Releases: elishacloud/Silent-Hill-2-Enhancements
Release v1.7.1850.0
Instructions:
- Download the d3d8.zip file and unzip it to your Silent Hill 2 folder.
- Modify the
d3d8.ini
file as desired. - Download and install other Silent Hill 2 Enhanced Edition packages, see the full Installation Guide.
- Start playing Silent Hill 2.
Note: This module only contains some of the Silent Hill 2 enhancements. For all of the features of Silent Hill 2 Enhanced Edition see the full Installation Guide.
What's New?
- Added memory buffer support for high resolution textures
- Added scaling support for high resolution textures
- Added fullscreen map scaling
- Added dynamic texture buffer size
- Added full shader support by integrating ReShade into the module
- Added basic screenshot support (stored in 'imgs' folder)
- Added FlashlightFlicker fix
- Added built-in AudioClipDetection
- Added new option to lock speaker config
- Added built-in AutoUpdate features
- Added full DirectInput8 wrapper
- Added full DirectSound wrapper
- Added full Direct3D9 wrapper
- Changed how d3d8, dsound and dinput is hooked
- Updated Main Menu texture scaling
- Update default fog values
- Rewrote FullscreenImages feature
- Sets SH2E to load delayed
- Caches image addresses to improve performance
- Logs video card that is being used
- Logs joystick that is being used
- Fixed multiple issues with quick save
- Fixed several lighting issues, including room 312 lighting
- Fixed speaker 5.1 and 7.1 config options
- Fixed issues when using DSR
- Fixed color flashing when loading a game
- Fixed binary checksum for release build
- Fixed image scaling when UAC window appears
- Fixed issue with CustomModFolder by adding hook for FindFirstFileA
Release v1.5.1750.0
Instructions:
- Download the d3d8.zip file and unzip it to your Silent Hill 2 folder.
- Modify the
d3d8.ini
file as desired. - Start playing Silent Hill 2.
Note: This module only contains some of the Silent Hill 2 enhancements. For all of the features of Silent Hill 2 Enhanced Edition see the full Installation Guide.
What's New?
- Added High DPI Scaling fix
- Added option to disable the screensaver while in-game
- Added more natural fog movement to match PS2
- Added new options for widescreen FMV handling
- Added more logging to aid in troubleshooting
- Default to second CPU core to improve performance on systems that have other processes using the first CPU
- Rewrote Nemesis2000 fog fixes
- Fixed camera bouncing issues
- Fixed certain load issues by preventing game saves in certain locations
- Fixed issues when using Nvidia's antialiasing
- Fixed crash with 'GetModuleHandle' API hooking used for 'sh2e' CustomModFolder
Release v1.5.1700.0
Instructions:
- Download the d3d8.zip file and unzip it to your Silent Hill 2 folder.
- Modify the
d3d8.ini
file as desired. - Start playing Silent Hill 2.
Note: This module only contains some of the Silent Hill 2 enhancements. For all of the features of Silent Hill 2 Enhanced Edition see the full Installation Guide.
What's New?
- Added soft shadows and self shadows
- Added support different main menu languages for 1.0 & 1.1 versions of the game
- Added support for high resolution for several full screen images
- Added UAC prompt if installed in administrator protected Folder
- Restored motion blur, depth of field and bloom effects
- Restored right stick camera functionality
- Preserve effects in room 312 when the game is paused
- Disable/enable game saving in certain spots that could cause issues
- Prevent chainsaw spawning on beginner/easy
- Updated the single core option to allow you to choose which core to use
- Fixed lying figures that spawn under cars
- Fixed light transition in Hotel suitcase room
- Fixed Options menu to display the correct resolution
- Fixed frame flicker fix that existed in some cutscenes
- Fixed flicker during Special FX
- Fixed issue with saving game on a drive larger than 2TB
- Fixed noise grain issue with the closet cutscene
- Fixed main menu alignment in version 1.1 of the game
- Fixed room 312 chair shadow
- Fixed room 312 subtitle bloom
- Fixed blood pool to better match the PS2
- Fixed vibration intensity
- Fixed pillarbox color and hide map markings
- Many other fixes
Release v1.3.1365.0
Check out the Silent Hill 2 Enhanced Edition Installation Guide webpage for more details.
