards(opt),
},
ctx: context.Background(),
}
ring.cmdsInfoCache = newCmdsInfoCache(ring.cmdsInfo)
ring.cmdable = ring.Process
go ring.shards.Heartbeat(opt.HeartbeatFrequency)
return &ring
}
func (c *Ring) Context() context.Context {
return c.ctx
}
func (c *Ring) WithContext(ctx context.Context) *Ring {
if ctx == nil {
panic("nil context")
}
clone := *c
clone.cmdable = clone.Process
clone.hooks.lock()
clone.ctx = ctx
return &clone
}
// Do creates a Cmd from the args and processes the cmd.
func (c *Ring) Do(ctx context.Context, args ...interface{}) *Cmd {
cmd := NewCmd(ctx, args...)
_ = c.Process(ctx, cmd)
return cmd
}
func (c *Ring) Process(ctx context.Context, cmd Cmder) error {
return c.hooks.process(ctx, cmd, c.process)
}
// Options returns read-only Options that were used to create the client.
func (c *Ring) Options() *RingOptions {
return c.opt
}
func (c *Ring) retryBackoff(attempt int) time.Duration {
return internal.RetryBackoff(attempt, c.opt.MinRetryBackoff, c.opt.MaxRetryBackoff)
}
// PoolStats returns accumulated connection pool stats.
func (c *Ring) PoolStats() *PoolStats {
shards := c.shards.List()
var acc PoolStats
for _, shard := range shards {
s := shard.Client.connPool.Stats()
acc.Hits += s.Hits
acc.Misses += s.Misses
acc.Timeouts += s.Timeouts
acc.TotalConns += s.TotalConns
acc.IdleConns += s.IdleConns
}
return &acc
}
// Len returns the current number of shards in the ring.
func (c *Ring) Len() int {
return c.shards.Len()
}
// Subscribe subscribes the client to the specified channels.
func (c *Ring) Subscribe(ctx context.Context, channels ...string) *PubSub {
if len(channels) == 0 {
panic("at least one channel is required")
}
shard, err := c.shards.GetByKey(channels[0])
if err != nil {
// TODO: return PubSub with sticky error
panic(err)
}
return shard.Client.Subscribe(ctx, channels...)
}
// PSubscribe subscribes the client to the given patterns.
func (c *Ring) PSubscribe(ctx context.Context, channels ...string) *PubSub {
if len(channels) == 0 {
panic("at least one channel is required")
}
shard, err := c.shards.GetByKey(channels[0])
if err != nil {
// TODO: return PubSub with sticky error
panic(err)
}
return shard.Client.PSubscribe(ctx, channels...)
}
// ForEachShard concurrently calls the fn on each live shard in the ring.
// It returns the first error if any.
func (c *Ring) ForEachShard(
ctx context.Context,
fn func(ctx context.Context, client *Client) error,
) error {
shards := c.shards.List()
var wg sync.WaitGroup
errCh := make(chan error, 1)
for _, shard := range shards {
if shard.IsDown() {
continue
}
wg.Add(1)
go func(shard *ringShard) {
defer wg.Done()
err := fn(ctx, shard.Client)
if err != nil {
select {
case errCh <- err:
default:
}
}
}(shard)
}
wg.Wait()
select {
case err := <-errCh:
return err
default:
return nil
}
}
func (c *Ring) cmdsInfo(ctx context.Context) (map[string]*CommandInfo, error) {
shards := c.shards.List()
var firstErr error
for _, shard := range shards {
cmdsInfo, err := shard.Client.Command(ctx).Result()
if err == nil {
return cmdsInfo, nil
}
if firstErr == nil {
firstErr = err
}
}
if firstErr == nil {
return nil, errRingShardsDown
}
return nil, firstErr
}
func (c *Ring) cmdInfo(ctx context.Context, name string) *CommandInfo {
cmdsInfo, err := c.cmdsInfoCache.Get(ctx)
if err != nil {
return nil
}
info := cmdsInfo[name]
if info == nil {
internal.Logger.Printf(c.Context(), "info for cmd=%s not found", name)
}
return info
}
