This document contains some tips on how to collaborate in this project.
If you find a bug or want to propose a new feature, please open an issue. Pull requests are welcome, but we recommend you discuss it in an issue first, especially for big changes. This will increase the odds that we can accept your PR.
Every issue gets automatically assigned to a team member. This person will act as the point of contact between the user that opened the issue and the team.
An issue being assigned does not mean that we are actively working on addressing it, so if you are interested in addressing one add a comment mentioning it.
This repository is a monorepo handled with Yarn workspaces.
There's a folder for each subproject in packages/
. All of them are plugins, except for /packages/hardhat-core
which is the main project (i.e. the one that's published as hardhat in npm).
To install the project's dependencies, run yarn
in the root directory of the repository.
Plugins require hardhat to be built or tested. Our recommendation is to run yarn watch
from the root folder. This will keep everything compiled, and these problems will be avoided.
All tests are written using mocha and chai.
You can run a package's tests by executing yarn test
inside its folder.
You can run all the tests at once by running yarn test
from the root folder.
We use Prettier to format all the code without any special configuration. Whatever Prettier does is considered The Right Thing. It's completely fine to commit non-prettied code and then reformat it in a later commit.
We also have eslint installed in all the projects. It checks that you have run Prettier and forbids some dangerous patterns.
The linter is always run in the CI, so make sure it passes before pushing code. You can use yarn lint
and yarn lint:fix
inside the packages' folders.
We work on two branches, master
and development
.
The master
branch is meant to be kept in sync with the latest released version of each package. Most pull requests are based on master
, so when in doubt use this branch.
The development branch is meant to be used for major, risky changes that are ready, but we can't or don't want to release yet. We never release new versions from development. When we want to release the changes from development, we go through a stricter QA process, merge those changes into master, and release from master. Examples of things that should be based on development are features that require significant changes to the codebase, or bug fixes that involve a major refactor.
If you are modifying the default config, adding a feature, or doing any kind of technical work that should be reflected in the documentation, the documentation change should be contained in the same branch and PR as the change.
If you are working purely on the website or documentation, not as a result of a technical change, you should branch from master
and use it as the base branch in your pull request.
Note that the master
branch is automatically deployed, so take care when merging into it.
We keep our dependencies versions in sync between the different projects.
Running node scripts/check-dependencies.js
from the root folder checks that every project specifies the same versions of each dependency. It will print an error if the versions get out of sync.
Hardhat and its plugins are optimized for keeping startup time low.
This is done by selectively requiring dependencies when needed using import
or require
following this criteria:
- If something is only imported for its type, and NOT its value, use a top-level
import ... from "mod"
- If a module is in the "Essential modules" list below, use a top-level
import ... from "mod"
. - Otherwise, use
await import
orrequire
locally in the functions that use it:- If the function is sync, use node's
require
- If the function is an async, use
await import
- If the function is sync, use node's
Note that these rules don't apply to tests. You can always use top-level imports there.
This is a list of the modules that always get loaded during startup:
fs
path
util
find-up
fs-extra
chalk
semver
source-map-support/register
All these tips assume you are running yarn watch
from the root directory.
You can link any package to test it locally. While the rest of the commands we run use yarn
, we recommend you use npm
for linking, since yarn link
won't create the hardhat
executable. For example, if you are working on hardhat
, you can follow these steps:
- Go to
packages/hardhat-core
and runnpm link
- Go to some hardhat project and run
npm link hardhat
Now any change you make in the code will be reflected in that project.
If you prefer to use yarn link
, you need to work around the lack of an executable in node_modules/.bin/hardhat
. We recommend having an alias like this:
alias lhh='node --preserve-symlinks $(node -e "console.log(require.resolve(\"hardhat/internal/cli/cli.js\"))")'
If for any reason linking doesn't work for you, you can use yalc
:
- Go to
packages/hardhat-core
and runyalc publish
- Go to some hardhat project and run
yalc add hardhat
Unlike linking, if you make a change in the code, you'll need to repeat the process.
An even more realistic way of using your local changes in a project is to use yarn pack
:
- Go to
packages/hardhat-core
and runyarn pack
. This will create anomiclabs-hardhat-x.y.z.tgz
file in that directory. - Go to some hardhat project and run
yarn add /path/to/hardhat/packages/hardhat/nomiclabs-hardhat-x.y.z.tgz
.
Unlike linking, if you make a change in the code, you'll need to repeat the process.
If you want to debug something, you can use ndb
. First add a debugger
statement wherever you want. Then link your project. Finally, run hardhat as normally but prepend the command with ndb
. For example, you can do ndb npx hardhat compile
to debug some part of the compile task.
You should avoid monkey-patching whenever possible. But if it's necessary to do so, you should pay extra care when doing it in a Hardhat plugin or your tests may fail in very hard to debug ways.
When tests are run, Hardhat gets initialized multiple times, and that means unloading and reloading config and plugin modules. This unloading process may or may not lead to your dependencies being reloaded. This makes monkey-patching harder, as you may apply the same patch multiple times to the same module.
This problem is normally not present if you are monkey-patching an object that you initialized, but it is when monkey-patching a class, its prototype, or a singleton object initialized by the library itself.
For an example on how to do it properly, please take a look at the hardhat-truffle5
plugin.