From 5cf8dc04d8073163b03d576ed3c13fa694734f7d Mon Sep 17 00:00:00 2001 From: Colin Meinke Date: Wed, 26 Jul 2017 13:28:32 -0500 Subject: [PATCH] docs(readme): adjust wording --- README.md | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index 2ad5ab2..c234fc4 100644 --- a/README.md +++ b/README.md @@ -9,8 +9,8 @@ As well as all the things that you would expect an SVG animation library to include, Wilderness has some very powerful features: - **Shape morphing**. Morph from anything, to anything. -- **Full timeline control**. Sequence multiple shapes on a timeline. Control - playback how you want. +- **Full timeline control**. Sequence multiple shapes on a timeline. Use the + powerful playback controls. - **Middleware**. Create your own functions to transform shapes during animation. Here is a quick example that shows just how simple it is to morph between two @@ -24,7 +24,6 @@ const square = svg.querySelector('.square') const circle = svg.querySelector('.circle') // 1. Create a shape -// This will create a shape with two keyframes const morph = shape({ el: square }, { el: circle }) // 2. Place the shape on a timeline @@ -39,13 +38,13 @@ play(animation) ``` Full documentation will appear shortly at -[wilderness.now.sh](https://wilderness.now.sh). In the meantime check out the [examples directory](./examples) in this repository. +[wilderness.now.sh](https://wilderness.now.sh). In the meantime check out the [examples directory](./examples). ## Installation Wilderness can be used as [an ES2015 module](#es2015-module), [required with commonjs](#commonjs) or -[loaded with an HTML script element](#umd). +[loaded with a script element](#umd). First, get a copy of Wilderness by installing the npm distribution: