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Add flipping flags parsing/clearing to tile objects #58

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merged 1 commit into from
Nov 17, 2024

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dcronqvist
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Description

As described in #43, Flipping Flags are not properly parsed and cleared from global tile IDs for tile objects. This would mean that a user would have to perform their own clearing of flipping flags to get a useful GID. As this is handled properly when parsing other tile data, it should be performed here too to not cause confusion.

Type of Change

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • Documentation update

Checklist

  • Tests have been added/updated to cover new functionality.
  • Documentation has been updated for all new changes (e.g., usage examples, API documentation).

@dcronqvist dcronqvist linked an issue Nov 17, 2024 that may be closed by this pull request
@dcronqvist dcronqvist merged commit 52f148f into dev Nov 17, 2024
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@dcronqvist dcronqvist deleted the tileobject-flippingflags branch November 17, 2024 14:15
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FlippingFlags not parsed on TileObjects
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