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index.html
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index.html
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<!DOCTYPE html>
<html>
<head>
<!--
If you are serving your web app in a path other than the root, change the
href value below to reflect the base path you are serving from.
The path provided below has to start and end with a slash "/" in order for
it to work correctly.
For more details:
* https://developer.mozilla.org/en-US/docs/Web/HTML/Element/base
This is a placeholder for base href that will be replaced by the value of
the `--base-href` argument provided to `flutter build`.
-->
<base href="/">
<meta charset="UTF-8">
<meta content="IE=Edge" http-equiv="X-UA-Compatible">
<meta name="description" content="Definev portfolio.">
<!-- iOS meta tags & icons -->
<link rel="apple-touch-icon" sizes="57x57" href="icons/apple-icon-57x57.png">
<link rel="apple-touch-icon" sizes="60x60" href="icons/apple-icon-60x60.png">
<link rel="apple-touch-icon" sizes="72x72" href="icons/apple-icon-72x72.png">
<link rel="apple-touch-icon" sizes="76x76" href="icons/apple-icon-76x76.png">
<link rel="apple-touch-icon" sizes="114x114" href="icons/apple-icon-114x114.png">
<link rel="apple-touch-icon" sizes="120x120" href="icons/apple-icon-120x120.png">
<link rel="apple-touch-icon" sizes="144x144" href="icons/apple-icon-144x144.png">
<link rel="apple-touch-icon" sizes="152x152" href="icons/apple-icon-152x152.png">
<link rel="apple-touch-icon" sizes="180x180" href="icons/apple-icon-180x180.png">
<link rel="icon" type="image/png" sizes="144x144" href="icons/android-icon-144x144.png">
<link rel="icon" type="image/png" sizes="192x192" href="icons/android-icon-192x192.png">
<link rel="icon" type="image/png" sizes="32x32" href="icons/favicon-32x32.png">
<link rel="icon" type="image/png" sizes="96x96" href="icons/favicon-96x96.png">
<link rel="icon" type="image/png" sizes="16x16" href="icons/favicon-16x16.png">
<link rel="manifest" href="icons/manifest.json">
<meta name="msapplication-TileColor" content="#ffffff">
<meta name="msapplication-TileImage" content="icons/ms-icon-144x144.png">
<meta name="theme-color" content="#ffffff">
<title>Definev</title>
<link rel="manifest" href="icons/manifest.json">
<style>
* {
background-color: #FFFFFF;
}
.centered {
position: fixed;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
}
</style>
</head>
<body>
<img src="indicator/cat.gif" class="centered"/>
<!-- This script installs service_worker.js to provide PWA functionality to
application. For more information, see:
https://developers.google.com/web/fundamentals/primers/service-workers -->
<script>
var serviceWorkerVersion = '3391958524';
var scriptLoaded = false;
function loadMainDartJs() {
if (scriptLoaded) {
return;
}
scriptLoaded = true;
var scriptTag = document.createElement('script');
scriptTag.src = 'main.dart.js';
scriptTag.type = 'application/javascript';
document.body.append(scriptTag);
}
if ('serviceWorker' in navigator) {
// Service workers are supported. Use them.
window.addEventListener('load', function () {
// Wait for registration to finish before dropping the <script> tag.
// Otherwise, the browser will load the script multiple times,
// potentially different versions.
var serviceWorkerUrl = 'flutter_service_worker.js?v=' + serviceWorkerVersion;
navigator.serviceWorker.register(serviceWorkerUrl)
.then((reg) => {
function waitForActivation(serviceWorker) {
serviceWorker.addEventListener('statechange', () => {
if (serviceWorker.state == 'activated') {
console.log('Installed new service worker.');
loadMainDartJs();
}
});
}
if (!reg.active && (reg.installing || reg.waiting)) {
// No active web worker and we have installed or are installing
// one for the first time. Simply wait for it to activate.
waitForActivation(reg.installing || reg.waiting);
} else if (!reg.active.scriptURL.endsWith(serviceWorkerVersion)) {
// When the app updates the serviceWorkerVersion changes, so we
// need to ask the service worker to update.
console.log('New service worker available.');
reg.update();
waitForActivation(reg.installing);
} else {
// Existing service worker is still good.
console.log('Loading app from service worker.');
loadMainDartJs();
}
});
// If service worker doesn't succeed in a reasonable amount of time,
// fallback to plaint <script> tag.
setTimeout(() => {
if (!scriptLoaded) {
console.warn(
'Failed to load app from service worker. Falling back to plain <script> tag.',
);
loadMainDartJs();
}
}, 4000);
});
} else {
// Service workers not supported. Just drop the <script> tag.
loadMainDartJs();
}
</script>
</body>
</html>