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ccTest.cc
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ccTest.cc
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// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// Author: Evan Kim (evandde@gmail.com)
// This code was tested with Geant4 10.6.
//
// Mandatory classes
#include "DetectorConstruction.hh"
#include "PhysicsList.hh"
#include "G4PhysListFactory.hh"
#include "ActionInitialization.hh"
// G4Runmanager
#ifdef G4MULTITHREADED
#include "G4MTRunManager.hh"
#include "G4Threading.hh"
#else
#include "G4RunManager.hh"
#endif
// Randomize class to set seed number
#include "Randomize.hh"
// UI and visualization classes
#include "G4UImanager.hh"
#include "G4UIExecutive.hh"
#include "G4VisExecutive.hh"
namespace
{
void PrintUsage()
{
G4cerr << " Usage: " << G4endl
<< " ProjectName [-option1 value1] [-option2 value2] ..." << G4endl;
G4cerr << "\t--- Option lists ---"
<< "\n\t[-m] <Set macrofilepath> default: vis.mac, inputtype: string"
#ifdef G4MULTITHREADED
<< "\n\t[-t] <Set nThreads> default: 1, inputtype: int, Max: "
<< G4Threading::G4GetNumberOfCores()
#endif
<< "\n\t[-p] <Set physics> default: 'code', inputtype: string"
<< G4endl;
}
}
int main(int argc, char** argv)
{
// --- Default setting for main() arguments --- //
G4String macroFilePath;
#ifdef G4MULTITHREADED
G4int nThreads = 1;
#endif
G4String physName;
// --- Parsing main() Arguments --- //
for(G4int i = 1; i<argc; i = i + 2)
{
if(G4String(argv[i])=="-m") macroFilePath = argv[i+1];
#ifdef G4MULTITHREADED
else if(G4String(argv[i])=="-t") nThreads = G4UIcommand::ConvertToInt(argv[i+1]);
#endif
else if(G4String(argv[i])=="-p") physName = argv[i+1];
else
{
PrintUsage();
return 1;
}
}
if (argc>7)
{
PrintUsage();
return 1;
}
// --- Choose the Random engine --- //
G4Random::setTheEngine(new CLHEP::RanecuEngine);
G4Random::setTheSeed(time(nullptr));
// Construct runmanager
#ifdef G4MULTITHREADED
auto runManager = std::make_unique<G4MTRunManager>();
runManager->SetNumberOfThreads(nThreads);
#else
auto runManager = std::make_unique<G4RunManager>();
#endif
runManager->SetUserInitialization(new DetectorConstruction());
G4VModularPhysicsList* phys;
if(physName.empty()) phys = new PhysicsList();
else
{
G4PhysListFactory factory;
phys = factory.GetReferencePhysList(physName);
}
runManager->SetUserInitialization(phys);
runManager->SetUserInitialization(new ActionInitialization());
runManager->Initialize();
// Initialize visualization
auto visManager = std::make_unique<G4VisExecutive>();
visManager->Initialize();
// Get the pointer to the User Interface manager
auto UImanager = G4UImanager::GetUIpointer();
if(!macroFilePath.empty())
{
// Batch mode
G4String command = "/control/execute ";
UImanager->ApplyCommand(command + macroFilePath);
}
else
{
// interactive mode: define UI session
auto ui = std::make_unique<G4UIExecutive>(argc, argv, "qt");
UImanager->ApplyCommand("/control/execute vis.mac");
ui->SessionStart();
}
return 0;
}