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Alpha Blend mode for materials #2

Answered by frzi
Georgianamarin05 asked this question in Q&A
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Hmm if this is concerning a glTF model then this is probably something for GLTFSceneKit, the package that converts the glTF to a SceneKit asset.

If you’re working directly with a SceneKit asset then you may find your answer in the SceneKit community. As far as I’m aware it’s a material feature.

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