Localisation package dependency #138
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Hey there! Awesome package Just curious why there is a dependency on the localisation package. We don't use it in our project and the localisation package also brings with it the addressable package, which we don't use either. Both require assets to be added to your project to prevent errors at play time. (Addressable settings and localisation settings + a locale file) Could the dependency be dropped? I had a quick look and couldn't figure out why it was needed. |
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Replies: 2 comments 3 replies
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Tri Inspector needs access to Unity internal classes and only packages developed by Unity has such access. So Tri Inspector includes Localization package as a dependency and inject the code via Localization asmdef There are no direct uses of localization in the Tri Inspector code This dependency cannot be removed as this would require adding a large amount of reflection instead |
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Added the ability to install only a stub. More info: |
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Added the ability to install only a stub. More info:
https://github.com/codewriter-packages/Tri-Inspector#how-to-install