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Gadget- Hide Names - Reactions not masked #742

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Demise opened this issue Apr 30, 2023 · 0 comments
Open

Gadget- Hide Names - Reactions not masked #742

Demise opened this issue Apr 30, 2023 · 0 comments
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bug Something isn't working unverified Bug not yet validated

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@Demise
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Demise commented Apr 30, 2023

Describe the bug
After using the Hide names gadget, the name of the creature unlinked (NPC) creature does not get masked when presenting it's reaction. This occurs when creature a hits creature B and creature B can react using a spell such a shield or the Aeorian Absorber's Tail Ray feature. After the attack is made some text that states " (Creature name) is damaged by (Spell Name) and can take a reaction.
After that the reaction is over it does revert back to showing Hit/Miss Unknown Creature.

To Reproduce
Steps to reproduce the behavior:

  1. Go to 'CUBPuter'
  2. Select the 'Hide Names' Gadget
  3. Check all of the boxes expected Hide Friendly Names
  4. Place two tokens on the map, one with a reaction as in the Describe the bug section and a second that can trigger the reaction.
  5. Trigger the reaction and see the text.

Expected behavior
In the screenshot you can see that name is correctly hidden on the miss, but gets displayed on the reaction. Expected behavior is that the name would be taken out and replaced with Unknown Creature value.

Screenshots
If applicable, add screenshots to help explain your problem.
Screenshot 2023-04-30 110046

Environment Info (please complete the following information):

  • Foundry Version: 10/ Build 291 (hosted on Forge)
  • Game System / Version: DnD5e 2.1.5
  • CUB Version: v1.10.4
  • Browser: Chrome, Firefox, Edge
  • OS: Windows 11

Additional context
I wasn't able save to chat log in the screenshot. I did replicate it and saved it before the cards changed.
fvtt-log-Sun-Apr-30-2023 (1).txt

@Demise Demise added bug Something isn't working unverified Bug not yet validated labels Apr 30, 2023
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