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Unit1.~h
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Unit1.~h
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//---------------------------------------------------------------------------
#ifndef Unit1H
#define Unit1H
//---------------------------------------------------------------------------
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
#include <ExtCtrls.hpp>
#include <Graphics.hpp>
#include <jpeg.hpp>
#include <MPlayer.hpp>
//---------------------------------------------------------------------------
class TForm1 : public TForm
{
__published: // IDE-managed Components
TImage *tlo;
TImage *ball;
TImage *paddle;
TImage *Image1;
TImage *Image2;
TImage *Image3;
TImage *Image4;
TImage *Image5;
TImage *Image6;
TImage *Image7;
TImage *Image8;
TImage *Image9;
TImage *Image10;
TImage *Image11;
TImage *Image12;
TImage *Image13;
TButton *Button1;
TTimer *Timer_pilka;
TTimer *lewo;
TTimer *prawo;
TMediaPlayer *MediaPlayer1;
void __fastcall Timer_pilkaTimer(TObject *Sender);
void __fastcall lewoTimer(TObject *Sender);
void __fastcall prawoTimer(TObject *Sender);
void __fastcall FormKeyDown(TObject *Sender, WORD &Key,
TShiftState Shift);
void __fastcall FormKeyUp(TObject *Sender, WORD &Key,
TShiftState Shift);
void __fastcall Button1Click(TObject *Sender);
void __fastcall FormCreate(TObject *Sender);
void __fastcall FormClose(TObject *Sender, TCloseAction &Action);
private: // User declarations
public: // User declarations
__fastcall TForm1(TComponent* Owner);
};
//---------------------------------------------------------------------------
extern PACKAGE TForm1 *Form1;
//---------------------------------------------------------------------------
#endif