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Critical bug #1

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SnaiperoG3D opened this issue Jul 15, 2023 · 3 comments
Open

Critical bug #1

SnaiperoG3D opened this issue Jul 15, 2023 · 3 comments
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@SnaiperoG3D
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No way to work with 2d. z axis based logic
If change quadtree setting on example scene from 64 0 64 to 64 64 0 it will eat all memory and crash unity with ur pc and possible ur mom nokia

@dolejska-daniel
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Incredibly amusing; thank you for the report!

@VariableSan
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I also encountered this issue; while trying to solve it, I kept running into "stack overflow." Could you please tell me if there will be updates to this package in the future?

@dolejska-daniel
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Sure, I can fix it, hopefully in the near future!

@dolejska-daniel dolejska-daniel self-assigned this Mar 2, 2024
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3 participants