func (c *Ring) cmdShard(ctx context.Context, cmd Cmder) (*ringShard, error) {
cmdInfo := c.cmdInfo(ctx, cmd.Name())
pos := cmdFirstKeyPos(cmd, cmdInfo)
if pos == 0 {
return c.shards.Random()
}
firstKey := cmd.stringArg(pos)
return c.shards.GetByKey(firstKey)
}
func (c *Ring) process(ctx context.Context, cmd Cmder) error {
var lastErr error
for attempt := 0; attempt <= c.opt.MaxRetries; attempt++ {
if attempt > 0 {
if err := internal.Sleep(ctx, c.retryBackoff(attempt)); err != nil {
return err
}
}
shard, err := c.cmdShard(ctx, cmd)
if err != nil {
return err
}
lastErr = shard.Client.Process(ctx, cmd)
if lastErr == nil || !shouldRetry(lastErr, cmd.readTimeout() == nil) {
return lastErr
}
}
return lastErr
}
func (c *Ring) Pipelined(ctx context.Context, fn func(Pipeliner) error) ([]Cmder, error) {
return c.Pipeline().Pipelined(ctx, fn)
}
func (c *Ring) Pipeline() Pipeliner {
pipe := Pipeline{
ctx: c.ctx,
exec: c.processPipeline,
}
pipe.init()
return &pipe
}
func (c *Ring) processPipeline(ctx context.Context, cmds []Cmder) error {
return c.hooks.processPipeline(ctx, cmds, func(ctx context.Context, cmds []Cmder) error {
return c.generalProcessPipeline(ctx, cmds, false)
})
}
func (c *Ring) TxPipelined(ctx context.Context, fn func(Pipeliner) error) ([]Cmder, error) {
return c.TxPipeline().Pipelined(ctx, fn)
}
func (c *Ring) TxPipeline() Pipeliner {
pipe := Pipeline{
ctx: c.ctx,
exec: c.processTxPipeline,
}
pipe.init()
return &pipe
}
func (c *Ring) processTxPipeline(ctx context.Context, cmds []Cmder) error {
return c.hooks.processPipeline(ctx, cmds, func(ctx context.Context, cmds []Cmder) error {
return c.generalProcessPipeline(ctx, cmds, true)
})
}
func (c *Ring) generalProcessPipeline(
ctx context.Context, cmds []Cmder, tx bool,
) error {
cmdsMap := make(map[string][]Cmder)
for _, cmd := range cmds {
cmdInfo := c.cmdInfo(ctx, cmd.Name())
hash := cmd.stringArg(cmdFirstKeyPos(cmd, cmdInfo))
if hash != "" {
hash = c.shards.Hash(hash)
}
cmdsMap[hash] = append(cmdsMap[hash], cmd)
}
var wg sync.WaitGroup
for hash, cmds := range cmdsMap {
wg.Add(1)
go func(hash string, cmds []Cmder) {
defer wg.Done()
_ = c.processShardPipeline(ctx, hash, cmds, tx)
}(hash, cmds)
}
wg.Wait()
return cmdsFirstErr(cmds)
}
func (c *Ring) processShardPipeline(
ctx context.Context, hash string, cmds []Cmder, tx bool,
) error {
// TODO: retry?
shard, err := c.shards.GetByName(hash)
if err != nil {
setCmdsErr(cmds, err)
return err
}
if tx {
return shard.Client.processTxPipeline(ctx, cmds)
}
return shard.Client.processPipeline(ctx, cmds)
}
func (c *Ring) Watch(ctx context.Context, fn func(*Tx) error, keys ...string) error {
if len(keys) == 0 {
return fmt.Errorf("redis: Watch requires at least one key")
}
var shards []*ringShard
for _, key := range keys {
if key != "" {
shard, err := c.shards.GetByKey(hashtag.Key(key))
if err != nil {
return err
}
shards = append(shards, shard)
}
}
if len(shards) == 0 {
return fmt.Errorf("redis: Watch requires at least one shard")
}
if len(shards) > 1 {
for _, shard := range shards[1:] {
if shard.Client != shards[0].Client {
err := fmt.Errorf("redis: Watch requires all keys to be in the same shard")
return err
}
}
}
return shards[0].Client.Watch(ctx, fn, keys...)
}
// Close closes the ring client, releasing any open resources.
//
// It is rare to Close a Ring, as the Ring is meant to be long-lived
// and shared between many goroutines.
func (c *Ring) Close() error {
return c.shards.Close()
}