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I am currently working on my master thesis and my task is to reuse a simulation in order to change the existing model to a rigid wingsail boat. I have seen that the sailboat model in the USVSim is partly made using .urdf files and is also using the tool COLLADA in combination with the VCGLib. I noticed that the parts use three kind of files: .dae, .mtl and .obj. Is it possible to explain me how these files can be manipulated in order to achieve a realistic model of my wanted sail or is there maybe already an existing wingsail model? Thank you very much in advance.
Kind regards,
Jeroen Smets
The text was updated successfully, but these errors were encountered:
Dear creators,
I am currently working on my master thesis and my task is to reuse a simulation in order to change the existing model to a rigid wingsail boat. I have seen that the sailboat model in the USVSim is partly made using .urdf files and is also using the tool COLLADA in combination with the VCGLib. I noticed that the parts use three kind of files: .dae, .mtl and .obj. Is it possible to explain me how these files can be manipulated in order to achieve a realistic model of my wanted sail or is there maybe already an existing wingsail model? Thank you very much in advance.
Kind regards,
Jeroen Smets
The text was updated successfully, but these errors were encountered: