diff --git a/README.md b/README.md index 567c7c0a..def49329 100644 --- a/README.md +++ b/README.md @@ -240,7 +240,7 @@ It will show this in a new window: ### Adding Addition Character Skeletons All of the example animations above depict "human-like" characters; they have two arms and two legs. -Our method is primarily designed with these human-like characters is mind, and the provided pose estimation model assumes a human-like skeleton is present. +Our method is primarily designed with these human-like characters in mind, and the provided pose estimation model assumes a human-like skeleton is present. But you can manually specify a different skeletons within the `character config` and modify the specified `retarget config` to support it. If you're interested, look at the configuration files specified in the two examples below.