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Nonexistent function 'init' in base 'JNISingleton'. #64
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I'm having same error. Did you find solution for this? |
@Ronfer, nope |
I found out that the problem was this function with I'm also using the latest version of Godot 3.3 |
@Ronfer, thanks for the advice, but it didn't helped :c |
@LowBudgetHomebrew Did you find a fix? I still cant figure this out. Ive remade everything from scratch and the app still crashes as soon as It gets to the init method. |
@rickwillcox, same here, but I'm not even trying anymore. This repo is abandoned and this feature request doesn't seem to appear shortly |
If anyone has still this problem try to use this version: |
Hi there!
Even the demo project has this error in Godot 3.3+
It feels like this project is abandoned a while ago but I'll still try :D
How to reproduce this error:
It's quite easy: open demo project with Godot 3.3, build it to your device and check logs with adb for this error
05-28 14:03:22.683 32653 626 E godot : **SCRIPT ERROR**: Invalid call. Nonexistent function 'init' in base 'JNISingleton'.
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