{"payload":{"header_redesign_enabled":false,"results":[{"id":"163467953","archived":false,"color":"#178600","followers":11,"has_funding_file":false,"hl_name":"cookgreen/VoxelSpaceSharp","hl_trunc_description":"Re-implement Comanche's voxel space terrain rendering algorithm with csharp","language":"C#","mirror":false,"owned_by_organization":false,"public":true,"repo":{"repository":{"id":163467953,"name":"VoxelSpaceSharp","owner_id":21171007,"owner_login":"cookgreen","updated_at":"2020-05-19T00:55:34.312Z","has_issues":true}},"sponsorable":false,"topics":["csharp","voxel","rendering-engine","voxel-engine","rendering-algorithm","voxel-space-engine","game-comanche","comanche"],"type":"Public","help_wanted_issues_count":0,"good_first_issue_issues_count":0,"starred_by_current_user":false}],"type":"repositories","page":1,"page_count":1,"elapsed_millis":68,"errors":[],"result_count":1,"facets":[],"protected_org_logins":[],"topics":null,"query_id":"","logged_in":false,"sign_up_path":"/signup?source=code_search_results","sign_in_path":"/login?return_to=https%3A%2F%2Fgithub.com%2Fsearch%3Fq%3Drepo%253Acookgreen%252FVoxelSpaceSharp%2B%2Blanguage%253AC%2523","metadata":null,"warn_limited_results":false,"csrf_tokens":{"/cookgreen/VoxelSpaceSharp/star":{"post":"siLnQSALs_e3OjA630uHynW1zI1Xp3x0iUNTeV8tLcgbKmF_5ZCCLJnIoKkwkEOHR0cwv7w_DqlGjD4MIR0Akg"},"/cookgreen/VoxelSpaceSharp/unstar":{"post":"azvOMlurPvnJLSlop5VIZr1n4VCQNXxUpiQoX8-FTMmAwOmw1Ab11lCBtUKdr-q5_cusVmTfTLjN5iB48e6lPw"},"/sponsors/batch_deferred_sponsor_buttons":{"post":"v4-5B_vH1Qee85Snv_4p1gMQIvgrPausIaPOYi1XjzeQNoRn-0MisZKozapPJmZpUlOFxlFJSar54wGdMf9WkA"}}},"title":"Repository search results"}