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i do a lot of visuals in my work, so once client asked me to develop a specific animation for background of his website. It was easy looking, not really impressive one. But once i started creating it, turned out i need to use shaders with WebGL. And not only that, but also Graphs and pathfinding algorithms. So this talk is a story of creating one specific animation, with some insights about frontend performance, WebGL, algorithms and designer-developer communication.
The overall goal of this talk is to teach and motivate people to use WebGL.
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Topic
Case of a simple animation
Description
i do a lot of visuals in my work, so once client asked me to develop a specific animation for background of his website. It was easy looking, not really impressive one. But once i started creating it, turned out i need to use shaders with WebGL. And not only that, but also Graphs and pathfinding algorithms. So this talk is a story of creating one specific animation, with some insights about frontend performance, WebGL, algorithms and designer-developer communication.
The overall goal of this talk is to teach and motivate people to use WebGL.
Details
Estimated length in minutes: 30 mins
Presenter
Yuri Artiukh @ Coderiver
https://www.youtube.com/user/flintyara
https://twitter.com/akella
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