Alpha Blend mode for materials #2
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frzi
Georgianamarin05
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Hi, I am trying to generate an avatar and I have an issue. The material for hair area is not transparent when i am rendering it with Model3DView. Do you have any idea how can I fix it? |
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Answered by
frzi
May 13, 2022
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Hmm if this is concerning a glTF model then this is probably something for GLTFSceneKit, the package that converts the glTF to a SceneKit asset. If you’re working directly with a SceneKit asset then you may find your answer in the SceneKit community. As far as I’m aware it’s a material feature. |
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Hmm if this is concerning a glTF model then this is probably something for GLTFSceneKit, the package that converts the glTF to a SceneKit asset.
If you’re working directly with a SceneKit asset then you may find your answer in the SceneKit community. As far as I’m aware it’s a material feature.