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Right now, Fov algorithms consider only a circle around the starting point, while Los algorithms consider a square. AStar considers a square, too.
Instead of trying to make this completely consistent, or to add yet more arguments to the contract, we should simply make this behaviour configurable.
SQUARE fov implies manhattan distance
CIRCLE fov implies "pseudo euclidean" distance (eg, floored and converted to int)
The text was updated successfully, but these errors were encountered:
fabio-t
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Right now, Fov algorithms consider only a circle around the starting point, while Los algorithms consider a square. AStar considers a square, too.
Instead of trying to make this completely consistent, or to add yet more arguments to the contract, we should simply make this behaviour configurable.
SQUARE fov implies manhattan distance
CIRCLE fov implies "pseudo euclidean" distance (eg, floored and converted to int)
The text was updated successfully, but these errors were encountered: