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TODO.md

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User Visible

High priority:

  • needs_download_network_resources.x3dv fails with EnableBlockingDownloads -- download never finishes?

Lower priority:

  • Demo model with shadows
  • Demo model with water

Internals

Lower priority:

  • Implement "zip with model" handling at CGE level, also in desktop castle-model-viewer

Android-specific

Lower priority:

  • We store in "Pictures" folder, not in "Photos" app.
    • What's recommended on modern Android and how to do it easily?
  • Implement "Open" command on Android to open media directory

iOS-specific

  • Release on iOS (AppStore) too

    • donations welcome, to become iOS developer as CGE!
  • Test iOS (we focused on Android testing in later iterations):

    • the ability to open custom ZIP, X3D, glTF
    • can we store pictures in Photo library
  • handle in CGE apple_uniform_type_identifier if needed (test on iOS)

    <!--
      Registered by Apple on system level:
      https://developer.apple.com/library/content/documentation/Miscellaneous/Reference/UTIRef/Articles/System-DeclaredUniformTypeIdentifiers.html#//apple_ref/doc/uid/TP40009259-SW1
      TODO: Ignored by CGE now, see TODO in https://castle-engine.io/project_manifest#_associated_file_types
    -->
    <apple_uniform_type_identifier>com.pkware.zip-archive</apple_uniform_type_identifier>