What's New:
- Add DisableGameUX option to prevent rundll32.exe high CPU from Microsoft Game Explorer
- Add 'LoadD3d8FromScriptsFolder' option to allow loading a custom d3d8.dll file
- Add timer for SingleCoreAffinity
- Add ability to chose which core to use for SingleCoreAffinity
- Add d3d8 wrapper debug logging
- Disable loading modules from memory to fix issue on Linux
- Minor performance updates
Release v1.3.1340.0
This is a major update of the sh2-enhnce module.
Check out the Silent Hill 2 Enhanced Edition Installation Guide webpage for more details.
The following features and fixes have been added to this release:
- Closet Cutscene Fix - Adjusts visuals during the apartment closet cutscene to resemble the PS2 version.
- Custom Hi-Res Font - Loads custom font texture
font000.tga
andfontwdata.bin
as width data for the first 224 chars. - DPad Movement Fix - Allows movement with D-pad on DirectInput and XInput gamepads.
- Fix Hang On Pause - Fixes an issue where the game will hang when Esc is pressed while transition is active.
- Fog Parameter Fix - Adjusts the fog-of-war boundaries for specific areas to fix visual errors.
- Halogen Light Fix - Fixes the prison hallway halogen lights
- Hospital Chase Fix - Correctly syncs an attack animation to the rest of the cutscene that plays out during the Hospital chase.
- Hotel Water Fix - Restores lighting values for the hotel water.
- Improved Storage Support - Allows you to save the game when you have more than 2 TB of free space.
- Lighting Transition Fix - Makes lighting transition smooth from one light source to another for a few particular areas.
- Multi-Language Support - Restores the language selection in the Options menu.
- Piston Room Fix - Hides a piston behind a door that should not be seen during a cutscene.
- PS2 Flashlight Brightness - Adjusts flashlight brightness to resemble the PS2 version. Reduces flashlight intensity for environments, but keeps enemies and NPCs bright.
- Room 312 Shadow Fix - Prevents distracting shadow flickering while in Room 312 of the Hotel.
- Vibration Support - Enables force feedback vibration support for XInput and DirectInput gamepads.
Release v1.2.1289.0
This is a minor update of the sh2-enhnce module.
Check out the Silent Hill 2 Enhanced Edition Installation Guide webpage for more details.
What's New?
- Removed the need for WineD3D with Nvidia graphics cards
-
- Fixed 2D fog issue with Nvidia graphics cards
-
- Fixed white shader issue with Nvidia graphics cards
-
- Fixed missing wall chunks issue with Nvidia graphics cards
- Added FullscreenWndMode feature
- Added DisableRedCross to completely disable the red cross health indicator
- Updated Widescreenfix and modupdater modules
- Enabled SteamCrashFix by default
- Reduced module load time
Release v1.2.1260.0
This is a major rewrite of the sh2-enhnce module. It is now released as d3d8.dll
. It is recommended to remove all other plug-ins and updates to Silent Hill 2 before using this update.
Check out the Silent Hill 2 Enhanced Edition Installation Guide webpage for more details
New Features:
- ASI Loader
- Catacomb's Meat Cold Room Fix
- Cemetery Lighting Fix
- Custom mod folder support
- DisableRedCrossInCutscenes
- Increase Draw Distance
- modupdater
- Nemesis2000 Fog Fix
- PS2 Style Noise Filter
- Rowboat Animation Fix
- SFX Address Fix
- Widescreen Fix
- WndMode
Release v1.0.255.0
- Fixed crash with Silent Hill 2 when using large sddata.bin files.
- Include ini file in the release.
Release v1.0.152.0
- Added option to disable the CD check
Release v1.0.128.0
Initial release. Supports the following:
- Dynamically updates SH2 memory with correct index locations for the SFX from the sddata.bin file, required if you want to modify the sddata.bin file
- Resets the display adapter on exit to fix issue when using WineD3D casing the screen to go dark