-
Notifications
You must be signed in to change notification settings - Fork 1
/
cardsanddeck.py
138 lines (96 loc) · 2.57 KB
/
cardsanddeck.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
import random
class Cards:
def __init__(self):
self.myvar = 0
def interpretCardNum(self, card):
if card[0] == "2":
return "Deuce of"
elif card[0] == "3":
return "Three of"
elif card[0] == "4":
return "Four of"
elif card[0] == "5":
return "Five of"
elif card[0] == "6":
return "Six of"
elif card[0] == "7":
return "Seven of"
elif card[0] == "8":
return "Eight of"
elif card[0] == "9":
return "Nine of"
elif card[0] == "T":
return "Ten of"
elif card[0] == "J":
return "Jack of"
elif card[0] == "Q":
return "Queen of"
elif card[0] == "K":
return "King of"
elif card[0] == "A":
return "Ace of"
def interpretCardSuit(self, card):
if card[1] == "c":
return "clubs"
elif card[1] == "d":
return "diamonds"
elif card[1] == "h":
return "hearts"
elif card[1] == "s":
return "spades"
def cardText(self, card):
return self.interpretCardNum(card) + " " + self.interpretCardSuit(card)
class Deck:
def __init__(self):
self.deck = []
self.accum = 0
for val in ["2", "3", "4", "5", "6", "7", "8", "9", "T", "J", "Q", "K", "A"]:
for suit in ["h", "c", "d", "s"]:
self.deck.append(val + suit)
random.shuffle(self.deck)
def dealPlayer1(self):
self.player1 = self.deck[self.accum] + self.deck[self.accum + 1]
self.accum += 2
return self.player1
def dealPlayer2(self):
self.player2 = self.deck[self.accum] + self.deck[self.accum + 1]
self.accum += 2
return self.player2
def dealPlayer3(self):
self.player3 = self.deck[self.accum] + self.deck[self.accum + 1]
self.accum += 2
return self.player3
def dealPlayer4(self):
self.player4 = self.deck[self.accum] + self.deck[self.accum + 1]
self.accum += 2
return self.player4
def dealPlayer5(self):
self.player5 = self.deck[self.accum] + self.deck[self.accum + 1]
self.accum += 2
return self.player5
def dealFlop(self):
self.flopcard1 = self.deck[self.accum]
self.accum += 1
self.flopcard2 = self.deck[self.accum]
self.accum += 1
self.flopcard3 = self.deck[self.accum]
self.accum += 1
return self.flopcard1 + self.flopcard2 + self.flopcard3
def dealTurn(self):
self.turncard = self.deck[self.accum]
self.accum += 1
return self.turncard
def dealRiver(self):
self.rivercard = self.deck[self.accum]
return self.rivercard
def resetAccum(self):
self.accum = 0
def forceShuffle(self):
random.shuffle(self.deck)
def flopList(self):
floplist = []
floplist.append(self.flopcard1)
floplist.append(self.flopcard2)
floplist.append(self.flopcard3)
self.floplist = floplist
return self.floplist